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The Pirates' Lair: A Guide to Corsair
Fenrir.Sylow
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-08-04 19:01:42
I think the aura raises Hurkan's magic evasion and/or magic defense. Also, I'm becoming more and more convinced that ranged accuracy is somehow factored into QD accuracy (this would explain why low marksmanship skill makes it suck horribly). But perhaps it is only Marksmanship Skill + AGI in which case you should have no problems shooting things down with a Donderbuss tomorrow, although it does sort of make the Ranged Accuracy on Animikii a very odd addition.
Leviathan.Kaparu
Serveur: Leviathan
Game: FFXI
Posts: 949
By Leviathan.Kaparu 2013-08-04 19:14:26
QD accuracy almost certainly based on marksmanship skill. The efficacy of elemental WS or WS with enfeeblements attached to them is determined by the user's combat skill
Fenrir.Sylow
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-08-04 19:17:45
Well, it's 100% known that it's based on Marksmanship Skill, it was mentioned in the December 19, 2006 JP update notes I'm pretty sure (when they added AGI as an additional modifier to the accuracy).
Valefor.Sapphire
Serveur: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2013-08-04 19:22:48
Geo bubble definitely helps, your macc stuff is close to what I swap in when I go that route.
Are you doing ice or earth shots on hurkan? Always seems like cor and smn are split between using ice/earth element, i'm a strong believer in earth after trying ice shot for 30+ minutes in one wkr and not seeing anything impressive come of it compared to earth shots.
I agree yumcax is alot less resistant to QD based on my experiences. Hurkan does seem to be alot more resistant even with bubbles, 11'd rolls etc.
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-04 20:32:22
okay so about the snapshot findings, if you can go over 25% with snapshot, does the damage improvement from snapshot scale nonlinearly the higher it goes similar to melee haste?
If snapshot isnt capped as testing shows, pushing into 35%+ snapshot with Acinaces would seem extremely potent for fulltiming with snapshot builds over anything else in the melee slot(staff) to speed up tp+ws frequency.
Extremely high snapshot % cap makes tripleshot with fulltiming delve ammo more exciting (and if you have DP riding AM3 with ODD/ODT during TP phase) You may reach a point where you are unable to swap into post-cast gear and end up with lower dps. Either way Acinaces is bad for all purposes.
Serveur: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2013-08-04 21:32:20
you can swap into post-cast gear in 2s, you're not getting that with 35% snapshot
i'm not one to advocate shooting cor, but if that's what you were doing i can't see why you wouldn't use acinaces
By Afania 2013-08-05 00:03:22
Not sure if you guys are sick of hearing about Hurkan yet but I thought this was interesting...
I was using Surefire and doing 1300-1600, with only being partial resisted twice for ~600. I wanted to compare the damage to Armageddon, to see if it would be worth it to use wildfire with the lower QD damage. With armageddon, I never did more than 200. Switched back to Surefire, damage went back up. Switched back and forth a couple times throughout the fight with the same results.
TL;DR
2/~80 earth shots got partially-resisted with Surefire
15/15 earth shots got resisted with Arma
my set:
ItemSet 310050
the only thing I changed was surefire to armageddon (99)
That set has pretty low macc for delve T2 or boss content, not so surprising if arma gets resist in WKR2.
If surefire still gets less resist after more test, it may really affected by racc or it has hidden stat.
Doesn't matter after tomorrow though. SoA guns or bust after tomorrow.
Serveur: Bismarck
Game: FFXI
Posts: 1375
By Bismarck.Ruizutatakau 2013-08-05 02:34:16
Figured it out myself, not like anyone here answered the question anyway.
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-05 07:08:35
Leviathan.Comeatmebro said: »you can swap into post-cast gear in 2s, you're not getting that with 35% snapshot
i'm not one to advocate shooting cor, but if that's what you were doing i can't see why you wouldn't use acinaces Sorry it was 3 am when i wrote that, I'll rephrase. The first was a generic statement, not about the 35%, while the comment about Acinaces should be that there is no situation where this currently applies(may after today's update though thanks to the massive skill).
Serveur: Odin
Game: FFXI
Posts: 1360
By Odin.Creaucent 2013-08-05 08:15:13
Not sure if you guys are sick of hearing about Hurkan yet but I thought this was interesting...
I was using Surefire and doing 1300-1600, with only being partial resisted twice for ~600. I wanted to compare the damage to Armageddon, to see if it would be worth it to use wildfire with the lower QD damage. With armageddon, I never did more than 200. Switched back to Surefire, damage went back up. Switched back and forth a couple times throughout the fight with the same results.
TL;DR
2/~80 earth shots got partially-resisted with Surefire
15/15 earth shots got resisted with Arma
my set:
ItemSet 310050
the only thing I changed was surefire to armageddon (99)
That set has pretty low macc for delve T2 or boss content, not so surprising if arma gets resist in WKR2.
If surefire still gets less resist after more test, it may really affected by racc or it has hidden stat.
Doesn't matter after tomorrow though. SoA guns or bust after tomorrow.
I was doing 1.3k earth shots with arma 85 and 1.1k wildfires to hurkan I think its just your set really. was getting resists when aura was up but that's normal.
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-05 10:06:42
Incoming in today's update pants with mab+15.
Quetzalcoatl.Wizkid
Serveur: Quetzalcoatl
Game: FFXI
Posts: 46
By Quetzalcoatl.Wizkid 2013-08-07 00:19:11
Any thoughts as to new stats on delve gear? ex: manibozho beret potentially better than Uk'uxaj cap?
Any info yet on where shneddick or iuitl gear comes from? Want those pants/feet @_@
By fractalvoid 2013-08-07 01:11:17
Shunedek is new bayld gear, Luitl is new skirmish.
I don't think mani beret changed in hierarchy for COR at all if it was even relevant beforehand. Will continue using Uk'Uxkaj Cap (Chocaliztli I suppose if don't have Uk) Path B body is a bit better now, aswell as feet; but feet will be replaced once the Luitl set becomes availible. Hands are still junk and even moreso now we know snapshot on them is fairly minimal (in comparison to relic)
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-07 11:33:27
Shneddick gear added, Iuitl not yet because I would like to see the augments(yes, that sexyness will be augmentable!)
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-07 12:10:22
The pdt set really needs a review, Darksteel stuff has half or less def than all new gear...
ItemSet 310355
like this?
Bismarck.Snprphnx
Serveur: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-08-07 12:13:48
The pdt set really needs a review, Darksteel stuff has half or less def than all new gear...
ItemSet 310355
like this?
The Darksteel set is used because of the Physical Damage Taken -% on it, which is better than base DEF.
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-07 12:16:30
Moten did some tests things are not so cut and dry.
Ragnarok.Afania
Serveur: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2013-08-07 13:53:25
The pdt set really needs a review, Darksteel stuff has half or less def than all new gear...
ItemSet 310355
like this?
You can get PDT- on main hand and gun slot if you're in a situation not needing TP. You can even cap PDT- with every roll gears and mextli.
Quetzalcoatl.Wizkid
Serveur: Quetzalcoatl
Game: FFXI
Posts: 46
By Quetzalcoatl.Wizkid 2013-08-07 16:00:01
If Iuitl gear is augmentable it's going to blow everything out of the water, probably...
Fractalvoid, considering racc path is not really needed now with skill on surefire, and considering you still get 10 racc on the primary rattk path, you're looking at 23 agi, 10 str, 15 rattk, 10 racc head piece versus
uk'uxaj with 22 str 25 agi. I'm sure manibozho head has moved up in hierarchy... I'm convinced it's more practical because of the added racc. Of course I'm also only looking at Last Stand.
Bahamut.Orinthia
Serveur: Bahamut
Game: FFXI
Posts: 38
By Bahamut.Orinthia 2013-08-07 16:20:45
Decided to shoot at Tojil a bit during my shell's two runs today.
Used my normal high racc set for tp, pot au feu, and a low racc/high stat set for last stand. No brd songs or hunters, tried to keep chaos but rotations messed with that (missed minuets both times). I currently have surefire arq.
First one: 38 shots with 6 misses, 7 last stands with 2771 avg and 5757 high (during piercing stage).
Second: 59 shots with 5 misses, 11 last stands, missed 1, avg 2179 with 3539 high (think some debuffs fell).
During both runs (aside from tojil), I shot 100-125 times for ~90% racc. Again, no hunters or preludes, just pot au feu and gear for tp. Had no issues shooting/ws any NM in morimar.
So awesome. The plasm bullets are amazing.
Add: I have a bit of gear to reconsider now. Haven't updated my sets in ages since it was so damn futile to shoot the harder stuff. Now it's no issue. Let loose.
Ragnarok.Illumin
Serveur: Ragnarok
Game: FFXI
Posts: 28
By Ragnarok.Illumin 2013-08-07 23:53:28
First of all, thanks for the guide.
For the COR that's in the process of gearing up, would it be possible to include in the guide or list here some of the "AHable" equipment that can be used as stop-gaps while getting the best gear possible? I find it a bit overwhelming that I can't even equip myself in half the "low tier" set yet.
Thanks! :)
Serveur: Cerberus
Game: FFXI
Posts: 526
By Cerberus.Diabolique 2013-08-08 00:29:31
There's not much AH stuff to use that would actually be useful in current content(when not just rolling).
For the most part you can always look at the desired stats on the current sets, then look through the AH for alternatives.
From your profile, you have access to Delve and Wildskeeper.
So Manibozho, Surefire etc are all possible for you. You have Nares, so the remaining useful Thaumus pieces are available as well.
Which sets were you having the most trouble with? You don't have to level in to anything, or hunt down low level gear, so that's a bonus at least.
Though they may not be something you can buy, Seha does list all the relevant alternatives in the text under each gearset. Even if you can't buy them, they may not be all that difficult to get.
Ragnarok.Illumin
Serveur: Ragnarok
Game: FFXI
Posts: 28
By Ragnarok.Illumin 2013-08-08 04:00:54
Cerberus.Diabolique said: »There's not much AH stuff to use that would actually be useful in current content(when not just rolling).
For the most part you can always look at the desired stats on the current sets, then look through the AH for alternatives.
From your profile, you have access to Delve and Wildskeeper.
So Manibozho, Surefire etc are all possible for you. You have Nares, so the remaining useful Thaumus pieces are available as well.
Which sets were you having the most trouble with? You don't have to level in to anything, or hunt down low level gear, so that's a bonus at least.
Though they may not be something you can buy, Seha does list all the relevant alternatives in the text under each gearset. Even if you can't buy them, they may not be all that difficult to get.
Mostly Meeble Burrows, Voidwatch, cursed gear, and Delve Boss gear. I can buy Manibozho but I'm afraid they'll quickly become overshadowed by newly released gear. Someone up above said the gloves were 'trash' after I had already gotten them and gotten them to rank 2.
Bismarck.Helel
Serveur: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-08-08 04:57:55
The skirmish gear is already viewable, which will be released at the end of the month. Thus all gear currently available/viewable will be relevant for at least two months.
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-08 05:00:21
Read, there's a huge test under each set with swaps for all difficult to get gear...
Decided to shoot at Tojil a bit during my shell's two runs today.
Used my normal high racc set for tp, pot au feu, and a low racc/high stat set for last stand. No brd songs or hunters, tried to keep chaos but rotations messed with that (missed minuets both times). I currently have surefire arq.
First one: 38 shots with 6 misses, 7 last stands with 2771 avg and 5757 high (during piercing stage).
Second: 59 shots with 5 misses, 11 last stands, missed 1, avg 2179 with 3539 high (think some debuffs fell).
During both runs (aside from tojil), I shot 100-125 times for ~90% racc. Again, no hunters or preludes, just pot au feu and gear for tp. Had no issues shooting/ws any NM in morimar.
So awesome. The plasm bullets are amazing.
Add: I have a bit of gear to reconsider now. Haven't updated my sets in ages since it was so damn futile to shoot the harder stuff. Now it's no issue. Let loose. Did a Morimar run shooting...your numbers are low. I was sincerely surprised of what I did cause I wasn't expecting it in the slightest but normal shots between 700 and 1k and Last Stand 6-7k. If your linkshells allow you to play how you want then enjoy being back in the dd world cause it is now no different than Legion and stuff.
Phoenix.Sehachan
Serveur: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2013-08-08 05:36:18
Someone up above said the gloves were 'trash' after I had already gotten them and gotten them to rank 2. This actually happened because of misinformation, since nobody knew how much the snapshot was and simply assumed it would be better than older gear. Instead as we found out relic gloves have 5% more snapshot, and Sigyn are still that tiny fraction better, if you don't have salvage2 though Manibozho still are the best gloves to shoot in.
Serveur: Odin
Game: FFXI
Posts: 1360
By Odin.Creaucent 2013-08-08 06:30:07
Whats accuracy like now with the plasm gun? Even with my full racc set and food I was wiffing quite a bit and some last stands were totally wiffing.
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-08 06:42:16
I didn't tweak my tp set so I was still shooting in full racc but I was capped, and only one LastStand whiffed a hit(and did 4k damage..) This was using Surefire.
Serveur: Odin
Game: FFXI
Posts: 1360
By Odin.Creaucent 2013-08-08 07:07:57
I guess ill use surefire more now and grab a load of plasm bullets id better take a look at my last stand set see if I muled anything. You using /war for this yes?
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-08 07:10:38
I went war yes, but if you want you could always sub dnc and go melee(still using LastS for ws), depends whether it's a burden on the healers or not, but haste samba and steps, whilst allowing the drg to sub sam could be a pretty good choice.
Also I was shooting and wsing in Adlivun.
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