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Best dagger for thief
Shiva.Arana
Serveur: Shiva
Game: FFXI
Posts: 1527
By Shiva.Arana 2012-12-28 04:34:37
Oh don't get me wrong I'm not agreeing with them just wading through their huge post for a simplified version since you didn't seem to get their point.
Fenrir.Sylow
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-12-28 04:34:54
They mean the Rancor back and nef neck over rancor neck and atheling back. More crit less da basically.
Still bad advice.
[+]
Serveur: Fenrir
Game: FFXI
Posts: 3344
By Fenrir.Weakness 2012-12-28 04:34:59
Bahamut.Cantontai said: »They mean the Rancor back and nef neck over rancor neck and atheling back. More crit less da basically.
It's not just DA, it's a significant amount of ATK+
Would love to see some math from the Stop using Rancor Collar. person.
Rancorous has +17 attack as well, so you're only losing 3.
Shiva.Arana
Serveur: Shiva
Game: FFXI
Posts: 1527
By Shiva.Arana 2012-12-28 04:35:12
They mean the Rancor back and nef neck over rancor neck and atheling back. More crit less da basically.
Still bad advice. See my last post.
Serveur: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-12-28 04:38:36
They mean the Rancor back and nef neck over rancor neck and atheling back. More crit less da basically.
Still bad advice. See my last post.
I'm sorry I missed the part where 3 more DA and 3 more ATK was worse than 3 Crit on a job with a high Crit rate, explain it again?
Shiva.Arana
Serveur: Shiva
Game: FFXI
Posts: 1527
By Shiva.Arana 2012-12-28 04:39:29
Holy *** read this:
Oh don't get me wrong I'm not agreeing with them just wading through their huge post for a simplified version since you didn't seem to get their point.
Serveur: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-12-28 04:40:44
Holy *** read this:
Oh don't get me wrong I'm not agreeing with them just wading through their huge post for a simplified version since you didn't seem to get their point. disagreeing with you for no apparent reason, despite clearly knowing the idiot I'm defending is wrong.
By sprinkles84 2012-12-28 04:40:55
Thf knife
/thread
Serveur: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-12-28 04:42:54
More crit less da basically.
Shiva.Arana
Serveur: Shiva
Game: FFXI
Posts: 1527
By Shiva.Arana 2012-12-28 04:45:14
Bahamut.Cantontai said: »
It seems as though you're making a case for diminishing returns in Critical Hit Rate+, which, ok.
But your alternative is....a critical hit rate neck that has a lower percentage.
What?
You implied here that their alternate set had less crit rate(which was wrong) you never mentioned the real reason it was bad.
I said this:
They mean the Rancor back and nef neck over rancor neck and atheling back. More crit less da basically. Stating that their set has more crit rate since that was why you said it was wrong. Then I mentioned the reason it was bad. Never did I defend them. Learn to read.
Serveur: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-12-28 04:48:03
Bahamut.Cantontai said: »
It seems as though you're making a case for diminishing returns in Critical Hit Rate+, which, ok.
But your alternative is....a critical hit rate neck that has a lower percentage.
What?
You implied here that their alternate set had less crit rate(which was wrong) you never mentioned the real reason it was bad.
I said this:
They mean the Rancor back and nef neck over rancor neck and atheling back. More crit less da basically. Stating that their set has more crit rate since that was why you said it was wrong then I mentioned the reason it was bad. Never did I defend them. Learn to read.
I see what you're saying. ***. Yup, I was confused about what was being supposed about crit rate, but in my defense their entire point is without any basis.
Shiva.Arana
Serveur: Shiva
Game: FFXI
Posts: 1527
By Shiva.Arana 2012-12-28 04:49:52
Fair enough, no hard feelings yea?
Serveur: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-12-28 04:50:30
Fair enough, no hard feelings yea?
Just towards the Nef/Ranc Mantle idiot ^^
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Fenrir.Sylow
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-12-28 05:02:11
Pretty sure their entire point is based on not knowing how to multiply.
Ragnarok.Zirael
Serveur: Ragnarok
Game: FFXI
Posts: 95
By Ragnarok.Zirael 2012-12-28 05:21:59
Since you've asked for the best of the best, this is the correct answer.
For TH upgrading purposes, replace one of those with Thief Knife.
By Solrain 2012-12-29 18:54:01
For what it's worth, Mote's spreadsheet has Nef/Rancorous coming up ~1% ahead of Rancor/Atheling on Dyna DC. For my build anyay, and it's entirely possible that I *** something up.
Phoenix.Suji
Serveur: Phoenix
Game: FFXI
Posts: 962
By Phoenix.Suji 2012-12-29 22:51:00
I don't think they were saying that combo is never good (it is in some cases), I think they were just saying that "stop using Rancor Collar" is a bit extreme to say without substantial qualifications.
Personally, as Mithra, I use Love Torque + Rancorous vs Dyna DC.
Serveur: Asura
Game: FFXI
Posts: 109
By Asura.Kurriko 2012-12-29 22:54:44
If you need the acc, Rancor/Atheling is better.
If you don't need the 6Acc. 3% Crit beats 3%DA and 3Attack.
Why? Thief has +14% native critical hit damage bonus and native 10% Triple attack (The former favours crit, and the latter diminishes DA).
Thf should have 4%QA 16%TA 23%DA in a non-DC dyna set. Firstly, because of the priority of QA>TA>DA, 3% DA is actually only 2.04% increase in DoT. (3%DA is actually 2.4~% and the base 23% is only 18.5~, 120.9664 / 118.5472 = 1.02040706)
From my last few Prov Watcher parses, 3% crit should be about 4.5% increase in DoT. 60/40 melee/ws split, that's about a 2.7% increase.
2.7 > 2.0. 3 Attack isn't going to make up 0.7%.
Rough numbers, can post spreadsheet numbers later to prove the point. But effectively (Unless using the new proposed skadi/sigyn/patentia build which could change everything) for the standard AF3 & 4/5 Thaumas build Nefarious/Rancorous is better than Rancor/Atheling unless you need the 6Acc on Rancor Collar. (And Love Torque/Rancorous is better than both if you happen to be in the sweet dDex spot where it gives 5% crit).
Edit: Times when you should need the acc: Stuff like Ig-Alima and Legion but in all honesty you should probably be using Sharpeye in that case, or even sushi because even with Aggressor and Stalwarts you'll only have about 70% hit rate.
Phoenix.Suji
Serveur: Phoenix
Game: FFXI
Posts: 962
By Phoenix.Suji 2012-12-29 23:45:38
Edit: Times when you should need the acc: Stuff like Ig-Alima and Legion but in all honesty you should probably be using Sharpeye in that case, or even sushi because even with Aggressor and Stalwarts you'll only have about 70% hit rate. THF can use letalis mantle.
Fenrir.Sylow
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-12-29 23:58:51
Quote: From my last few Prov Watcher parses, 3% crit should be about 4.5% increase in DoT. 60/40 melee/ws split, that's about a 2.7% increase.
No.
[+]
Serveur: Asura
Game: FFXI
Posts: 109
By Asura.Kurriko 2012-12-30 10:17:22
Quote: From my last few Prov Watcher parses, 3% crit should be about 4.5% increase in DoT. 60/40 melee/ws split, that's about a 2.7% increase.
No. Yes. You bolded the wrong part. I guess I didn't word it properly - it's about 4.5% increase to melee DoT, which is 60% of your total damage for a 2.7% total DoT increase, it's even written in the quote of mine you pulled. I'll bold that too so you can see it.
Even if you had a 50/50 split (which is more plausible in VW if you have regain atma+temp+embrava) then it's still a 2.25% increase, and that 0.25% is still more than 3Attack is going to give you in that situation with the attack buffs you'll have.
Forgot about that one, yes.
In cases where you aren't acc capped you should be using Letalis+Rancor collar. For times when you're capped, Nefarious+Rancorous. Atheling is for Exenterator.
Look at the end of the day, I've shown with some simple theory and napkin math why the setup I proposed is better. It's up to you to put it into the spreadsheet and see for yourself (as one person already did).
If you don't want to test it out for yourself then that's not my problem - I already know it's the best setup for capped-acc in a 4/5 Thaumas set. You're only hurting yourself by immediately dismissing it.
As I said in my first post - The reason why Rancor/Atheling is better for jobs like Ninja is that unlike Thf it doesn't have native 10% Triple Attack and 14% Critical Attack Bonus which both favour criticals over DA in this example.
Serveur: Asura
Game: FFXI
Posts: 109
By Asura.Kurriko 2012-12-30 11:01:55
And if you want to know where I pulled 4.5% from then it's simple:
A crit is a 250% increase in damage based on my numbers. Meaning an extra 150% damage added to your base. 3% of 150 is 4.5. Simple.
If you think I'm pulling the parse numbers out of my arse then here: Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg
Kurriko 42556 100.00 % 22354 0 0 20202
Total 42556 100.00 % 22354 0 0 20202
Melee Damage
Player Melee Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Kurriko 22354 22354 52.53 % 275/14 95.16 % 95.16 % 0/81 55.10 55.10
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Kurriko 84 90/183 140.83 30.55 %
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Kurriko 20202 0 20202 47.47 % 15/0 100.00 % 873/2372 1346.80
- Exenterator 20202 0 20202 100.00 % 15/0 100.00 % 873/2372 1346.80 Prov Watcher only. 2 fights. /War, RCB, Min x2, Mad x2, Stalwarts, Bravers, Monarchs, Champions, Embrava, Boost-Str, Incursion/Coercion/Slayer atmacites.
Valefor.Endoq
Serveur: Valefor
Game: FFXI
Posts: 6906
By Valefor.Endoq 2012-12-30 11:27:57
thief knife/kraken club!
Valefor.Avitorii
Serveur: Valefor
Game: FFXI
Posts: 26
By Valefor.Avitorii 2012-12-30 11:32:34
10 pages? This is all you need on THF.
Serveur: Asura
Game: FFXI
Posts: 109
By Asura.Kurriko 2012-12-30 11:37:33
10 pages? This is all you need on THF.
Actually, I'd add Thuellaic Ecu, AF3 Boomarang, Ocelomeh/+1 Head, Suppanomimi, AF3+2 Body, Bullwhip Belt and Thaumas legs to that set.
26% Haste, 0% Multi-attack (apart from native traits) for maximum TH procs.
Bismarck.Ihina
Serveur: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2012-12-30 11:41:40
Shield and Dual Wield gear, eh?
Serveur: Asura
Game: FFXI
Posts: 109
By Asura.Kurriko 2012-12-30 19:32:58
Herp derp. Serves me right for posting at 4am lol.
Fenrir.Sylow
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-12-30 22:03:05
And if you want to know where I pulled 4.5% from then it's simple:
A crit is a 250% increase in damage based on my numbers. Meaning an extra 150% damage added to your base. 3% of 150 is 4.5. Simple.
Except you already had 30.55% crit rate (We'll call it 30) So it's not +4.5%.
100 + 150(0.3) = 145
100 + 150(0.33) = 150
(150-145)/145 = 3.4%
There's something bizarre about your melee damage, though. You have hits for 0 but your melee +0 and melee -0 averages are identical, which is unlikely.
Serveur: Asura
Game: FFXI
Posts: 109
By Asura.Kurriko 2012-12-30 22:45:32
I think that's an error with kparser. I don't know why it says melee low was 0, melee low was 21 Code Kurriko
Melee
21: 1
23: 1
24: 1
25: 3
26: 2
27: 2
28: 3
29: 2
30: 1
32: 2
33: 1
34: 4
35: 3
36: 2
37: 3
38: 1
39: 1
42: 4
43: 3
44: 2
45: 6
47: 3
48: 1
49: 4
50: 2
51: 4
52: 5
53: 6
54: 4
55: 5
56: 3
57: 7
^ 58: 5
59: 2
61: 7
62: 8
63: 8
+ 64: 16
65: 11
66: 14
67: 9
68: 2
70: 1
71: 1
72: 1
73: 3
75: 2
77: 1
78: 5
79: 2
81: 1 Thanks for correcting my numbers. In this case, due to the skewed TP/WS ratio due to 11 tick regain, the setup does favour Rancor/Atheling. So I shall revise my original claim to:
Acc capped + Mad regain: Rancor/Atheling
Acc uncapped: Rancor/Letalis
Acc capped: Nefarious/Rancorous
Considering Embrava will soon be changed to refresh, the top category won't be very common. So I still feel comfortable in saying "Nef/Rancor > Rancor/Atheling" as a general rule.
To repeat: You can always check it for yourself in the spreadsheet.
Fenrir.Sylow
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-12-30 22:56:38
Spreadsheet is going to give widely varied results depending on how you define your targets. (Additionally, using real weapons will alter the results)
since if now whta my nesxt couple of step its gonan be for my thief from this threa http://www.ffxiah.com/forum/topic/29304/my-thf-killing-to-slow-what-daggers-should-i-use/
Im now looking into my end goal with daggers.
after 2 emps wit hthrogny path. i really wanna avoid that aread again so twatwasher is something i wont to aovid unless its absolut the best dagger out there.
so far im lookign at getting mandau. but i dont know if ishoud lbe working for towards a mythic dagger isnted /also
what would be the best combo of relic/mythic/str/qilin daggers atm ?
im guessing some mandau +qilin HQ but i might be wrong as i havent done any in depth math's on it
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