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Coruscanti Testing
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 00:00:32
Bees are weak to piercing damage...
By Fahkyu 2012-03-14 00:04:55
Were the 880 crit coming from your Mandau? Are you sure it's not Mandau triple damage bonus?
Did you see that number again after another 500~1000 attack?
You didn't tell us the full story here. yeah not from my mandau because its still lv 75 and the triple dmg im getting from it was only as much as 550-600ish. no bs.
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By Siren.Thoraeon 2012-03-14 00:05:11
Bees are weak to piercing damage...
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By Siren.Thoraeon 2012-03-14 00:05:39
Were the 880 crit coming from your Mandau? Are you sure it's not Mandau triple damage bonus?
Did you see that number again after another 500~1000 attack?
You didn't tell us the full story here. yeah not from my mandau because its still lv 75 and the triple dmg im getting from it was only as much as 550-600ish. no bs. btw, mandau gets the triple damage at 75
edit: oh, I misread what you said
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By Asura.Vrytreya 2012-03-14 00:06:55
He's probably saying he's not using it because it's still at 75. Base damage is too low for main hand dagger.
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 00:06:59
As long as you were wearing more than one piece of AF3+2, and your value (880) is still within the bounds of a triple attack critical hit from Coruscanti (notice that I've seen a max of 193-195 from anomalous Coruscanti crits with no critical attack bonus outside of what DNC naturally gets), we can only assume it was a triple attack set bonus, especially after the data I've collected.
By Fahkyu 2012-03-14 00:08:38
As long as you were wearing more than one piece of AF3+2, and your value (880) is still within the bounds of a triple attack critical hit from Coruscanti (notice that I've seen a max of 193-195 from anomalous Coruscanti crits with no critical attack bonus outside of what DNC naturally gets), we can only assume it was a triple attack set bonus, especially after the data I've collected. yes this is true , but there was no set proc.
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 00:10:40
It's much more likely that you just missed it.
By Fahkyu 2012-03-14 00:15:40
cant miss the chat log. ive got 1 screenshot of the coruscanti proc'ing. and sadly my mandau proc'd in the same attack round. however it still wasnt a set proc from triple attack.
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 00:17:02
You can miss the chatlog. There can be lag and things can not line up properly. Processed hits can miss.
By Fahkyu 2012-03-14 00:19:11
well check out my ss on guildwork if you can and maybe you can see what i mean?
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 00:25:44
can you link it? right click, copy image url and post it here.
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By Fenrir.Motenten 2012-03-14 00:27:07
Anomaly data minimum of 71 damage indicates cRatio cannot be higher than 1.971. Along with no data points above 123, can be pretty certain that level correction is factored in.
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By Asura.Vrytreya 2012-03-14 00:39:18
Anomaly data minimum of 71 damage indicates cRatio cannot be higher than 1.971. Along with no data points above 123, can be pretty certain that level correction is factored in. I'm confused, which data set you are commenting here?
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By Fenrir.Motenten 2012-03-14 00:56:16
Anomaly data minimum of 71 damage indicates cRatio cannot be higher than 1.971. Along with no data points above 123, can be pretty certain that level correction is factored in. I'm confused, which data set you are commenting here?
The one at the bottom of the previous page, vs T buffalo: http://www.ffxiah.com/forum/topic/29329/coruscanti-testing/7/#1796371
Edit: Eep, misnoted min as 71 when it was 78. Did math for 78, though, so all good.
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 01:04:13
Are you sure you're not using slips of where attacks got through as I was recasting defender?
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 01:06:19
I'll probably have to redo that one, to be honest.
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By Fenrir.Motenten 2012-03-14 01:19:09
Attack with Defender down would be 532, which gives a cRatio of 0.971
Max damage with 0.971 cRatio would be approximately 65. Max damage with Defender would be 53. So the 54-59 damage hits were when Defender slipped; however the 78+ damage values are all safely outside that range, and are fine for measuring the limits of the effect.
By mortontony1 2012-03-14 01:24:59
You really are dedicated to playing your job to the best of your abilities, aren't you Sylow? I'm sure all the other dagger users greatly appreciate this thread. 8 pages of almost nothing but data/math/and logical/reasonable speculation is impressive. Oh and fahkyu. He was funny.
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 01:28:46
I should have known you'd take it into account, but I guess it doesn't hurt to double check!
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 01:49:39
Also, I was forgetting that I was using uncapped fSTR, so the low values seemed weird to me ^^;
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By Odin.Graywind 2012-03-14 08:53:15
Sylow, here's the image you requested from Fahkyu, found it off the site he referenced.
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 09:06:25
Well, I thought it was the first hit of an attack round. That said, without knowing what filters are up, I can't tell what's going on.
Bismarck.Sylow
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By Bismarck.Sylow 2012-03-14 09:11:02
...it looks like misses are filtered?
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By Asura.Vrytreya 2012-03-14 09:33:10
>Mercy Stroke
I thought he said he wasn't using Mandau? We can't tell whether it's triple damage from Mandau or not, that way.
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By Odin.Graywind 2012-03-14 09:33:29
I couldn't tell what was going on either. I have considerably less experience with this than you.
Misses might be filtered, however we'd need confirmation. I believe that it is possible to go through that much of a chat log with no misses, or would the be too much of an assumption?
Edit: Doesn't the triple damage from Mandau only proc on the first hit of an attack round?
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By Asura.Vrytreya 2012-03-14 09:37:08
My only problem is there's a Mercy Stroke there, meaning that Mandau is in main hand; Meaning those numbers could very well be Mandau triple damage.
Quote: Edit: Doesn't the triple damage from Mandau only proc on the first hit of an attack round? That's the problem too... we can't tell whether it's main hit or DA/TA. Time stamp alone can't say anything about that.
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By Odin.Graywind 2012-03-14 09:46:32
Right. Also, we have no idea what atmas or gear sets are being used and that could play into the crit calculation. Very ambiguous and unhelpful really...
Edit: Reading back, he never said he wasn't using his Mandau. What it seems he meant to say was that his Mandau was lvl75 so he doesn't believe that the damage came from his Mandau triple damage bonus. What he said was just misunderstood.
By Fahkyu 2012-03-14 15:35:24
sry i fell asleep... my filters were all off. i double checked that myself.
Serveur: Fenrir
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By Fenrir.Hanabira 2012-03-14 15:38:36
there is no fake mercy stroke dagger? like fake final haven knuckles? looking at that picture, it does look like mandau procs
For conclusions on the data in this thread

It's about time we figure out what this thing is doing. It doesn't appear to do ANYTHING versus too weak mobs, so I'm guessing it's somehow messing with pDIF somehow.
With this in mind, I collected some data. I went out and hit a bunch of LV100 Bluffalo in A-Uleguerand Range with regen atmas equipped.
Sylow
Melee
47: 10
48: 12
49: 21
50: 16
51: 11
52: 17
53: 26
54: 18
55: 11
56: 20
57: 17
58: 36
59: 19
60: 19
61: 14
62: 87
+ 63: 109
^ 64: 98
65: 104
66: 22
67: 14
68: 18
69: 14
70: 17
71: 19
72: 14
73: 16
74: 17
75: 18
76: 12
77: 16
78: 21
79: 17
80: 26
81: 15
82: 11
83: 11
84: 2
85: 3
86: 3
101: 2
102: 1
103: 1
105: 1
107: 1
108: 1
109: 1
110: 2
112: 2
113: 1
117: 1
118: 1
123: 1
124: 1
125: 1
127: 1
134: 2
136: 1
140: 1
141: 2
142: 1
143: 1
Melee Crits
100: 1
101: 1
102: 3
103: 6
104: 4
105: 6
106: 5
107: 6
108: 6
109: 7
110: 7
111: 7
112: 6
113: 5
114: 13
115: 11
116: 11
117: 11
118: 7
119: 5
120: 10
121: 11
122: 9
123: 8
124: 5
125: 9
126: 7
127: 10
128: 9
129: 6
130: 13
^ 131: 6
132: 7
133: 7
134: 11
135: 8
136: 8
137: 11
138: 8
139: 13
140: 8
141: 6
142: 4
143: 12
144: 13
145: 9
146: 9
+ 147: 15
148: 9
149: 14
150: 9
151: 10
152: 11
153: 2
155: 2
156: 2
173: 1
174: 2
175: 1
176: 1
177: 1
181: 1
187: 1
190: 2
192: 1
193: 1
Here's the non-crit in a pretty chart form:
Wearing this, no sambas up (although it shouldn't have mattered anyway)
I had absolutely no sources of double damage.
Looks sort of like it could have a ~3% rate of doubling your attack (or perhaps calculating as if your attack is capped, in this case, it's impossible to tell the difference between the two).
Edit: Please don't assume that IS what it's doing. I don't know yet. There are people who can probably look at this and figure out more what's going on more easily than I can. :)
Looks like it has a ~3% rate of doing something regarding pDIF equations.
It's not a direct damage multiplier, and it's not necessarily a direct boost to attack.
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