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Coruscanti Testing
Serveur: Odin
Game: FFXI
Posts: 11,417
By Odin.Minefield 2012-03-12 21:33:25
It only works on December 21st, 2012.
The day Coruscanti will unleash its fury upon the world....it shall tremble.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-12 23:09:29
all right, ls event over so i can test again!
Serveur: Asura
Game: FFXI
Posts: 2,203
By Asura.Karbuncle 2012-03-12 23:11:36
None of my tests occurred during Thundersday or Thunder Weather.
for the record, I was being sarcastic. I figured the Star Wars reference would give that away :(
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-12 23:18:43
I figured, I Just waned to point it out lol
Serveur: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2012-03-12 23:26:59
Stopped as soon as I saw weird ***:
38: 1
40: 1
41: 2
42: 2
43: 6
44: 2
45: 3
46: 2
47: 1
48: 3
49: 3
50: 1
51: 2
52: 2
53: 4
54: 1
55: 4
56: 2
57: 3
58: 4
59: 1
60: 5
61: 3
^ 62: 15
63: 14
64: 13
+ 65: 17
66: 2
67: 3
68: 2
69: 2
70: 4
71: 3
73: 2
103: 1
138: 1
This is with saber dance? Then your test in page 1 is a false alarm to what ODSD actually is? Haven't been answered.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-12 23:29:46
I did answer.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-12 23:49:34
Initially, I thought it could be an augment on Relic+2 pants.
But, I get anomalous damage even without using Relic+2 pants.
So, time to test saber dance with a different dagger.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-12 23:50:29
Saber Dance, 502 attack vs. EMs:
Sylow
Melee
42: 2
45: 2
46: 1
47: 2
48: 2
49: 3
50: 1
52: 4
53: 4
55: 3
56: 1
57: 1
58: 4
59: 3
60: 1
61: 3
62: 8
^ 63: 11
64: 12
+ 65: 15
66: 2
67: 1
69: 2
70: 1
71: 3
72: 4
74: 3
75: 2
76: 2
80: 1
101: 1
Melee Crits
95: 1
97: 2
98: 1
99: 3
101: 1
103: 3
105: 1
106: 2
108: 1
109: 2
111: 1
112: 1
113: 1
114: 2
115: 1
117: 1
122: 2
123: 2
124: 1
^ 126: 3
+ 127: 4
128: 2
130: 2
131: 1
132: 2
133: 1
134: 2
+ 136: 4
137: 2
138: 1
139: 2
140: 1
141: 2
142: 1
143: 1
144: 1
145: 1
147: 1
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 00:07:58
Saber Dance does not appear to be messing with the damage of Twashtar.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 00:12:51
Data: Saber Dance, 502 Attack, Twashtar, EMs
Sylow
Melee
41: 1
42: 2
43: 6
44: 9
45: 10
46: 11
47: 7
48: 7
49: 5
50: 10
51: 3
52: 13
53: 9
54: 3
55: 7
56: 11
57: 9
58: 4
59: 12
60: 5
61: 41
^ 62: 44
+ 63: 53
64: 41
65: 9
66: 10
67: 8
68: 7
69: 10
70: 7
71: 8
72: 8
73: 12
74: 7
75: 6
76: 11
77: 6
78: 6
79: 2
Melee Crits
94: 2
95: 1
98: 2
99: 2
101: 3
102: 2
103: 3
104: 7
106: 3
107: 5
108: 2
110: 1
111: 4
112: 3
113: 5
114: 3
115: 2
116: 5
117: 1
118: 2
119: 1
120: 2
121: 3
122: 1
123: 2
124: 2
125: 1
^ 126: 5
+ 127: 9
128: 4
129: 1
130: 1
131: 2
132: 2
133: 4
134: 1
135: 6
136: 3
137: 1
138: 5
139: 5
140: 3
141: 4
142: 6
143: 3
144: 1
145: 1
147: 2
148: 2
149: 1
It's not doing anything to Twashtar.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 00:15:07
So either,
1.) Coruscanti only works on Double Attacks
2.) only works when Saber Dance is up
3.) I got extremely unlucky earlier
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 00:36:19
Coruscanti, 502 Attack, EMs, No Saber Dance, 0% DA
Sylow
Melee
42: 1
43: 4
44: 7
45: 9
46: 4
47: 5
48: 6
49: 5
50: 4
51: 4
52: 3
53: 11
54: 7
55: 8
56: 3
57: 8
58: 2
59: 7
60: 1
61: 6
+ 62: 36
^ 63: 31
+ 64: 36
65: 35
66: 7
67: 4
68: 6
69: 7
70: 2
71: 5
72: 6
73: 5
74: 2
75: 4
76: 8
77: 5
78: 3
79: 3
80: 1
Melee Crits
97: 2
98: 5
99: 3
100: 2
101: 4
102: 3
103: 3
104: 2
105: 2
106: 1
107: 3
108: 3
109: 2
110: 5
111: 4
112: 2
113: 1
114: 1
115: 1
117: 2
118: 5
119: 1
120: 2
121: 1
122: 2
123: 1
124: 3
125: 2
^ 126: 2
127: 1
128: 2
129: 1
130: 1
+ 131: 7
132: 6
133: 5
134: 5
135: 2
136: 4
137: 1
138: 3
139: 4
140: 1
141: 5
142: 1
143: 3
144: 5
145: 3
146: 2
147: 2
148: 2
149: 1
Nothing seems amiss.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 01:19:58
502 Attack w Saber Dance (~22.5% DA parsed), Coruscanti, and EM Bluffalo
Sylow
Melee
42: 3
43: 8
44: 10
45: 8
46: 15
47: 12
48: 12
49: 8
50: 11
51: 14
52: 2
53: 7
54: 15
55: 10
56: 14
57: 8
58: 10
59: 12
60: 11
61: 12
62: 61
^ 63: 69
64: 72
+ 65: 73
66: 7
67: 12
68: 16
69: 10
70: 6
71: 7
72: 14
73: 10
74: 16
75: 12
76: 6
77: 12
78: 11
79: 8
80: 4
100: 1
104: 1
105: 1
107: 1
108: 2
115: 1
118: 2
122: 1
125: 1
129: 2
134: 1
138: 1
140: 1
147: 1
Melee Crits
97: 3
98: 4
99: 3
100: 5
101: 4
102: 6
103: 8
104: 2
105: 5
106: 6
107: 6
108: 4
109: 6
110: 4
111: 8
112: 2
113: 3
114: 3
115: 9
116: 2
117: 4
118: 1
119: 3
120: 1
121: 4
122: 7
123: 6
^ 124: 9
125: 5
126: 4
127: 6
128: 4
129: 4
130: 4
+ 131: 13
132: 3
133: 5
134: 5
135: 4
136: 11
137: 3
138: 3
139: 5
140: 5
141: 4
142: 6
143: 4
144: 4
145: 1
146: 3
147: 2
148: 4
150: 2
151: 1
178: 1
183: 1
193: 1
195: 1
Here's the kicker. I never saw a "proc" (anomalous strike) on the first hit of an attack round.
I'm going to retest with /WAR and DA atmas.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 01:21:01
21/892 "anomalous" strikes --> 2.3% proc rate vs. 22.5% DA.
Serveur: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2012-03-13 01:35:02
Is triple attack atma too fast for detecting which one is main hit and which one isn't?
It could probably be faster to go with Apoc, A&O, and Lion.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 01:37:13
I"m testing DA first, I'll test TA separately.
Serveur: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2012-03-13 01:39:42
sounds kind of shitalicious. at least we know it does something though
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 01:39:46
I'm definitely getting anomalies with DA and no Saber Dance.
By mortontony1 2012-03-13 01:50:28
Coruscanti; occasionally gives WAR AF3+2 set proc?
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 01:52:11
Coruscanti: Occasionally* pisses me off.
*Frequently
[+]
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 02:12:16
Proc rate doesn't seem to depend on DA rate.
596 attack, ~50% parsed DA, EM Bluffs, no Saber Dance
Player # Melee Attacks # Melee Rounds Attacks/Round # Extra Attacks
Sylow 969 642 1 327
Sylow
Melee
54: 1
55: 4
56: 8
57: 13
58: 13
59: 14
60: 14
61: 5
62: 55
63: 60
64: 64
+ 65: 67
^ 66: 18
67: 15
68: 12
69: 7
70: 7
71: 14
72: 10
73: 6
74: 7
75: 11
76: 13
77: 14
78: 19
79: 11
80: 10
81: 9
82: 8
83: 5
84: 13
85: 14
86: 19
87: 15
88: 11
89: 11
90: 9
91: 7
92: 8
93: 7
100: 2
104: 1
105: 1
107: 1
122: 1
126: 1
128: 1
129: 1
135: 1
142: 1
Melee Crits
108: 2
109: 1
110: 5
111: 2
112: 6
113: 8
114: 6
115: 5
116: 3
117: 4
118: 3
119: 5
120: 6
121: 5
122: 3
123: 5
124: 5
125: 4
126: 4
127: 3
128: 9
129: 6
130: 8
131: 8
132: 4
133: 8
134: 5
135: 6
^ 136: 4
137: 3
138: 4
139: 3
140: 3
141: 7
142: 8
143: 7
144: 4
145: 5
146: 2
+ 147: 11
148: 9
149: 5
150: 8
151: 6
152: 8
+ 153: 11
154: 2
155: 4
156: 4
157: 5
158: 5
159: 1
160: 4
161: 2
162: 3
163: 1
174: 1
175: 1
177: 1
186: 1
189: 1
194: 1
195: 1
I could be putting cutoffs in the wrong place, but I get 1.95% proc rate.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 02:20:03
Next up, 552 attack, 32% TA (if the atmas are listed correctly), 0% DA, no Saber Dance, EMs!
(currently testing)
Serveur: Valefor
Game: FFXI
Posts: 27
By Valefor.Shinzagoon 2012-03-13 02:42:13
Have you tried testing while under the effect of Thunderstorm?
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 02:57:56
Seeing as it works without Thunderstorm, no.
Bismarck.Crimy
Serveur: Bismarck
Game: FFXI
Posts: 25
By Bismarck.Crimy 2012-03-13 03:03:26
this dagger is really annoying <_<
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 03:20:43
1.) I can't say for sure if I ever saw a ODSD proc on first hit or non TA.
2.) If 2nd hit was anomalous, it seemed like almost always so would be the 3rd hit, but I can't say for sure that it didn't happen (it's hard to keep track of hits).
3.) I'm about 95% sure I saw 3rd hits ODSD'd, but not the 2nd hit.
Data:
Sylow
Melee
49: 9
50: 7
51: 8
52: 8
53: 15
54: 10
55: 12
56: 17
57: 13
58: 14
59: 11
60: 7
61: 6
62: 72
63: 69
64: 62
+^ 65: 77
66: 13
67: 13
68: 14
69: 17
70: 11
71: 13
72: 11
73: 11
74: 12
75: 6
76: 15
77: 13
78: 11
79: 8
80: 17
81: 9
82: 16
83: 7
84: 9
85: 8
86: 12
87: 1
88: 4
102: 2
103: 2
105: 1
108: 1
110: 2
112: 1
113: 2
114: 1
115: 1
116: 1
117: 1
120: 1
126: 1
127: 2
130: 1
131: 1
132: 1
133: 1
135: 1
136: 1
137: 2
140: 2
142: 2
143: 1
145: 3
146: 1
148: 1
149: 1
151: 1
Melee Crits
102: 1
103: 1
104: 4
105: 4
106: 7
+ 107: 10
108: 1
109: 7
110: 3
111: 5
112: 5
113: 9
114: 6
115: 2
116: 4
117: 3
118: 1
119: 7
120: 8
121: 1
122: 4
123: 1
124: 6
125: 2
126: 6
+ 127: 10
128: 6
129: 8
^ 130: 4
131: 7
132: 6
133: 4
+ 134: 10
135: 2
136: 6
137: 7
138: 3
139: 6
140: 4
141: 4
142: 8
143: 7
144: 7
145: 3
146: 4
147: 2
148: 6
149: 6
150: 6
152: 3
153: 1
154: 2
156: 2
172: 1
173: 1
177: 1
178: 1
184: 1
186: 2
187: 2
188: 1
189: 2
191: 1
194: 1
195: 2
Approx 5.6% proc rate.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 03:22:37
....that test took place on Thundersday, and I *** hate all of you because now I have to rule out that it didn't have any effect.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-13 03:26:18
100% confirmation on 3rd hit ODSD without the 2nd.
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 6,236
By Lakshmi.Byrth 2012-03-13 03:41:20
So it only potentially activates on the last hit of an attack round...? Does this mean if you main-hand it and offhand something else it will never activate?
Serveur: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2012-03-13 03:48:38
I sort of hope that isn't quite working as intended.
For conclusions on the data in this thread

It's about time we figure out what this thing is doing. It doesn't appear to do ANYTHING versus too weak mobs, so I'm guessing it's somehow messing with pDIF somehow.
With this in mind, I collected some data. I went out and hit a bunch of LV100 Bluffalo in A-Uleguerand Range with regen atmas equipped.
Sylow
Melee
47: 10
48: 12
49: 21
50: 16
51: 11
52: 17
53: 26
54: 18
55: 11
56: 20
57: 17
58: 36
59: 19
60: 19
61: 14
62: 87
+ 63: 109
^ 64: 98
65: 104
66: 22
67: 14
68: 18
69: 14
70: 17
71: 19
72: 14
73: 16
74: 17
75: 18
76: 12
77: 16
78: 21
79: 17
80: 26
81: 15
82: 11
83: 11
84: 2
85: 3
86: 3
101: 2
102: 1
103: 1
105: 1
107: 1
108: 1
109: 1
110: 2
112: 2
113: 1
117: 1
118: 1
123: 1
124: 1
125: 1
127: 1
134: 2
136: 1
140: 1
141: 2
142: 1
143: 1
Melee Crits
100: 1
101: 1
102: 3
103: 6
104: 4
105: 6
106: 5
107: 6
108: 6
109: 7
110: 7
111: 7
112: 6
113: 5
114: 13
115: 11
116: 11
117: 11
118: 7
119: 5
120: 10
121: 11
122: 9
123: 8
124: 5
125: 9
126: 7
127: 10
128: 9
129: 6
130: 13
^ 131: 6
132: 7
133: 7
134: 11
135: 8
136: 8
137: 11
138: 8
139: 13
140: 8
141: 6
142: 4
143: 12
144: 13
145: 9
146: 9
+ 147: 15
148: 9
149: 14
150: 9
151: 10
152: 11
153: 2
155: 2
156: 2
173: 1
174: 2
175: 1
176: 1
177: 1
181: 1
187: 1
190: 2
192: 1
193: 1
Here's the non-crit in a pretty chart form:
Wearing this, no sambas up (although it shouldn't have mattered anyway)
I had absolutely no sources of double damage.
Looks sort of like it could have a ~3% rate of doubling your attack (or perhaps calculating as if your attack is capped, in this case, it's impossible to tell the difference between the two).
Edit: Please don't assume that IS what it's doing. I don't know yet. There are people who can probably look at this and figure out more what's going on more easily than I can. :)
Looks like it has a ~3% rate of doing something regarding pDIF equations.
It's not a direct damage multiplier, and it's not necessarily a direct boost to attack.
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