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Random Question thread (FFXI related)
By zeta 2024-09-12 09:49:41
I cant use Tizona on my WAR RDM PLD BRD COR
That is always one thing i never liked about lockstyle is using other jobs JSE/REMA... I am weird like that. I have a galka buddy that likes to run around in full WHM relic on WAR... Of course this isnt a knock on you, lots do it. I am just a weirdo purist when it comes to the JSE/REMA stuff.
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By Shichishito 2024-09-12 14:18:03
I have a galka buddy that likes to run around in full WHM relic on WAR WHM relic is predominantly white, doesn't that get dirty kinda quick in the mines?
By Kaffy 2024-09-13 18:02:38
What gloves does the Disjoined One from RoV wear? Tessera Saio body and Dinner Hose legs I know, but not sure of the hands.
By Moonlightagb 2024-09-14 03:14:16
Is it intentional that the combined elemental Obi guarantees negative weather/day effects too?
For example, casting earth magic with Sandstorm2 on but during Windsday automatically lowers the Sandstorm boost by 10% because of the negative Windsday term, instead of only proccing that negative effect on occasion.
I'm tempted to farm some old single element Obis for some common elements when used on the wrong day because of this since it doesn't guarantee the negative proc like the combined one, does anyone else do that too
By Pantafernando 2024-09-14 03:17:08
I simply dont think its worth the effort.
If losing the bonus gonna hurt you that much, could as well either swap to another waist during those intervals, or simply schedule your event to happen when youre at your best.
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By Nariont 2024-09-14 12:47:34
I only did light/dark as that was the only weather that is constant in some zones, and that was back when dyna-d was a regular thing
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Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2024-09-14 17:57:34
As it's been 100 years, I can't remember.
Do you need every White/KI from the all the mobs 1-4 to unlock empyrean ws, or just the White Stratum
I know you want all the KI, but are they required.
By Kaffy 2024-09-14 18:18:01
just the titles from the T4 of each city, no KI needed.
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By Seun 2024-09-15 01:45:39
I feel like I saw something about this ages ago, but that's probably why I forgot and can't find it.
Can you use wildcard (*) with itemizer to get/put all items with similar names? If so, what does the syntax look like?
By Dodik 2024-09-15 07:13:12
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Serveur: Asura
Game: FFXI
Posts: 515
By Asura.Thunderjet 2024-09-15 11:29:12
is there a new updated version of xipivot for prime weapons?
Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 4091
By Carbuncle.Nynja 2024-09-15 19:48:51
Do trade requests in instances use a different incoming or outgoing packet?
If I auto-accept trades using the addon (Not an officially supported windower addon, but I'm sure most people here know which it is), I get immediately booted from the trade window "unable to trade at this time". If I accept the trade manually, I dont get booted.
I've noticed this behavior in Dyna, Omen, Ody, likely other places I cant think of right now.
Bismarck.Zuidar
Serveur: Bismarck
Game: FFXI
Posts: 1273
By Bismarck.Zuidar 2024-09-18 23:44:32
Does Unity Ranking boosts to normal stats like Accuracy really function despite not being reflected on /checkparam? Bug Maybe? I didn't think about it until now with Forfend +1 unity +10-20 accuracy not shown in /checkparam but 31 accuracy from base and augments combined are added. Stats like INT do still apply on the status screen though
EDIT: Odnowa Earring +1's unity stat accuracy+ actually functions
but not Emet Harness when using /checkparam
By Nariont 2024-09-19 00:00:02
Are you saying youre getting no acc at all with those 2 items?
Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 4091
By Carbuncle.Nynja 2024-09-19 00:18:15
He's saying that Unity based scaled accuracy isnt showing up.
Shield:
DEF:142 HP+22 MP+29 Magic Accuracy+16 Shield skill +107 Chance of successful block +5 Physical damage taken -4% Unity Ranking: Accuracy+10~20
Emet
DEF:131 HP+61 STR+25 DEX+24 VIT+25 AGI+23 INT+23 MND+23 CHR+23 Evasion+70 Magic Evasion+64 "Magic Def. Bonus"+5 Haste+4% Enmity+10 Physical damage taken -6% Unity Ranking: Accuracy+10~20
Although now I'm a little curious because they said "31 accuracy from base and augment", but Forfend is Magic Acc+16 on shield and 15 Acc from augment. If they erroneously though Forfend+1 was Acc+16 , that would suggest that the unity based accuracy is working and they're getting +16 from it.
By Nariont 2024-09-19 00:50:05
Although now I'm a little curious because they said "31 accuracy from base and augment", but Forfend is Magic Acc+16 on shield and 15 Acc from augment. If they erroneously though Forfend+1 was Acc+16 , that would suggest that the unity based accuracy is working and they're getting +16 from it.
That's largely why im looking for a clarification, wanted to make sure i wasn't misreading
Bismarck.Zuidar
Serveur: Bismarck
Game: FFXI
Posts: 1273
By Bismarck.Zuidar 2024-09-19 01:31:52
You know what, you're right! I should of paid close attention. base stat was magic accuracy! I honestly don't know how I overlooked that part >_<
I didn't see the "Magic" part of ACC in that. My mistake
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By deathsv 2024-09-20 16:25:25
Threw away my Naji's Loop derp... not in recycle. Thing's probably long gone eh big RIP GG?
Asura.Karppa
Serveur: Asura
Game: FFXI
Posts: 435
By Asura.Karppa 2024-09-22 13:53:50
I dont have some reason to make new topic thx for moderators I dont give u *** but here its <3 love or hate me up t ou YouTube Video Placeholder
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By Dodik 2024-09-22 14:25:15
Threw away my Naji's Loop derp... not in recycle. Thing's probably long gone eh big RIP GG?
RIP. It's only 1%.
Asura.Karppa
Serveur: Asura
Game: FFXI
Posts: 435
By Asura.Karppa 2024-09-22 14:41:09
Threw away my Naji's Loop derp... not in recycle. Thing's probably long gone eh big RIP GG?
RIP. It's only 1%. This song <3
Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 4091
By Carbuncle.Nynja 2024-09-23 09:02:02
Threw away my Naji's Loop derp... not in recycle. Thing's probably long gone eh big RIP GG? Did you try locating it with find?
Its storable on Slip 03, so it might be there.
By Kaffy 2024-09-23 10:35:53
I know the Thunder Hammer is reobtainable (maybe only because it is required for that mission) so maybe talk to some of the NPC for that mission when you get the loop?
By Taint 2024-09-24 10:01:08
I couldn’t find anything concrete but 9999 attack is a display cap, not the actual cap?
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10135
By Asura.Sechs 2024-09-25 12:54:22
Enhancing Skill 567 (if I recall) and in one hour casting random spells on other characters I haven't seen a single 0.1 skillup.
Is that normal?
I think I remember Byrth posting about a similar problem on his WHM some years ago.
Am I supposed to use the 3 enhancing magic skillup items and using the best food to have a chance to skillup past a certain point or what?
I don't seem to have this issue with all other skills (well except healing becuase I simply don't know, I haven't tried yet).
Everything else is perfectly capped without even tryin for it.
Bismarck.Radec
Serveur: Bismarck
Game: FFXI
Posts: 146
By Bismarck.Radec 2024-09-25 14:21:05
Enhancing Skill 567 (if I recall) and in one hour casting random spells on other characters I haven't seen a single 0.1 skillup.
Is that normal?
I think I remember Byrth posting about a similar problem on his WHM some years ago.
Am I supposed to use the 3 enhancing magic skillup items and using the best food to have a chance to skillup past a certain point or what?
I don't seem to have this issue with all other skills (well except healing becuase I simply don't know, I haven't tried yet).
Everything else is perfectly capped without even tryin for it.
I had the same issue with RDM. Soon as I hit the skill cap at ML44, no further natural skillups over the next 4 months of occasionally levelling. Once I hit 50/would have a new tier of temper, I just used books for the rest.
https://www.ffxiah.com/forum/topic/29127/random-question-thread-ffxi-related/770#3655720
https://www.ffxiah.com/forum/topic/29127/random-question-thread-ffxi-related/794#3666608
Never got around to making a bug report.
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Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10135
By Asura.Sechs 2024-09-25 14:58:51
Right, I was remembering someone having this issue in the past.
Are the skillups from books affected by Skillup enhancing gear and food?
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2024-09-25 15:05:02
I don't believe anyone ever actually looked into it.
When you're close to your cap they give .1 100% of the time
By Dodik 2024-09-25 15:09:55
Also had same issue on Rdm, had to use books.
After ML45 no more skill ups on enhancing.
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Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2024-09-25 15:16:28
If I interpret my posts correctly, my WHM mule stopped skilling up at 417, which is the skill cap for m.level 39 WHM
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote: This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.
Have fun!
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