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Random Question thread (FFXI related)
Serveur: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2015-02-21 22:50:18
haste doesn't speed up casttime
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Asura.Crevox
Serveur: Asura
Game: FFXI
Posts: 370
By Asura.Crevox 2015-02-22 08:25:43
If you were to use a multi-hit weaponskill (let's say 8 hits) on a mob, but they die from the damage of the first 2 hits of the weaponskill (or first hit), does the damage of all 8 hits still show up in the combat log?
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 6184
By Lakshmi.Byrth 2015-02-22 08:39:55
No, you only see the first two hits worth of damage. This is one of the ways parsers favor single hit WS users, magic users, etc.
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Asura.Crevox
Serveur: Asura
Game: FFXI
Posts: 370
By Asura.Crevox 2015-02-22 09:16:47
No, you only see the first two hits worth of damage. This is one of the ways parsers favor single hit WS users, magic users, etc.
Ah ha, I figured this was the case, and explains a bit. :P
As I was increasing my damage, I noticed my blood pacts doing a lot less damage on mobs that I usually do much more damage to, but it's because they're dying in fewer hits. On anything that lives long, the damage is much higher.
Thanks.
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 6184
By Lakshmi.Byrth 2015-02-22 09:18:19
Blood pacts are heavily weighted towards the first hit (to the point where they're all essentially one-hit WSs). If you were one-shotting them in a single BP before, your damage should probably increase if you've made any kind of significant improvement to your build. The only exception to this is Flaming Crush, where killing them with the physical component will make the magical component not proc.
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By Crevox 2015-02-22 09:21:14
Blood pacts are heavily weighted towards the first hit (to the point where they're all essentially one-hit WSs). If you were one-shotting them in a single BP before, your damage should probably increase if you've made any kind of significant improvement to your build.
I know this to be true, but Flaming Crush seems to act strangely in accordance to this (as usual, with it being weird).
Doing Bhaflau Remnants II, I can hit the chariot/gear NM/acrolith for 28-38k with Flaming Crush, but when I hit regular gears, it often does 9-10k. My current theory is it's as if the physical hit is killing them and the magical hit isn't getting a chance to go off. However, I thought these were like hybrided into one hit or something?
Predator Claws mostly operates as you say though.
EDIT: Ah, yes, then we're of the same mind.
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 6184
By Lakshmi.Byrth 2015-02-22 09:22:08
Sorry, I edited my post to that effect immediately after posting. Yeah, Flaming Crush is the exception.
By Pantafernando 2015-02-22 15:57:22
How would I go about replacing a music file in FFXI? Is it possible to change the music being played during the menu screen?
In the title screen:
Config > title music
The numbers represent each opening music from each expansion:
1. Rise of zilart (vanadiel march);
2. CoP (unity);
3. ToAU (vanadiel march #4);
4. WotG (wings of the goddess, my favorite btw);
5. SoA (a new direction).
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By Chisei 2015-02-22 18:19:09
Hey all, quick question, hopefully.
Friend accidentally dropped her Mamool Ja Journal for Mythic quest. Can she re-acquire it without going through a GM? If so, how? Thanks!
Serveur: Sylph
Game: FFXI
Posts: 2623
By Sylph.Jeanpaul 2015-02-22 21:25:09
How would I go about replacing a music file in FFXI? Is it possible to change the music being played during the menu screen? In the FINAL FANTASY XI folder, there's a subfolder called sound (and then there's sound2, sound3, etc). Each one contains the song files (music###.bgw's), generally organized by expansion. Using a list of music files, you can either replace the game's songs with .bgw's of your own making (using a program called XIMC) or ones other people have made. Through Windower, it's also possible to add music to areas that have no music normally, or set conditions like playing music based on time of day, monster you're fighting, etc. The full music list, as I know, is this: sound Original Game, and some others
040 Cloister of Time and Souls - Atomos' Theme
041 Royal Wanderlust - Cait Sith's Theme
042 Snowdrift Waltz - Xarcabard [S]
043 Troubled Shadows - Castle Zvahl [S]
044 Where Lords Rule Not - Beastmen Stronghold [S]
045 Summers Lost (WotG cutscene)
046 Goddess Divine - WotG Final Battle
051 Abyssea - Scarlet Skies
052 Melodies Errant - Abyssea Battle Theme
053 Shinryu - Abyssea Final Battle
054 Everlasting Bonds - WotG Ending Theme
055 Voidwatch Final Battle
056 Unknown CS Theme
070 Monstrosity Battle Theme
072 Kamihr Drifts
073 Ra'Kaznar
074 Xol Triumvirate Battle
075 Adoulin Ending Theme
101 Solo Battle Theme (outdoors)
102 Party Battle Theme (dungeon)
103 Party Battle Theme (outdoors)
104 A Road Once Traveled
105 Mhaura
106 Voyager
107 The Kingdom of San d'Oria
108 Vana'diel March (title screen)
109 Ronfaure
110 The Grand Duchy of Jeuno
111 Blackout (you died)
112 Selbina
113 Sarutabaruta
114 Batallia Downs
115 Solo Battle Theme (dungeon)
116 Gustaberg
117 Ru'Lude Gardens
118 Rolanberry Fields
119 Awakening - Dynamis Xarcabard
120 Vana'diel March #2 - Cutscenes, Magian Moogle
121 Shadow Lord Theme/Dynamis
122 One Last Time
123 Hopelessness
124 Recollection
125 Tough Battle - Burning Circle theme
126 Mog House
127 Anxiety
128 Airship
129 Hook Line and Sinker (Fishing #1)
130 Tarutaru Female
131 Elvaan Female
132 Elvaan Male
133 Hume Male
136 The Big One (Fishing #2)
137 A Realm of Emptiness - Promathia Final Battle
151 The Federation of Windurst
152 The Republic of Bastok
153 Crystal Prelude
154 Metalworks
155 Castle Zvahl
156 Chateau d'Oraguille
157 Fury
158 Sauromugue Champaign
159 Sorrow
160 Repression (Memoro de la S^tono)
161 Despair (Memoro de la S^tono)
162 Heaven's Tower
163 Sometime Somewhere (sneaky tarutarus are up to some *** in a cutscene them)
164 Xarcabard
165 Galka
166 Mithra
167 Tarutaru Male
168 Hume Female
169 Regeneracy
170 Buccaneers (Pirates/Incursion)
188 Choc-a-bye Baby
189 An Invisible Crown (ToAU cutscene)
227 Sunbreeze Shuffle (Summerfest)
900 Distant Worlds - CoP Ending Theme (Vocal)
sound2 Rise of the Zilart
134 Yuhtunga Jungle
135 Kazham
171 Altepa Desert
181 Dash de Chocobo (old)
190 The Sanctuary of Zi'Tah
191 Zilart Party Battle Theme (outdoors)
192 Zilart Party Battle Theme (dungeon)
193 Tough Battle #2 (Zilart Burning Circle)
194 Bloody Promises
195 Belief (Final Battle Phase 2)
196 Fighters of the Crystal (Ark Angels)
197 To the Heavens
198 Eald'narche - (Final Battle Phase 1)
199 Grav'iton
200 Hidden Truths
201 Ending Theme
202 Moongate (Memoro de la S^tono)
203 Quest Theme #2
204 Quest Theme #3
205 Quest Completion
206 Revenant Maiden
207 Ve'Lugannon Palace
208 Rabao
209 Norg
210 Tu'Lia - Ru'Aun Gardens
211 Ro'Maeve
212 Dash de Chocobo
213 Hall of the Gods
214 Eternal Oath - Wedding Theme
sound3 Chains of Promathia
218 Depths of the Soul - CoP Party Battle (dungeon)
219 Onslaught - CoP Party Battle (outdoors)
220 Turmoil - CoP Burning Circle
221 Moblin Menagerie - Movalpolos
222 Faded Memories - Promyvion
223 Conflict: March of the Hero
224 Dusk and Dawn
225 Words Unspoken - Pso'Xja
226 Conflict: You Want to Live Forever?
228 Gates of Paradise - The Garden of Ru'Hmet
229 Currents of Time - Manaclipper
230 A New Horizon - Tavnazian Archipelago
231 Celestial Thunder
232 The Ruler of the Skies - Bahamut's Theme
233 The Celestial Capital - Al'Taieu
234 Happily Ever After
235 First Ode: Nocturne of the Gods
236 Fourth Ode: Clouded Dawn
237 Third Ode: Memoro de la S^tono
238 A New Morning
239 Jeuno - Christmas Version
240 Second Ode: Distant Promises
241 Fifth Ode: A Time for Prayer
242 Unity
243 Grav'iton
244 Revenant Maiden
245 The Forgotten City - Tavnazian Safehold
sound4 Treasures of Aht Urghan
138 Mercenaries' Delight - ToAU Party Battle (outdoors)
139 Delve - ToAU Party Battle (dungeon)
142 Fated Strife - Beseiged
143 Hellriders - ToAU BCNM/Einherjar
144 Rapid Onslaught - Assault Battle
146 The Colosseum
147 Eastward Bound - ToAU Ferry theme
148 Forbidden Seal - Nyzul Isle/Salvage
149 Jeweled Boughs - Wajaom Woodlands/Bhaflau Thickets
150 Ululations from Beyond - Arrapago Reef
172 Black Coffin
173 Illusions in the Mist - Caedarva Mire
174 Whispers of the Gods - Aydeewa Subterrane
175 Bandits' Market - Nashmau
176 Circuit de Chocobo
177 Run Chocobo Run!
178 Bustle of the Capital - Whitegate
179 Vana'diel March #4
183 A Puppet's Slumber
184 Eternal Gravestone
185 Ever-Turning Wheels
186 Ragnarok - Odin's Theme
187 Iron Colossus - Alexander's Theme
sound5 Wings of the Goddess
140 Vana'diel March #5
141 The Cosmic Wheel - West Sarutabaruta [S]
145 Encampment Dreams
180 Thunder of the March - Bastok Markets [S]
181 Griffons Never Die - South San d'Oria [S]
182 Stargazing - Windurust Waters [S]
215 Clash of Standards - WotG Battle (outdoors)
216 On this Blade - WotG Battle (dungeon)
217 Kindred Cry - WotG Burning Circle/Walk of Echoes
246 March of the Allied Forces
247 Roar of the Battle Drums - Campaign Battle
248 Young Griffons in Flight
249 Run Maggot Run! - Meeble Burrows/Maze Mongers
250 Under a Clouded Moon
251 Autumn Footfalls - East Ronfaure [S]
252 Flowers on the Battlefield - Rolanberry Fields [S]
253 Echoes of a Zephyr - North Gustaberg [S]
254 Griffons Never Die - South San d'Oria [S]
sound6 Add-ons
047 Echoes of Creation - A Crystalline Prophecy Final Battle
048 Main Theme - FFXI Version - ACP Ending Theme
049 Luck of the Mog - A Moogle Kupo d'Etat Final Battle
050 Feast of the Ladies - A Shantotto Ascension Final Battle
sound9 Seekers of Adoulin
057 Steel Sings Blades Dance (Adoulin battle theme)
058 A New Direction (Adoulin intro song)
059 The Pioneers (Western Adoulin)
060 Into Lands Primeval - Ulbuka (Jungle Theme)
061 Water's Umbral Knell (Rala Waterways/Yorcia Weald)
062 Keepers of the Wild (Skirmish/WKR/Delve/BC)
063 Sacred City of Adoulin (Eastern Adoulin)
064 Reive Battle Theme
065 Hades's Theme
066 Arciela's Theme
067 Mog Garden
Friend accidentally dropped her Mamool Ja Journal for Mythic quest. Can she re-acquire it without going through a GM? If so, how? Thanks! There's a ??? behind Paparoon that gives you back any books you drop. You can actually use this to save space if you don't want to carry all 5 around. Any progress is lost if you drop them, though.
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Serveur: Asura
Game: FFXI
Posts: 730
By Asura.Highwynn 2015-02-23 21:35:04
I completed Monstrosity just now and I beat SOA last month and have ring. I'm trying to start "The Curious Case of Melvien" but Estelle just tells me to piss off. I tried checking the crate but nothing. I checked quest log and monstrosity is listed under complete.
Serveur: Sylph
Game: FFXI
Posts: 269
By Sylph.Staleyx 2015-02-24 18:02:01
I remember finding it somewhere in the Blumage thread before but I'm unable to locate it now.
How much DualWield do you need to be capped with only Haste 2 spell on Blu.
I know there will be a couple ways to cap with spellsets. If someone could let me know would be greatly appreciated. Thank you.
Serveur: Sylph
Game: FFXI
Posts: 558
By Sylph.Hyunkyl 2015-02-24 18:50:37
Page 150 in blue mage thread ;)
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Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2015-02-24 18:57:15
Is the TP formula for weapons with delay over 530 still unknown or has the page just not been updated yet?
Serveur: Sylph
Game: FFXI
Posts: 269
By Sylph.Staleyx 2015-02-24 19:09:12
Another one for today. For the love of god what Am I doing wrong with this damn new foetia belt. I have had the elements perfect and it still won't craft it. Is there a special trick I'm missing here?
Serveur: Sylph
Game: FFXI
Posts: 558
By Sylph.Hyunkyl 2015-02-24 19:17:40
With only haste 2 and 25% haste equip, need 56 total dual wield (trait + equip)
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Serveur: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2015-02-25 01:20:16
Is the TP formula for weapons with delay over 530 still unknown or has the page just not been updated yet? http://www.bluegartr.com/threads/108199-Random-Facts-Thread-Other?p=6195585&viewfull=1#post6195585
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Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2015-02-25 01:27:34
Valefor.Sapphire
Serveur: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2015-02-25 01:30:11
Does +45dual wield from gear cap the delay reduction on ninja main in a unbuffed scenario? (no magic haste or haste samba up)
Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2015-02-25 01:34:25
39 will cap you, but 38 will put you close enough (79.85% reduction)
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By mortontony1 2015-02-25 01:44:38
Was just able to download update/maint in case anyone was curious. Should be allowed back in shortly, over an hour late ; ;
Edit; Back in
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Valefor.Psykopat
Serveur: Valefor
Game: FFXI
Posts: 160
By Valefor.Psykopat 2015-02-26 01:52:11
Is stealing still the only way to get a THF testimony? I mean except dropping it on a NM in Den of Rancor.
Cause I've been stealing tonberry pursuer and platinum quadav for several hours with steal+ gears and still no luck, it's annoying :(
Serveur: Asura
Game: FFXI
Posts: 429
By Asura.Vinedrius 2015-02-26 02:50:06
Is stealing still the only way to get a THF testimony? I mean except dropping it on a NM in Den of Rancor.
Cause I've been stealing tonberry pursuer and platinum quadav for several hours with steal+ gears and still no luck, it's annoying :(
I have also been trying to get it on mule with steal+8 gear, tried a bunch of times on Platinum Quadav and Tonberry Shadower and only managed to steal once. And with that one testimony, I managed to fail 5 times to steal from Maat... I wanted to add Rabbit Charm and Rogue's Ring and see if they would help, but can't find them anywhere. I think I will just level up whm to 70. That one was the easiest iirc. Screw this steal ***, so annoying. You not only need to steal from a mob, but from Maat too.
By Pantafernando 2015-02-26 03:07:11
Hi.
Against corse nm in alluvion rala, whats the best way to deal with dense/gala macabre (charm)? Stun locking, sleeping charmed, kiting? I think it was a bit fast to stun.
Bahamut.Tychefm
Serveur: Bahamut
Game: FFXI
Posts: 902
By Bahamut.Tychefm 2015-02-26 03:28:53
Ya you cant stun. If you have a geo and want to be fancy -MACC, +MEVA bubbles will resist some charms. Otherwise just sleep the charmed guy (and Aspir his MP while you are at it). If he uses AoE charm, then kite as charmed players seem to be naturally slower.
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Serveur: Sylph
Game: FFXI
Posts: 269
By Sylph.Staleyx 2015-02-26 04:22:18
Quote: With only haste 2 and 25% haste equip, need 56 total dual wield (trait + equip)
So is my math correct?
Trait Dualwield amount = 30 "This is not setting molting plumage nor having the new jobtrait for blu that increases points for traits.
Gear = 15
So with /dnc would I be over cap and could take off dualwield spells? Or do I need to set molting also and stay /dnc.
If I /dnc does that dualwield combine with my traited Dualwield?
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote: This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.
Have fun!
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