On what mobs do people stop hitting 100% expecially in a 9 minute primal fight?
how does it make sense 1200+ hits all for 100% accuracy.
Even 11 was 95% cap
In ff14 you get a 10% accuracy bonus while in a full party (8 members). When you are in a full party, accuracy gear and food is pointless because you have 100% accuracy. When you are solo, duo, or trio you need accuracy gear to get a 100% hit rate. As far as i know, even with 100% accuracy the mobs can still proc "evade, parry, and blocks." These don't show up in the parser as missed hits.
yay! we finally got the right group of people together and bested Mog in under 10 minutes! biggest challenge i've faced so far playing the game and it was a shitload of fun at the beginning then i was just really pissed off for a long time and then it was fuckin nuts when we got it!
there are a lot of things that have to go perfect for this to be possible-things like: whm/king not curing other moogles much, brd/king not using maximoogle at the wrong times (like when you get to actually killing the king..... =.=), dodging pom flares, petrifications, etc... there's a lot that needs to go just right or you'll go over even by just a little.
as seen in the video we used GLA CON ARCx6. your arc's have to be top notch no exceptions-i've heard of people squeezing a thm in there and we'd like to try that soon as well! it's great practice as well-we can win no problem with this setup now, just gotta be on our S game for under 10.