Ffxiii Wasnt Good

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ffxiii wasnt good
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 Asura.Jadecc
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By Asura.Jadecc 2011-12-11 17:08:37
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*never played final fantasy before*
*playes ff13*
...
*plays ff7*
....
*throws ff7 away*

your lucky to have played ff7 back when it was the best game of its time, but if you havn't and tried playing it now, you would be disgusted by it.

take it from someone who didn't play it back then :/
 Phoenix.Sehachan
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By Phoenix.Sehachan 2011-12-11 17:08:48
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I'm late to the thread, so can't read previous pages...
I haven't played XIII not owning a ps3, so I've only watched the whole walkthrough on youtube videos. So I can't speak for gameplay, but storywise...it was okay, but just that. Far from the best FF story.
And transformers? Come on!
Fang was cool though.
Hope wasn't.
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By Artemicion 2011-12-11 17:11:01
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Asura.Jadecc said: »
*never played final fantasy before*
*playes ff13*
...
*plays ff7*
....
*throws ff7 away*

your lucky to have played ff7 back when it was the best game of its time, but if you havn't and tried playing it now, you would be disgusted by it.

take it from someone who didn't play it back then :/

Well here's the thing. If you can't find appreciation in newer titles like I do, it only increases the respect you have for that of the old. In fact, it retains it's own sense of charm and identity. I can't imagine Aeris in high def saying "This guy is sick." instead of "This guy are sick."
Stuff like that sticks with you as silly as it seems.
 Ramuh.Sagittario
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By Ramuh.Sagittario 2011-12-11 17:11:02
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Artemicion said: »
Ramuh.Sagittario said: »
Artemicion said: »
Okay, this is very very generalized but for anyone that has played FF4-9 and has played other Squaresoft titles like Xenogears, Chrono Trigger, Chrono Cross, Secret of Mana, Secret of Evermore, etc. etc.
You can see the blatant decline in general quality, substance and content available therein.

It's not something that can be explained well in words or presented in a case. It's something you simply notice after having an experience with previous titles for over a decade.

That's why you have to take into consideration that the current trend of RPGs have been completely redesigned compared to those incredible games of RPGs is like apples and oranges.

The way I see it, the market simply expanded. Older JRPGs had their own niche of fans in the west, and over time SE caught on to the success of other western influenced games and changed the direction as they saw fit to expand their target audience and thus more profit.
It also helped that the title alone would be "the closer" as far as guaranteeing sales.

Some welcome the approach, some feel alienated by it. I'm unfortunately amongst the latter.

As am I, which is why I to go into a new generation rpg with no expectations built on incredible games of the past :3

As for superficial enhancements, it really doesn't matter what a game has, it's the magic combination that counts. Nobody knows what that combination is, but when it succeeds you know it.
 Quetzalcoatl.Crystalchan
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By Quetzalcoatl.Crystalchan 2011-12-11 17:14:29
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What I really didn't like about FF13, sorry if it's a repeat of what others have said. I didn't like how there was really no official main character, they tried to shove everyone down your throat with all their individual problems and they tried to make you feel incredibly sorry for all of them. Sure, yes, character development, but I just seemed forced into their stories and not really eased into it.

I always felt tense in that game too, there was really no time to relax except 20 hours into the game when you get to that field, which is only for about 30mins. There was no relaxation of a town to buy equipment out of, it was always fight to fight to fight. Sure there were some cutscenes, but right after that it was some major fight right after.

And maybe I was doing things wrong, but I never had enough money for anything in that game. I think for the longest time I couldn't even buy a phoenix down.

But everything aside, in the beginning I had a lot of fun and it seemed really fresh. The battle system was pretty fast paced and actiony but it died down after awhile for me. The music was definitely beautiful.
 Bahamut.Raenryong
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By Bahamut.Raenryong 2011-12-11 17:14:53
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Quote:
it's literally noticing bit by bit the decline of quality and content therein.

- better cutscenes/scripting/graphics etc is (largely) better quality by definition.

You mention presentation of content: as graphics/cutscenes become more sophisticated, one is better able to present content, and make presented content more interesting.

The actual quality of the content has been addressed previously in a very small amount of depth, but it comes to comparison between relevant systems in the game and such.
 Ramuh.Sagittario
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By Ramuh.Sagittario 2011-12-11 17:16:04
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Asura.Jadecc said: »
*never played final fantasy before*
*playes ff13*
...
*plays ff7*
....
*throws ff7 away*

your lucky to have played ff7 back when it was the best game of its time, but if you havn't and tried playing it now, you would be disgusted by it.

take it from someone who didn't play it back then :/

There is a guy in my college who has only played FF10 and FF13 and tells me with conviction that FF10 is the best FF game ever... I came so SO close to throttling him.

If you appreciate a good game I don't think that would be the case though. I mean I have just started Xenogears (1998 Squaresoft) after hearing it mentioned in so many high profile gaming lists and wow am I enjoying it SOOOO much ^_^ it's got that amazing atmosphere and reminiscent of the amazing rpg I used to play! But visually it's poor etc even for it's time, doesn't affect the enjoyment I am having at all :)
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By Artemicion 2011-12-11 17:16:43
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Why is it I felt more engaged in the drama of FF6 more so than the crystal clear high def faces and voice acting of 10 or 13?

It's not something that can be fixed by good graphics or sound.
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 Bahamut.Raenryong
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By Bahamut.Raenryong 2011-12-11 17:17:18
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Quetzalcoatl.Crystalchan said: »
What I really didn't like about FF13, sorry if it's a repeat of what others have said. I didn't like how there was really no official main character, they tried to shove everyone down your throat with all their individual problems and they tried to make you feel incredibly sorry for all of them. Sure, yes, character development, but I just seemed forced into their stories and not really eased into it.

I always felt tense in that game too, there was really no time to relax except 20 hours into the game when you get to that field, which is only for about 30mins. There was no relaxation of a town to buy equipment out of, it was always fight to fight to fight. Sure there were some cutscenes, but right after that it was some major fight right after.

It's why while I would describe most FFs (and RPGs) as a journey, FF13 felt like a cinematic experience (until Pulse). It's the best way I can articulate the difference.

Quote:
And maybe I was doing things wrong, but I never had enough money for anything in that game. I think for the longest time I couldn't even buy a phoenix down.

The game punishes hoarders >;3 you must sell! And yes, it is difficult to have enough money for everything throughout.
 Phoenix.Sehachan
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By Phoenix.Sehachan 2011-12-11 17:18:06
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Bahamut.Raenryong said: »
Quote:
it's literally noticing bit by bit the decline of quality and content therein.

- better cutscenes/scripting/graphics etc is (largely) better quality by definition.
No. You can have two perfectly realistic characters yelling at each other "umad?" but it won't be better than a good story told in 2d.
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 Bahamut.Raenryong
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By Bahamut.Raenryong 2011-12-11 17:18:54
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Artemicion said: »
Why is it I felt more engaged in the drama of FF6 more so than the crystal clear high def faces and voice acting of 10 or 13?

It's not something that can be fixed by good graphics or sound.

Subjective, given I found that 10 and 13 (especially 10) had a far more interesting storyline.

6 is a really great game though.

Just have to be wary of nostalgia goggles... I can give you any number of emotional floods about FF7 and its impact on me (which was huge), but you'll rarely see me up there espousing its absolute magnificence. It has weaknesses, many of them. Just like almost everything.
 Phoenix.Sehachan
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By Phoenix.Sehachan 2011-12-11 17:19:26
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LolFF7.
 Ramuh.Sagittario
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By Ramuh.Sagittario 2011-12-11 17:19:43
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Artemicion said: »
Why is it I felt more engaged in the drama of FF6 more so than the crystal clear high def faces and voice acting of 10 or 13?

It's not something that can be fixed by good graphics or sound.

The magic combination :3

Tis a mystery!
 Bahamut.Raenryong
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By Bahamut.Raenryong 2011-12-11 17:19:50
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Phoenix.Sehachan said: »
Bahamut.Raenryong said: »
Quote:
it's literally noticing bit by bit the decline of quality and content therein.

- better cutscenes/scripting/graphics etc is (largely) better quality by definition.
No. You can have two perfectly realistic characters yelling at each other "umad?" but it won't be better than a good story told in 2d.

If you want to compare extremes then obviously - but imagine two scenes of objective equal quality, one done in old graphical style/rigid cutscenes/MIDI quality and the other in good graphics/cinematic cutscene and high definition audio. Which is more striking?
 Phoenix.Sehachan
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By Phoenix.Sehachan 2011-12-11 17:20:45
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Bahamut.Raenryong said: »
If you want to compare extremes then obviously - but imagine two scenes of objective equal quality, one done in old graphical style/rigid cutscenes/MIDI quality and the other in good graphics/cinematic cutscene and high definition audio. Which is more striking?
Point is the quality of the content isn't on the same level at all.
 Bismarck.Sylow
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By Bismarck.Sylow 2011-12-11 17:21:10
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 Ramuh.Sagittario
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By Ramuh.Sagittario 2011-12-11 17:21:58
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Oh man that first time you discover an Esper in Narshe cave! Felt like I was really there!!!
 Bahamut.Raenryong
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By Bahamut.Raenryong 2011-12-11 17:22:33
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Phoenix.Sehachan said: »
Bahamut.Raenryong said: »
If you want to compare extremes then obviously - but imagine two scenes of objective equal quality, one done in old graphical style/rigid cutscenes/MIDI quality and the other in good graphics/cinematic cutscene and high definition audio. Which is more striking?
Point is the quality of the content isn't on the same level at all.

There's no way you can make that as an absolute statement. There are more scenes devoted to character development/story development than there were in old days, characters are able to express even more through facial expressions and voice acting and scripting is generally more professional.

You cannot absolutely say that content is worse, especially when my experience is largely different.
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By Artemicion 2011-12-11 17:22:43
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I would happily wear those if it means not having to submit to current trends in media.

/plays FF6 and listens to The Smiths.
 Phoenix.Sehachan
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By Phoenix.Sehachan 2011-12-11 17:23:55
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And I don't talk about nostalgia, mind you. I never owned a nes or snes, I played VI for the first time last year and loved it. I played FFXII and threw it away.
If I talked about emotional connection then I would have to say that 8 is the best since it was my first...but then I would cause too much lolling, cause that game has so many faults.
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By Artemicion 2011-12-11 17:24:49
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Bahamut.Raenryong said: »
Phoenix.Sehachan said: »
Bahamut.Raenryong said: »
If you want to compare extremes then obviously - but imagine two scenes of objective equal quality, one done in old graphical style/rigid cutscenes/MIDI quality and the other in good graphics/cinematic cutscene and high definition audio. Which is more striking?
Point is the quality of the content isn't on the same level at all.

There's no way you can make that as an absolute statement. There are more scenes devoted to character development/story development than there were in old days, characters are able to express even more through facial expressions and voice acting and scripting is generally more professional.

You cannot absolutely say that content is worse, especially when my experience is largely different.

The thing is, you can give all the attention to detail in the world, but if what it's focusing on isn't worth the trouble then it won't get very far to the person. Which is why part of me lol'd when I heard FF10 was being remastered in HD for the PS3.



Disclaimer: This is for lols, not to be taken as a direct attack against the game or your opinions and personal tastes.
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By Bahamut.Raenryong 2011-12-11 17:26:04
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8 is very underrated I think. There were bad elements (Draw system was ATROCIOUS) but there's always been something so charming about it to me.

The main problem I have with its story direction is that everything moves too quickly in Disc 2+ after having been carefully set up in Disc 1 (especially Squall/Rinoa/Seifer. I wasn't convinced).
 Ramuh.Sagittario
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By Ramuh.Sagittario 2011-12-11 17:26:10
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Bahamut.Raenryong said: »
Phoenix.Sehachan said: »
Bahamut.Raenryong said: »
If you want to compare extremes then obviously - but imagine two scenes of objective equal quality, one done in old graphical style/rigid cutscenes/MIDI quality and the other in good graphics/cinematic cutscene and high definition audio. Which is more striking?
Point is the quality of the content isn't on the same level at all.

There's no way you can make that as an absolute statement. There are more scenes devoted to character development/story development than there were in old days, characters are able to express even more through facial expressions and voice acting and scripting is generally more professional.

You cannot absolutely say that content is worse, especially when my experience is largely different.

It's interestin that despite the expansion of tools available to create a more realistic gaming experience, the old 2d text based games still reign supreme.

For my money, I think alot of the success is down to how you interpret the action. With sprites you use your imagination to substitute for the lack of expressions etc on show which creates a much more personal involvement with the game. You tell the story to an extent and improvise for the characters, whereas now somebody else is telling the story and if you cannot relate to it you have no choice.
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 Bahamut.Raenryong
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By Bahamut.Raenryong 2011-12-11 17:27:28
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I think I'm the only one who doesn't mind the Tidus laugh scene. It's SUPPOSED to be awkward as hell - Yuna's reaction shows that it's not meant to be taken seriously.

Displays another dynamic of Tidus's personality and attraction to Yuna.
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By Phoenix.Sehachan 2011-12-11 17:28:45
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Bahamut.Raenryong said: »
8 is very underrated I think. There were bad elements (Draw system was ATROCIOUS) but there's always been something so charming about it to me.

The main problem I have with its story direction is that everything moves too quickly in Disc 2+ after having been carefully set up in Disc 1 (especially Squall/Rinoa/Seifer. I wasn't convinced).
Junction system was atrocious. Story didn't make sense for the most part. Squall is *** stupid. I love that game, but yeah, personal opinion doesn't make for an objective one.
 Bismarck.Sylow
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By Bismarck.Sylow 2011-12-11 17:28:59
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Squall was sexy.
40/40
No further questions asked about the plot.
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By Artemicion 2011-12-11 17:29:19
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Ramuh.Sagittario said: »
Bahamut.Raenryong said: »
Phoenix.Sehachan said: »
Bahamut.Raenryong said: »
If you want to compare extremes then obviously - but imagine two scenes of objective equal quality, one done in old graphical style/rigid cutscenes/MIDI quality and the other in good graphics/cinematic cutscene and high definition audio. Which is more striking?
Point is the quality of the content isn't on the same level at all.

There's no way you can make that as an absolute statement. There are more scenes devoted to character development/story development than there were in old days, characters are able to express even more through facial expressions and voice acting and scripting is generally more professional.

You cannot absolutely say that content is worse, especially when my experience is largely different.

It's interestin that despite the expansion of tools available to create a more realistic gaming experience, the old 2d text based games still reign supreme.

For my money, I think alot of the success is down to how you interpret the action. With sprites you use your imagination to substitute for the lack of expressions etc on show which creates a much more personal involvement with the game.

This.
I think a lot of it holds in the difference between seeing a movie and reading a book. Your mind has much more reign and freedom to captivate your interests better in the descriptive text of a book than catering to interpretation of a singular individual that simply hoped to captivate audiences world wide. Though movies can certainly do justice for books in some cases, they ultimately will never compare or measure up to the keen detail and open minded imagination held by the reader.

I appreciate voice overs and shiny HD graphics, but it's getting to the point where your brain has no freedom to interpret or mold the situation to a manner in which you can understand or even enjoy it.
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 Ramuh.Sagittario
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By Ramuh.Sagittario 2011-12-11 17:29:42
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FF8 plot... >.>
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By Artemicion 2011-12-11 17:31:27
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Bahamut.Raenryong said: »
I think I'm the only one who doesn't mind the Tidus laugh scene. It's SUPPOSED to be awkward as hell - Yuna's reaction shows that it's not meant to be taken seriously.

Displays another dynamic of Tidus's personality and attraction to Yuna.

I can understand the purpose behind it, but the manner in which it was presented was irritating and unnecessary. Also as far as imposing his inner personality and attraction for Yuna... that was definitely not the scene for a fitting sales pitch to convince the player of their pending romance.
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By Phoenix.Sehachan 2011-12-11 17:32:31
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10 had a good story...but some of the characters...oh god...
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