<stX> Question

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<stX> Question
 Carbuncle.Kerokun
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By Carbuncle.Kerokun 2011-10-10 15:23:33
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I'm derpin' out pretty hardcore here. Since I've had a WHM mule following me around for the longest time, I haven't really had to do up /DNC at all lately. However, going into a Dynamis zone that the mule does not have access for, I need /DNC (for procs as well).

The macros that I used awhile ago for /DNC used <stpt> on the waltzes, but when I use them now, it only cures myself. I altered the macro to be <st>, <stal>, and <stpc> and none of them worked.

The only difference between then and now is that I'm using Spellcast. Is it Spellcast re-appropriating the command or something obvious that I'm missing?

Quote:
/ja "Curing Waltz II" <stpt>
^ exactly how it appeared in my macro

It executes, but it doesn't give me the option to choose the target, no matter what <stX> I specify.

(And because everyone's been doing it lately for no reason...)
By volkom 2011-10-10 15:26:01
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totally misread that, and thought it say <sex> question
[+]
 Carbuncle.Kerokun
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By Carbuncle.Kerokun 2011-10-10 15:43:05
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The people of FFXIAH.com are not exactly a reliable source of sex wisdom.

And that's why I included the <>'s.
 Phoenix.Kirana
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By Phoenix.Kirana 2011-10-10 15:56:10
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If you turn off spellcast, does it start working correctly again? If so, then spellcast is probably the issue. Post your XML so we can find the problem.
 Cerberus.Quipto
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By Cerberus.Quipto 2011-10-10 15:59:03
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Probably have a change target rule in your spellcast.
 Carbuncle.Kerokun
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By Carbuncle.Kerokun 2011-10-10 16:03:09
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Right after I posted this, I tried it without Spellcast, and it works. It doesn't help that I'm relatively new to Spellcast and no good with XML stuff. I took someone's NIN XML and just kind of filled it in with my gear, so yeah...

I think I found the few lines that could be responsible:
Code
<if SpellTargetType="MONSTER" NotValidTarget="*Enemy*" ValidTarget="*Self*">
            <changetarget target="<me>" />
        </if>
        <if SpellTargetType="NPC" ValidTarget="*NPC*">
            <defaulttarget target="<t>" />
        </if>
        <if SpellTargetType="NONE" ValidTarget="*Self*">
            <changetarget target="<me>" />
        </if>
 Cerberus.Quipto
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By Cerberus.Quipto 2011-10-10 16:11:31
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Can change the 2nd line to <st> or <stpc> or whatever instead of <me> and it should work how you want it to.
 Asura.Zeike
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By Asura.Zeike 2011-10-10 16:22:45
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I think Quip has it,
Cerberus.Quipto said: »
Can change the 2nd line to <st> or <stpc> or whatever instead of <me> and it should work how you want it to.
<stpt> is an unkown command I believe; <stpc> does exactly that, lets u select a player character if affiliated with pt or alliance
 Leviathan.Behemothx
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By Leviathan.Behemothx 2011-10-10 19:12:30
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Asura.Zeike said: »
I think Quip has it,
Cerberus.Quipto said: »
Can change the 2nd line to <st> or <stpc> or whatever instead of <me> and it should work how you want it to.
<stpt> is an unkown command I believe; <stpc> does exactly that, lets u select a player character if affiliated with pt or alliance

<stpt> is party
<stal> is alliance
<stpc> is all playable characters
 Fenrir.Mariane
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By Fenrir.Mariane 2011-10-10 19:47:45
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Eh ... I believe these commands have more meaning for people who play the game with a gamepad, because if you have a gamepad you can use the POV(Point of View) hat (aka D-PAD) to cycle the targets after the command is issued.

You then use up and down on the POV/D-PAD or the arrows on the keyboard to cycle the possible targets.