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The cancer thats killing the FFXI economy?
Serveur: Shiva
Game: FFXI
Posts: 2838
By Shiva.Artemicion 2009-04-16 11:51:41
In my opinion and to put a long story short, I believe it's a mixture of:
RMT's gradual decline from the inflation days
A major lack of patience and general understanding of economic basics among the entire FFXI community, thus undercutting, etc.
SE pulling the plug on numerous legitimate gil earning methods
The gap between low, mid and high level activities as well as the difficulty and lack of assistance to aid more people into obtaining things such as sky, sea, etc.
Cerberus.Oric
Serveur: Cerberus
Game: FFXI
Posts: 189
By Cerberus.Oric 2009-04-16 12:00:16
Mabrook said: I think SE needs to give us health care benefits, retirement plans, social security, and welfare.
That is why the economy is in trouble. Don't forget a loan office and credit system.
Midgardsormr.Serbzook
Serveur: Midgardsormr
Game: FFXI
Posts: 108
By Midgardsormr.Serbzook 2009-04-16 12:07:33
Callysto said: I think a big problem is lack of accessibility for relatively new players. Farming is basically non existant. nobody does traditional parties anymore. If your not Pld Rdm Drg or Sam not many ppl if any want you in their parties.
You can't get expansioo storylines dones without being a part of an end game shell at that is rare to boot. And if your an outsider you have to sell your soul to sky or sea or dynamis in hopes that "one day" you'll be rewarded with sometthing and/or finally get the mission done.
so all of that creates a glass cieling for people to do random same stuff like constantly hunt utsusemi ni scrolls and undercut each other. I watched it go from 425k down to 300 k in a matter of 24 hours.
There's like no variety of items past the "run of the mill popular stuff"
I'm aware of the need to get as much as you can fast as you can. But it's kinda messed up that now from 50 to 75 you party tier 1-2-3 colibris.
i'm reading the postings here and most of you sound like multi year veterans. I'm one year in and the game isnt even the same as it was 6 months ago.
Maybe I'm just a stupid noob, but that's my observation so far. nah your no noob and your absolutely right imo. Just as there are undesirable jobs today there are undesirable items, which way before were a nice source of revenue. askar/denali/goliard, NM drops being changed to rare/ex, ZNMs, all an excellent source of revenue killers. Not to mention they also kill the little style this game had before. Today most of the time you will identify a job by what weapon the person wears (and you still might be wrong) as a lot of ppl are wearing the same equipment. Askar as an example has been standardize, you will see war drk pld sam drg wearing them. And now with the ACP gear... lets go mistake a SAM for a PLD. Why is this bad, why do i even bother noticing or talking about it as i am myself wearing askar on war. You just cant help it to wear the better gear, but that gear was imposed to you by SE as a change. They have basically changed the good mechanics of the game that many of us have enjoyed in the past years and that have stuck with the game just cuz of thees mechanics. Then all of a sudden they decide to take the game in a different direction... no thats not acceptable and im sure more than one person has felt like droping the game because of it.
Bahamut.Delsol
Serveur: Bahamut
Game: FFXI
Posts: 82
By Bahamut.Delsol 2009-04-16 12:10:54
All I know is that undercutting is a huge factor, I saw stacks of scorpion arrowheads drop from 18k a stack to 6k a stack in less then a month... wtf is up with that, I'm hoping thats impart due to rmts, cause if people are undercutting by that much something is definitely wrong.
Cerberus.Oric
Serveur: Cerberus
Game: FFXI
Posts: 189
By Cerberus.Oric 2009-04-16 12:11:13
Mabrook said: Oric said: Don't forget a loan office and credit system. /slap! ...You trying to give SE more profits or trying to bankrupt people!? No, SE just needs to give us all in game Credit cards, (gil cards)So I can stealz yourz and yourz identity and spend all your moneyz on Socks
Gilgamesh.Alyria
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Posts: 13080
By Gilgamesh.Alyria 2009-04-16 12:30:18
lol Yes and then we can start actually living in houses and rent out apartments. Start driving Hybrids, then have communities called Little Italy Sandoria or Little China Walls, then we can start religions too!
Cerberus.Oric
Serveur: Cerberus
Game: FFXI
Posts: 189
By Cerberus.Oric 2009-04-16 12:32:59
As long as I get to start my own Taco Bell chain..
Gilgamesh.Alyria
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By Gilgamesh.Alyria 2009-04-16 12:33:06
Oh and dont forget we can hire players to farm for our crafting business and then lay them off. Then start a school for noobs
Cerberus.Oric
Serveur: Cerberus
Game: FFXI
Posts: 189
By Cerberus.Oric 2009-04-16 12:34:20
Wait I have it, i'll start the Church of Taco Bell.
Gilgamesh.Alyria
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By Gilgamesh.Alyria 2009-04-16 12:36:32
so whats your special item for this month? "Spicy Tavnazian Taco with zesty nacho sauce"?
Midgardsormr.Frobeus
Serveur: Midgardsormr
Game: FFXI
Posts: 1498
By Midgardsormr.Frobeus 2009-04-16 12:56:47
Delsol said: All I know is that undercutting is a huge factor, I saw stacks of scorpion arrowheads drop from 18k a stack to 6k a stack in less then a month... wtf is up with that, I'm hoping thats impart due to rmts, cause if people are undercutting by that much something is definitely wrong. Ok try to wrap your brain around this idea. Take a consumable like S arrowheads like you say. I'll call them S.A I make S.A as a way to make gil, and have just crafted 35 stacks. I check the AH and there are 20 stacks of S.A @ 20k per currently listed. Now, I have 2 choices. I can start to post stacks of S.A for the current price and wait for them so sale, OR I can flood the market and crash the price. Let's say I choose option number 2. Now, everyone else who was selling S.A for profits pulls out of the market b/c the price is so low that it is no longer profitable. Now, I am the ONLY one selling S.A on the AH, and since I have no competition I can set the price at whatever I like, even 10k higher or even more than the original selling price, which both makes up for the gil loss in crashing the market and earns me a nice profit. This happens all the time espec with the power crafters on each server to push poorly funded players out of markets allowing them to control them.
Serveur: Ifrit
Game: FFXI
Posts: 24692
By Ifrit.Kungfuhustle 2009-04-16 12:59:45
ITS A MONOPOLY I TELLS YA...
Gilgamesh.Alyria
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By Gilgamesh.Alyria 2009-04-16 13:02:48
Frobeus said: Delsol said: All I know is that undercutting is a huge factor, I saw stacks of scorpion arrowheads drop from 18k a stack to 6k a stack in less then a month... wtf is up with that, I'm hoping thats impart due to rmts, cause if people are undercutting by that much something is definitely wrong. Ok try to wrap your brain around this idea. Take a consumable like S arrowheads like you say. I'll call them S.A I make S.A as a way to make gil, and have just crafted 35 stacks. I check the AH and there are 20 stacks of S.A @ 20k per currently listed. Now, I have 2 choices. I can start to post stacks of S.A for the current price and wait for them so sale, OR I can flood the market and crash the price. Let's say I choose option number 2. Now, everyone else who was selling S.A for profits pulls out of the market b/c the price is so low that it is no longer profitable. Now, I am the ONLY one selling S.A on the AH, and since I have no competition I can set the price at whatever I like, even 10k higher or even more than the original selling price, which both makes up for the gil loss in crashing the market and earns me a nice profit. This happens all the time espec with the power crafters on each server to push poorly funded players out of markets allowing them to control them. I know I've done this. It's just you think to yourself "ugh damn theres already 15 stacks on ah, and i got a few more to add, fuk it i'll just put it lower to get rid of it than have it returned in my delivery and have to re-ah it."
Midgardsormr.Serbzook
Serveur: Midgardsormr
Game: FFXI
Posts: 108
By Midgardsormr.Serbzook 2009-04-16 13:11:52
Alyria said: Frobeus said: Delsol said: All I know is that undercutting is a huge factor, I saw stacks of scorpion arrowheads drop from 18k a stack to 6k a stack in less then a month... wtf is up with that, I'm hoping thats impart due to rmts, cause if people are undercutting by that much something is definitely wrong. Ok try to wrap your brain around this idea. Take a consumable like S arrowheads like you say. I'll call them S.A I make S.A as a way to make gil, and have just crafted 35 stacks. I check the AH and there are 20 stacks of S.A @ 20k per currently listed. Now, I have 2 choices. I can start to post stacks of S.A for the current price and wait for them so sale, OR I can flood the market and crash the price. Let's say I choose option number 2. Now, everyone else who was selling S.A for profits pulls out of the market b/c the price is so low that it is no longer profitable. Now, I am the ONLY one selling S.A on the AH, and since I have no competition I can set the price at whatever I like, even 10k higher or even more than the original selling price, which both makes up for the gil loss in crashing the market and earns me a nice profit. This happens all the time espec with the power crafters on each server to push poorly funded players out of markets allowing them to control them. I know I've done this. It's just you think to yourself "ugh damn theres already 15 stacks on ah, and i got a few more to add, fuk it i'll just put it lower to get rid of it than have it returned in my delivery and have to re-ah it." Basically your both screwing your selfs over, i did it as well with acid and bloody bolts. Your competition will not go away and you will enter a cycle of gil loss for 20 stacks you sell just to make profit on 3-4 stacks before the market gets flooded again. Its no magic, and you are wasting your time. All you do is make the market miserable. A better way of doing it is checking the market beforehand and if you see there are 20 stacks of something that selles on average 3 stacks per day to move to a different synth instead of flooding the market and innocently saying "fuk it i'll just put it lower to get rid of it".
Diabolos.Sovereign
Serveur: Diabolos
Game: FFXI
Posts: 550
By Diabolos.Sovereign 2009-04-16 13:11:55
Dryzt said: Endelig said: Callysto said: I'm aware of the need to get as much as you can fast as you can. But it's kinda messed up that now from 50 to 75 you party tier 1-2-3 colibris.
Don't forget imps. well they do give you amnesia... Clever lol
Fenrir.Rrylia
Serveur: Fenrir
Game: FFXI
Posts: 25
By Fenrir.Rrylia 2009-04-16 13:18:09
Another thing might be FFXIah itself. Remember the old days, when you could price items yourself quite easily (buy and sell to yourself / friends on various mules) and basically set the worth of something? This was because Alla price checks, word of mouth, and the last 10 sales history were the only way to check prices.
Now, you look on FFXIah - and cross server compare - before making most purchasing decisions. I'm sure someone with an economics degree or something can give a full explanation of market efficiency theory depending on the information the market has available, and how that affects pricing. ^_^
Gilgamesh.Alyria
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By Gilgamesh.Alyria 2009-04-16 13:19:30
Well for me I always know it will go back up, just cause I put one stack up at a lower price doesnt mean i just changed the whole market price. its usually when ppl put multiples and post it cheaper
Serveur: Shiva
Game: FFXI
Posts: 2838
By Shiva.Artemicion 2009-04-16 13:20:16
On a side note, it's amazing how our (rl) world went from trading chickens and mules to a gigantic string of dynamic numbers that symbolize corporate confidence and thus determines the value of things.
Serveur: Asura
Game: FFXI
Posts: 324
By Asura.Endelig 2009-04-16 13:28:37
Artemicion said: On a side note, it's amazing how our (rl) world went from trading chickens and mules to a gigantic string of dynamic numbers that symbolize corporate confidence and thus determines the value of things. I don't have any chickens.
Serveur: Asura
Game: FFXI
Posts: 36553
By Asura.Ludoggy 2009-04-16 13:30:01
the FFXI supposidly has had cancer, diabetes, this that heart attack tummy ache forever.
it'll all be fine. we arent going to be seeing bread lines or anything...you just gotta be creative to make money.
Fenrir.Martin
Serveur: Fenrir
Game: FFXI
Posts: 126
By Fenrir.Martin 2009-04-16 13:47:02
Endelig said: Artemicion said: On a side note, it's amazing how our (rl) world went from trading chickens and mules to a gigantic string of dynamic numbers that symbolize corporate confidence and thus determines the value of things. I don't have any chickens. well then I'd say ur in the lower class! :D
Fenrir.Martin
Serveur: Fenrir
Game: FFXI
Posts: 126
By Fenrir.Martin 2009-04-16 13:49:17
>.> personally I'd say inflation days...the greatest days ever :D now-a-days can't make ***for gil and u have to have gil to make gil -.-
Midgardsormr.Frobeus
Serveur: Midgardsormr
Game: FFXI
Posts: 1498
By Midgardsormr.Frobeus 2009-04-16 14:03:56
Martin said: >.> personally I'd say inflation days...the greatest days ever :D now-a-days can't make ***for gil and u have to have gil to make gil -.- About 2 weeks ago I had ~50k and now I'm up to almost 2 mil. I have a 50 craft and didn't land any "jackpot" items. There is gil to be made, you just have to actually go out and get it. Being lazy doesn't mean you can't made gil, it just means your lazy.
Serveur: Asura
Game: FFXI
Posts: 36553
By Asura.Ludoggy 2009-04-16 14:04:29
Frobeus said: Martin said: >.> personally I'd say inflation days...the greatest days ever :D now-a-days can't make ***for gil and u have to have gil to make gil -.- About 2 weeks ago I had ~50k and now I'm up to almost 2 mil. I have a 50 craft and didn't land any "jackpot" items. There is gil to be made, you just have to actually go out and get it. Being lazy doesn't mean you can't made gil, it just means your lazy. teach pl0x
Midgardsormr.Frobeus
Serveur: Midgardsormr
Game: FFXI
Posts: 1498
By Midgardsormr.Frobeus 2009-04-16 14:04:54
Serbzook said: Alyria said: Frobeus said: Delsol said: All I know is that undercutting is a huge factor, I saw stacks of scorpion arrowheads drop from 18k a stack to 6k a stack in less then a month... wtf is up with that, I'm hoping thats impart due to rmts, cause if people are undercutting by that much something is definitely wrong. Ok try to wrap your brain around this idea. Take a consumable like S arrowheads like you say. I'll call them S.A I make S.A as a way to make gil, and have just crafted 35 stacks. I check the AH and there are 20 stacks of S.A @ 20k per currently listed. Now, I have 2 choices. I can start to post stacks of S.A for the current price and wait for them so sale, OR I can flood the market and crash the price. Let's say I choose option number 2. Now, everyone else who was selling S.A for profits pulls out of the market b/c the price is so low that it is no longer profitable. Now, I am the ONLY one selling S.A on the AH, and since I have no competition I can set the price at whatever I like, even 10k higher or even more than the original selling price, which both makes up for the gil loss in crashing the market and earns me a nice profit. This happens all the time espec with the power crafters on each server to push poorly funded players out of markets allowing them to control them. I know I've done this. It's just you think to yourself "ugh damn theres already 15 stacks on ah, and i got a few more to add, fuk it i'll just put it lower to get rid of it than have it returned in my delivery and have to re-ah it." Basically your both screwing your selfs over, i did it as well with acid and bloody bolts. Your competition will not go away and you will enter a cycle of gil loss for 20 stacks you sell just to make profit on 3-4 stacks before the market gets flooded again. Its no magic, and you are wasting your time. All you do is make the market miserable. A better way of doing it is checking the market beforehand and if you see there are 20 stacks of something that selles on average 3 stacks per day to move to a different synth instead of flooding the market and innocently saying "fuk it i'll just put it lower to get rid of it". Then your doing it wrong. This isn't a very profitable tactic on items that have high volume and a fast turn over, but can be very effective on higher priced things.
Serveur: Fairy
Game: FFXI
Posts: 5645
By Fairy.Xxnumbertwoxx 2009-04-16 14:40:20
I for one, am happy for the deflation to a certain extent. Like someone else said, the economy during the height of the inflation was just not accessible at all to new players, and given the fact that I'm sure that S-E's ultimate goal is to increase subscriber's to FFXI, they had to do something. Yes, I know that some people were making money that started in those days, but to have to spend three hours farming to fund 1 hour of leveling is just ridiculous.
I started during the high point of inflation, and it was ridiculous trying to make enough gil to get somewhat decent gear. Sure, people could sell relatively cheap and easy to farm items back in those days and make money on them, like rabbit hides, dark crystals and sleepshrooms, etc...but I also remember that as a side effect of that, there was a lot of competition for those items, as well. I remember seeing 75's running around La Thiene killing all the Fungilars, while I was trying to actually exp on them. And mining, when Iron and Zinc ores used to AH for 2k, and Darksteels and Gold Ores were going for 20k a piece, there were SO MANY bots and ***out there it was ridiculous. So killing the inflation by removing all that gil from the economy I think was a positive thing.
Obviously, people that were already in the position to make a fortune in those days were probably pissed to see prices plummet, but to a nub, I was quite glad that things were actually becoming attainable to me when it took tons of farming for me just to afford my Beetle gear...especially since there were more people playing (so people could be pickier), and lots of gear snobs out there. When the Beetle set costs 100k total to buy, it's kinda shitty to expect someone that's got one job to 21 to have the whole thing ready to go as soon as they ding...and I really don't know how pullers afforded bolts and ***in those days, and nin's afforded tools, that must been frustrating as hell considering how fast that ***gets used up.
However, I will agree that undercutting is getting pretty ridiculous anymore. In those days, at least, even with undercutting profits were still able to made on ***. Nowadays, people don't think twice to drive ***below cost, which always made me wonder what the hell people were thinking. I just do my money making in reverse...I buy up all the ***that gets sold for less then vendor price on the AH and vendor it. If they wanna undercut ***that low so *** be it...I'll make money on their stupidity. If anything, it should serve to drive prices UP to a more reasonable level...
Quetzalcoatl.Rafoie
Serveur: Quetzalcoatl
Game: FFXI
Posts: 28
By Quetzalcoatl.Rafoie 2009-04-18 15:49:01
Jiko said: Can we just change the name of FFXIAH to simply /b/?
Thats definatly what it seems like its coming to.. I for one thing that www.ffxiah.com/b/ doesnt sound too bad! :P But seriously, I have little problem keeping up these days. I changed my gil targets from monster farming>AH to Monster Farming>quest/npc+garden>NPC. Seriously, its working out great. Couple garden mules give me about 100k-10k+35k range gil weekly and thats just NPCing what I get and AHing/using the crystals. The range is due to well luck and how many crystals I get... the hope is less crystals. Quests + Fields of Valor + Dancer Sub=really easy income while I solo level some jobs. Beaucidine Glacier for one, the tigers. 3x teeth=2.1k. FoV tigers and goblins, page 1. Free exp, tags, fov gil, and tiger teeth quest rewards and tiger hides to NPC. Plus the gil from the goblins. Sure its no Angel Skin or Hagun but ill be damned if Im wasting time while I farm. Solo + Farming the right stuff=win. Yea, its not the same but its far from horrible.
Bahamut.Atrithk
Serveur: Bahamut
Game: FFXI
Posts: 284
By Bahamut.Atrithk 2009-04-18 16:24:12
*buys up all the HQ crab sells and NPCs them for a profit* Made somewhere around 4k the other day doing that...then the price of HQ crab shells jumped up to 5k.
Serveur: Asura
Game: FFXI
Posts: 36553
By Asura.Ludoggy 2009-04-18 16:55:05
Atrithk said: *buys up all the HQ crab sells and NPCs them for a profit* Made somewhere around 4k the other day doing that...then the price of HQ crab shells jumped up to 5k. /slap no giving away secrets!
I think the general idea is in the topic title.
I dont believe the gillies are behind the current economic downfall. At the worst gillies were keeping the prices of crafted/farmed items up if i recall correctly and were continuously putting in gil in the system as they were mass selling items to NPCs. Of course some of the gillies had different tactics.
So today, everyone wants their piece of the pie obviously and they want it at any cost. A few crafters digging their own holes by selling items less than they are worth, farmers keeping the prices of mats up making the synths unworthy (with the crafters undercutting/farmers keeping it up combination). etc etc etc.
Even SE is massively introducing rare/ex equipment that can replace a ton of craftable items... which mat's were farmed and sold by ppl, and products were made and sold by crafters, keeping the cycle of gil exchange alive.
So where is this economy going with no one (especially SE) helping it live?
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