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Everything Zelda
Asura.Ashleh
Serveur: Asura
Game: FFXI
Posts: 476
By Asura.Ashleh 2011-12-01 13:26:57
I finished Skyward Sword a few days ago. 100% it.
What does everyone think? Has anyone here completed the game yet?
Serveur: Leviathan
Game: FFXI
Posts: 18930
By Leviathan.Catnipthief 2011-12-01 13:50:45
I'm still in the first dungeon :x
Then again I've been sick the past week lol.
Ragnarok.Doluka
Serveur: Ragnarok
Game: FFXI
Posts: 252
By Ragnarok.Doluka 2011-12-06 17:58:24
Just saw this header on Destructoid and needed to share it.
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Ragnarok.Raenil
Serveur: Ragnarok
Game: FFXI
By Ragnarok.Raenil 2011-12-06 19:12:45
Serveur: Sylph
Game: FFXI
Posts: 612
By Sylph.Yajirobe 2011-12-06 19:16:53
Just saw this header on Destructoid and needed to share it.
Oh my god. that's just so epic.
Gilgamesh.Thedreamer
Serveur: Gilgamesh
Game: FFXI
Posts: 422
By Gilgamesh.Thedreamer 2011-12-21 16:20:47
@Ragnarock: this guy is a lol, you only see it at start cause he "stole" your bird...
Personnaly i'm in middle of aventures in SS and i'm VERY disapointed !
Seriously, zelda got nothin with this episode, i'll even say it fall bad !
Except caracters (story is ok, but not a must too), everythin else is a fail !
Yes, graphism are ok, but they only make "beautiful" zones too hard or too empty or...dunno, there's somethin missin...
Game begin way too hard too, for example you can't *** ride your bird at start for understand how he word than u alrdy have to catch somethin in sky...and it's ALWAYS like this, somethin new appear, you have to MASTER it perfect assap, no little fun or cool action before...first zelda i die cause at first or second temple you fight big monsters divisin everywhere, eatin you or WAVES of goblins (and each goblin can stop u're sword, wtf at start ???)
First temple is freakin long and annoyin, and u can't get out of some room until you perfectly understand how the *** new weapon work...
Progression is an archetip of a zelda story-like, wich make it pretty borin...stamina gauge was a good idea, but for cooler casual they made "stamina-flower" almost everywhere, UGLY !!! and everythin is stamine now, run, jump, ropes...sob...
Compared to Twilight princess (best one ever for me), or Wind waker, SkySword is BORING !!! Seriously after a hour or two i just stop cause i'm tired of doin always same things...
Ramuh.Haseyo
Serveur: Ramuh
Game: FFXI
Posts: 22442
By Ramuh.Haseyo 2011-12-21 16:27:50
Sounds like you're bad at it and hate it, to be honest :/
Ragnarok.Doluka
Serveur: Ragnarok
Game: FFXI
Posts: 252
By Ragnarok.Doluka 2011-12-21 16:31:36
I know Groose is "lol" he's a comic rival character >.>
And I personally loved the game from start to finish. Figuring out how to control the new items took all of 5 to 10 minutes.
Gilgamesh.Thedreamer
Serveur: Gilgamesh
Game: FFXI
Posts: 422
By Gilgamesh.Thedreamer 2011-12-21 16:31:58
Sounds like you're bad at it and hate it, to be honest :/
I always been a fan of zelda, but seriously, this one got rushed and begin too hard too fast...i didnt finish it yet, but i suspect they only did this for make it shorter...
Can't say i "hate" it for now, but it start bad :x
Ragnarok.Doluka
Serveur: Ragnarok
Game: FFXI
Posts: 252
By Ragnarok.Doluka 2011-12-21 16:36:05
Oh, btw Kotaku just posted this if anybody likes to debate the topic. Supposedly the official timeline shown in Nintendo's new official artbook for the series as a whole.
Here is a link to the article if anyone wants to read it, but it doesn't give any more insight to the translation.
Ramuh.Haseyo
Serveur: Ramuh
Game: FFXI
Posts: 22442
By Ramuh.Haseyo 2011-12-21 16:37:04
I don't find it rushed at all. Hell they pushed it back so many times, how on earth can it be called "rushed?" lol
It's only more "difficult" because you no longer can flawlessly wail on enemies anymore like in previous ones. I love previous ones but they're now child's play in terms of combat compared to this one, which I love.
Phoenix.Vael
Serveur: Phoenix
Game: FFXI
Posts: 384
By Phoenix.Vael 2011-12-21 17:41:48
I beat it a week or two ago.
I liked it, the art style was refreshing because I really liked Wind Waker but Twilight Princess to me and its mature, dark look was just terrible.
I think the sky was empty. I don't understand how there can be so many islands and things to explore in Windwaker but not in a game where you can fly. It would've been alright if at least you were flying to different areas and dungeons within them instead of the main 3 - I will say the dungeons within them were diverse, but the fact remains you were still in a volcano three times.
I found the puzzles good too. Puzzles never stump me in any games, aside from when I was a kid with my first few Zeldas, but these ones had good creativity aside from being linear as a poster above stated.
The world was lacking, for the most part, for the reasons above. Other than that it was a worthwhile console Zelda adventure - there was just less of a personal feeling towards any of the characters introduced, especially your nameless bird.
Lanayru desert was actually one of the best areas in any Zelda, I really liked the boat area - beautiful and you felt really sorry for Skipper and his peeps.
Oh yeah, and the connections to Ocarina of Time that were supposedly supposed to be in the game fell flat. Demise happens to look different in every incarnation, and therefore Ganon will haunt Hyrule forever. Ghirahim should've been Vaati and Vaati should've created Ganon to curse Link's ancestors forever. I did like the fact Ghirahim was Demise's weapon in the same way Fi was yours, though.
Gilgamesh.Thedreamer
Serveur: Gilgamesh
Game: FFXI
Posts: 422
By Gilgamesh.Thedreamer 2011-12-21 18:53:09
Man seriously give me ONE zelda where the FIRST boss fight almost like the last boss of previous one ?
Yeah he's not dangerous at all, but he's blockin everythin almost like Ganon in Twilight...took me 15mn to beat this guy, maybe i'm slow yeah, but seriously why make such a boss at start ???
And excalibur tips: "slice right to left"...yeah yeah SHUT UP freakin excalibur...arn't you tired to always say the obvious in first place ???
I was like "wow excalibur is so cool" at start, but now i'm just pissed every time i can't shut up her :x
Make me think of the Excalibur in Soul Eater now lol
And there's no EXPLORATION at all, every zone is a puzzle with enigms and such...why give link runnin if it was only to make little zones where u almost NEVER run ???
You make every zone 3 or 4 time only because you have to run to a point or another resolvin puzzles...
Twilight didnt had this problem at all, you could discover zones without resolve puzzles every two feet...
Gilgamesh.Thedreamer
Serveur: Gilgamesh
Game: FFXI
Posts: 422
By Gilgamesh.Thedreamer 2011-12-30 18:30:35
Well almost finish zelda now...and seriously, disapointed !
Story is lame, until the end you dont even understand the point of what u doin, except its for "save zelda".
All the game is like this, either a remake of twilight on some things, either wind waker...i didnt found anythin NEW in this one !
Well except the "upgrade items"...but since its like 10 years you see it in games now, you barely notice it.
So yes he's beautiful, but WII got his old ages, and you can feel it pretty bad, limits got seriously bad and it make game a "kind of old" lookin no matter how !
Add to this zones are too few or too restricted (except boat/desert/sea but limits of wii make you wish it was on another machine too :x )...you finish it way too fast, doin all quests dont really make it longer too...(stones givin solucs doesn't help increase life too)
Could say lot more but i'll stop !
I seriously think magazines got nice with it, doesnt deserve it at all !
E3 video of next possible zelda on WII-U excited more than this one lolz ;x
Lakshmi.Ryanx
Serveur: Lakshmi
Game: FFXI
Posts: 712
By Lakshmi.Ryanx 2011-12-30 18:44:14
sure zelda story is not that great but gameplay is good hand held zelda games tho have lost there touch spirit tracks and phantom hourglass i hated the controlling with the pen on the DS i just finished 4swords aniversary it was soso little to easy besides the hero trial levels those made me sweat abit but for a free game it was not that bad i am looking in to getting skyward sword that looks bad *** kinda wish nintendo would do another 4swords game but actuly let each player have there own invitory and have a feild insted of levels its kinda HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE
Serveur: Shiva
Game: FFXI
Posts: 298
By Shiva.Schatzie 2011-12-30 18:44:58
Sounds like you're bad at it and hate it, to be honest :/ this... and your post was quite an eyesore to read....
Serveur: Asura
Game: FFXI
Posts: 96
By Asura.Terasan 2011-12-30 19:46:40
Gilgamesh.Thedreamer said: »Snip.
What the hell did I just read. Like... 4 times in the same page.
And yeah, I agree with Haseyo, it does sound like you're bad at it and expected it to be another button-mash game. I will agree the combat is quite a bit harder to get used to than previous Zelda games, but it feels better than just waggling the Wii Remote endlessly (Twilight Princess Wii version) or mashing A (Every other game)
It requires thought, the same with the puzzles that you so obviously dislike.
Gilgamesh.Thedreamer
Serveur: Gilgamesh
Game: FFXI
Posts: 422
By Gilgamesh.Thedreamer 2011-12-30 20:04:03
Gilgamesh.Thedreamer said: »Snip.
What the hell did I just read. Like... 4 times in the same page.
And yeah, I agree with Haseyo, it does sound like you're bad at it and expected it to be another button-mash game. I will agree the combat is quite a bit harder to get used to than previous Zelda games, but it feels better than just waggling the Wii Remote endlessly (Twilight Princess Wii version) or mashing A (Every other game)
It requires thought, the same with the puzzles that you so obviously dislike.
I LIKE puzzles in Zelda...and there was ANY puzzle worth mention at all in this one !(and stones nicely give you all tips...hard to find w)
Only little tricks was "how to draw" or how "to wave" the wii-lolaccessory"+"...LAME !!! (and when u know you can configure all moves on a joystick, you hardly understand the "need" of a new accessory...)
The only moment where i couldn't find how to progress was in first dungeon cause u had to find the very little hole down on the left, or the switch hiden under the roof... another things where wii suck bad: almost NO CAMERA control !!!
Play twilight on gamecub and wii and u understand how much wii "camera" suck bad, u get the 16/9 but u lose camera control...sob
Wind waker had more limits, but cellshadin made it one of the most beautiful game ever !
Twilight had same limits, but story and ambiance made it an awesome trillin game !(optionnals quests was freakin cools too !and i dont talk of the side-caracter: BEST ONE EVER !!!)
Skyward got...colors...and ? nothin...
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-12-30 20:20:02
I personally never had a problem with the camera....
Also, the story was pretty good imo.
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Serveur: Odin
Game: FFXI
Posts: 387
By Odin.Arkista 2012-06-02 23:04:41
If that was a real game It would be nice cause the last zelda game was fail......Skyward Sword
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2012-06-02 23:19:26
If that was a real game It would be nice cause the last zelda game was fail......Skyward Sword
lol.
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2012-06-03 11:04:10
It was a very great game. The story was great and the game play was top notch. I'm not really sure what people expect anymore. Its Zelda, its going to be the same formula it has been for years. Just gotta accept it for what it is, which is always a polished, top-notch game.
Serveur: Siren
Game: FFXI
Posts: 1808
By Siren.Novadragon 2012-06-03 11:10:07
Skyward Sword was amazing >.>...
Serveur: Lakshmi
Game: FFXI
Posts: 58
By Lakshmi.Naokoyume 2012-06-03 11:32:12
It was a very great game. The story was great and the game play was top notch. I'm not really sure what people expect anymore. Its Zelda, its going to be the same formula it has been for years. Just gotta accept it for what it is, which is always a polished, top-notch game.
The game itself was great, but SS was severely lacking in sidequests. Most goddess cubes were not well hidden or interesting, the cube chests mostly contained useless rupees, and all of the skyloft sidequests were simple and pointless fetch quests that were pretty much force-fed to you. Aside from that, there were a few terribly annoying minigames. That's it.
I really loved the rest of the game, but SS is probably the worst Zelda in terms of sidequests. They used to be so good at that. That's not to imply that it's a bad game, but it's something to be dearly missed.
Serveur: Sylph
Game: FFXI
Posts: 486
By Sylph.Michizane 2012-06-03 12:00:13
Oh, btw Kotaku just posted this if anybody likes to debate the topic. Supposedly the official timeline shown in Nintendo's new official artbook for the series as a whole.
Here is a link to the article if anyone wants to read it, but it doesn't give any more insight to the translation.
Okay, I hope I'm not the first person to think this. But I don't think the creator of the Zelda series meant for most of these games to fit into a timeline. A good point of this is the Final Fantasy series. After all 'A Link to the Past' was named 'Triforce of the Gods' in Japan. I think this whole timeline issue was started because of the North American localization team doing stuff like that. Also this timeline has a flaw in it. It says Majora's Mask wasn't before Windwaker. Anyone who has played them knows that inside the legend of the hero (or whatever you want to call it) It says the Hero splited the Triforce of Courage into parts before leaving the land of Hyrule. Which is clearly a reference to Majora's Mask. Frankly people need to step back and stop looking for some timeline and just enjoy the games.
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2012-06-03 12:14:31
Wind Waker doesn't come before or after Majora's Mask. Wind Waker is clearly on a different time line.
Shiva.Pheare
Serveur: Shiva
Game: FFXI
Posts: 176
By Shiva.Pheare 2012-06-03 12:21:31
Here's an updated picture, with the explanation of what the split was.
First is hypothetically the hero lost, 2nd is the story of child link if Ganondorf never got to the sacred realm, and 3rd is after completing the story of OOT and sealing Ganondorf.
IIRC Miyamoto has always been saying since the beginning there is a time line but he decided to keep quiet.
It could have been because of the pressure, but it's also possible he wanted to build up a large enough timeline before he revealed how they all connected. Makes sense seeing how Skyward Sword was the 25th Anniversary and the first game Chronologically.
Before we derail a christianity thread let's all profess our love for LoZ in this here thread instead! Some questions to get us started would be your favorite game of the series ofcuz, and your hopes for future games.
Myself, I favored Majora's mask out of them all, in that I found the mask system and the usage of familiar characters from OoT was really ingenious. Hopefully we'll get some OC that is comparable with OoT and the like, instead of nintendo's recent destruction of certain series. *cough*Metroid: Other M*cough*
I swear if they butcher Zelda like they did Samus, I will personally destroy worlds.
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