OK Ina, I would actually love a lil help atm. This stat allocation stuff was in-game in the beginning, then not in the game, now it's in the game again... do you know the exact break down of what each stat does in 14? I'm sure it varies from 11.
So each stat has its basic functions...
STR = melee damage
VIT = Defence and HP
DEX = ranged damage and ACC Block and Parry
INT = Magic damage
MDN = Healing magic and Magic ACC
PIE = Magic evasion Max mp and Enfeebling magic
Each weapon also has 2 primary stats... will brb with that info, it give the info if you mouse over the stats in game which I remembered just now >.>
Edit:
H2H = INT + STR
Sword = MND + STR
Axe = VIT + STR
Bow = DEX + PIE
Spear = PIE + STR
Conj = MND + PIE
Thau = MND + PIE
For Thau I'm pritty sure INT would take priority over one of those 2 but havn't played any mages much yet so idk for sure. Those are the stats used in calculating auto attack and weapon skill damage for each class though for some classes boosting other stats might be important as well.