who plays at 60 fps anymore lololol
Anything higher than that gives me headaches tbh.
I just find this interesting.
It's not that I don't believe you because I'm sure people have tolerances, but at such a low level to what it really could be compared to what we'll have in the future, it makes me wonder if this is going to become a thing when 120/144 is standard, then 165, then 240, etc etc.
By "a thing" I mean, are companies going to have to start implementing hertz limitations for people who have a low tolerance.
For me personally, playing at 60 or 90 (doesn't really get higher than that in demanding games) I don't feel any stress from it, but it makes me wonder where my limitation would be. I'm curious if it's like 160, or 200. At what point would it start giving me a headache.
Something similar, but not really similar at all, is watching videos in 3D. A LOT of people have huge complaints over it, like they can't sit there for 5 min without getting a headache from watching it. Me, I could watch it all day without a problem if I had the desire to.
I just find vision stuff like that interesting, and how we all react differently to it once we start creating these innovations and start to expand the different types of entertainment we can absorb. It's not like 3D videos is a new thing, but it has developed and been refined, just like gaming has with expanding the limits of FPS.
I say to myself I don't think we as a society won't really go much more beyond 120/144, because at some point our minds aren't going to keep track of each individual frame,
if we aren't at that point already. What our minds aren't able to keep track of, our brains implement it's own type of motion blur to piece everything together so it makes sense.
I wonder if that has something to do with it. That part of our brain that implements that. Is that where our each individual tolerances come from.
I just find it so interesting.