Bismarck.Dracondria said:
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he makes a lot of good points. the battle system really turned me off. I think the main flaw in that game is lack of immersion, personally. the mobs don't look like they're in their natural habitat. there's just a pack of them here. O, and a different pack of them there. in 11, things were spread out, mixed up, ***it felt like a living, breathing, world. 14 never gave me that feeling. the ease of travel takes away from immersion as well. did I enjoy running from san'd to valkrum for every party? hell no. but it made it feel like I was really on some mission, leaving the safety of town for the open world. SAFETY. that was another issue. aggro'd in 14? np you can outrun everything. there's no sense of danger. same thing with everything being instanced.
IDK.
I didn't really like 14 at all though, so I might not be the guy to listen to.