Random Thoughts.....What Are You Thinking?

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Random Thoughts.....What are you thinking?
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 Shiva.Spathaian
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By Shiva.Spathaian 2013-10-15 07:48:40
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Kalila said: »
SPAAAATTTTTHHHH

<3 morning!
Morning, Kali. How fair you?
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By Kalila 2013-10-15 07:56:02
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good, happy :)
 Shiva.Spathaian
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By Shiva.Spathaian 2013-10-15 07:59:05
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Kalila said: »
good, happy :)
Most excellent.
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By Ciri Zireael 2013-10-15 08:25:09
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I just slept for like, 21 hours.
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By Anna Ruthven 2013-10-15 08:26:27
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Update over?
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By Asha Vahishta 2013-10-15 08:27:48
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Hello and yes
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By Anna Ruthven 2013-10-15 08:28:46
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Good update? Bad update?
 Bismarck.Dracondria
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By Bismarck.Dracondria 2013-10-15 08:30:32
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Quote:
Playable Content

The quest required for promotion to second lieutenant within a Grand Company has been changed.

Before Changes / After Changes
Quest Name: Twisted Beliefs → Gilding the Bilious
Requirement: Clear Amdapor Keep → Clear the Aurum Vale
Quest Level: Level 50 → Level 47
* Players who have accepted the quest Twisted Beliefs but have yet to clear Amdapor Keep are required to abandon the quest and accept the quest Gilding the Bilious.

Airships and ferry fares have been reduced.
* Chocobo porter fees will remain the same.

Experience received from miner and botanist guildleves has been increased.

Additional details regarding quest progression have been added to the journal entries for the subquest A Relic Reborn.


Battle System

In addition to improving instance server stability, additional servers have been added for the following duties:
The Wanderer's Palace
Amdapor Keep

The number of Allagan Tomestones of Philosophy awarded for completing the following duties has been increased:
The Wanderer's Palace
Amdapor Keep

The number of Allagan Tomestones of Mythology awarded for completing the following duties has been increased:
The Wanderer's Palace
The Howling Eye (Hard)
The Navel (Hard)

Enemies in the following duties will now drop gil.
The Wanderer's Palace
Amdapor Keep
Castrum Meridianum
The Praetorium

Mechanics and enemy positioning have been adjusted in the following duties:
The Wanderer's Palace
Castrum Meridianum

Karakul can now be found in the following areas:
Coerthas Central Highlands - Dragonhead
Coerthas Central Highlands - Whitebrim
Coerthas Central Highlands - Providence Point

The respawn rate of diremites in the North Shroud has been adjusted.

Items

The following changes have been made to the materia melding interface:
The order of categories in the pulldown menu has been adjusted.
A confirmation window will be displayed when converting currently equipped gear into materia.
 
Unused gear will be bound to a character after engaging in battle, crafting, or gathering even once, regardless of item level.

Walnut bread is no longer sold by the Shopkeep NPC located in Eastern Thanalan - Drybone (X:13, Y:24).

System

Experience gained by botanists and miners from level 16 onwards has been increased.

The locations of level 30 gathering points in the Central Shroud have been adjusted.

Enhancing effects and enfeebling effects applied to another player or enemy by your character will now always appear to the left of all other status effects underneath the target bar.

Players will only be allowed to create a maximum of eight characters per service account every twenty-four hours.
* We have confirmed that RMT groups have been abusing low-level quests to acquire gil by repeatedly recreating characters. We realize this change also affects our customers, and we ask for your understanding as we continue to implement measures to prevent RMT activities.

Fixed Bugs

The following issues have been addressed:
An issue wherein players were able to abandon the quest to unlock levequests.
An issue wherein a player walking within a FATE range while progressing a certain levequest would cause information such as the timer and progress counter to not update properly (PlayStation 3 version only).
An issue wherein players were unable to join an instance via the Duty Finder under certain circumstances.
An issue wherein players occasionally got stuck in the terrain while using the Chocobo Porter.
An issue wherein players were detected by monsters while using the Chocobo Porter.
An issue wherein the aggro lines would occasionally not display properly during the instance “The Howling Eye (Hard).”
An issue wherein players were able to fight monsters in the instanced dungeon “Amdapor Keep” without taking any damage.
An issue wherein the Duty Finder would replenish party members for the instanced dungeon “Amdapor Keep” after defeating the last boss.
An issue wherein monsters in the instanced dungeon “Binding Coil of Bahamut - Turn 5” became immobilized under certain circumstances.
An issue wherein pets were unable to enter a specific room in the instanced dungeon “Haukke Manor.”
An issue wherein chests in the instanced dungeon “The Sunken Temple of Qarn” did not include the thaumaturge and arcanist’s weapons within the list of possible rewards.
An issue wherein players were not weakened after getting raised.
An issue wherein players were unable to use their pet’s actions while casting a spell.
An issue wherein the target rings and area-of-effect predictors did not display under certain circumstances.
An issue wherein Eos/Selene did not use “Embrace” to heal the player under certain circumstances.
An issue wherein if a player crafted immediately after receiving benefits from food, the effect of crafting actions were increased by one turn.
An issue wherein players occasionally lost the ability to control their character when trying to meld a materia that was restored from a cracked materia.
An issue wherein a player’s game client would crash, or they would lose control of their character, if they initiated a trade with another player and the opposing player canceled the trade.
An issue wherein a player changing areas after their companion is KO’d would not be able to summon their companion.
An issue wherein players were able to target their minion even if it was filtered through the character configuration settings.
An issue wherein a player would occasionally target a pet before an enemy when attempting to target the nearest NPC/object.
An issue wherein if a player attempted to perform a ground-target action, it would occasionally select a point on the ground before the player actually chose it.
An issue wherein the game client would occasionally crash if a player inserted text via the “Enter” key under certain circumstances.
An issue wherein a player’s game client would occasionally crash if they moved the “Duty List” while in the HUD layout mode and then logged out of the game.
An issue wherein if a player had their screen resolution set to “480p,” their chat window would shift to the right every time they logged into the game (PlayStation 3 version only).
An issue wherein the directional pad of a gamepad would be non-responsive when using a certain gamepad (Windows version only).
An issue wherein a character’s face would occasionally not display properly if the character was created using saved appearance data.
An issue wherein a player would occasionally lose control of the game during the character creation process.
An issue wherein a player would occasionally lose control of the game if they continuously attempted to login to a World that is full.
An issue wherein the MP value displayed on the “/macroicon” icon does not change when a player gained a level.
An issue wherein the text command “/macroicon ‘Jump’” did not display the correct icon.
An issue wherein the icon displayed via “/macroicon” did not turn red when the target was not within range.
An issue wherein a player would occasionally lose control of the game when they executed the text command “/hotbar” or “/crosshotbar” via their chat window.
An issue wherein the job levels (summoner and scholar only) displayed in the “Edit Search Info” screen was incorrect.
An issue wherein the NPC dialogue in the quest “The Ul'dahn Envoy” was incorrect. (FR only)
An issue wherein the NPC dialogue in the quest “The Lominsan Envoy” was incorrect. (DE only)
An issue wherein the NPC dialogue in the quest “The Gridanian Envoy” was incorrect. (DE only)
An issue wherein the requirements for the next job quest that displayed right before completing a job quest was displayed incorrectly.
Grammatical errors within the text found in the Duty List, Journal, and NPC dialogue.

Countermeasures have been implemented for the following issues:
An issue wherein a player would occasionally not be able to progress within an instanced battle.
An issue wherein an NPC would occasionally become non-responsive while progressing a quest.
An issue wherein the background music and the sound effects would not play properly under certain circumstances.
An issue wherein the opening would not play under certain circumstances and prevented the game from starting properly.
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By Anna Ruthven 2013-10-15 08:43:30
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I must've missed the part where they did something about Behemoth and Odin. ._.;
 
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 Bismarck.Dracondria
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By Bismarck.Dracondria 2013-10-15 09:10:31
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Level 58 Odin hits really hard lol
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By Leon Kasai 2013-10-15 09:11:46
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And the Full Armor Gundam, GM and Zaku + Big Gun from Gundam Thunderbolt have been confirmed for December release~
 Bahamut.Rulerofdarkness
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By Bahamut.Rulerofdarkness 2013-10-15 09:16:37
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Schizm Gallantry said: »
Oh BTW, don't try to buy the game online, it ranges from $300 to $1,000 and the cheaper prices are just box only and no game.

This is one of those games you keep a list in your wallet if you come across a seller that doesn't know the value on the NES games they are selling.

This would be a super find.

My friend got a copy of Super Mario: Legend of the Seven Stars and Chrono Trigger for $10 at a yard sale. They aren't that expensive of course, but they aren't cheap either.
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By Kalila 2013-10-15 09:20:03
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2.1 needs to come out already, or at least the important game mechanics like...

Letting the player see the monster that is killing them
Being able to sort your inventory

...or maybe a leveling method that doesn't involve racing to a battle you can't even see, and you have to spam flash or any other AoE where you don't have to target the enemy to get exp. Group party leveling might be slower, but at least I'll be able to see the enemy, and won't have to spam flash and hope it is hitting something.

It just astounds me that the people who were so passionate about remaking this game to give it another chance didn't think to prioritize enemies over players for a client that constantly unloads everything around you that is 5 yalms or more away from you.

Such obvious details that that get overlooked, it just makes them seem like they don't care, which couldn't be more untrue, but at the same time is evident throughout the whole game.
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 Bahamut.Rulerofdarkness
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By Bahamut.Rulerofdarkness 2013-10-15 09:25:30
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Kalila said: »
...or maybe a leveling method that doesn't involve racing to a battle you can't even see, and you have to spam flash or any other AoE where you don't have to target the enemy to get exp. Group party leveling might be slower, but at least I'll be able to see the enemy, and won't have to spam flash and hope it is hitting something.

This is how Guild Wars 2 was in the beginning. Major battles (World Dragons, etc.) were a nightmare if you had a slow pc or slow net. You could tell which people had slow pcs too because they usually were casting at/attacking nothing.

WvWvW PvP was still a nightmare even if you had a mid-tier pc. 300+ people all attacking each other at the same time. A lot of times you were dead and you didn't even know what killed you. (AoEs everywhere).
 
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By Anna Ruthven 2013-10-15 09:38:37
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I'm hungry and I have no foods. ; ; I cry.
 Shiva.Spathaian
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By Shiva.Spathaian 2013-10-15 09:48:53
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Bored, listening to music.
 
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By Anna Ruthven 2013-10-15 10:01:39
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Schizm Gallantry said: »
Anna Ruthven said: »
I'm hungry and I have no foods. ; ; I cry.

Nada? Absolutely nothing?
Went to Sonic, got a grilled cheese....and a Cherry Dr. Pepper I really shouldn't be drinking.
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By Quiznor 2013-10-15 10:01:53
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Bismarck.Dracondria said: »
100/30 from WP
100/40 from AK
?/10 from Garuda
20/15 from Titan

AK/WP/Castrum/Praetorium mobs now drop gil as well

That's a nice bonus for AK. WP also because I gotta bring my friends through there. And one will have to abandon that quest so he can hit the aurum vale for rank up.
 Ragnarok.Ashman
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By Ragnarok.Ashman 2013-10-15 10:05:36
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Kalila said: »
2.1 needs to come out already, or at least the important game mechanics like...

Letting the player see the monster that is killing them
Being able to sort your inventory

...or maybe a leveling method that doesn't involve racing to a battle you can't even see, and you have to spam flash or any other AoE where you don't have to target the enemy to get exp. Group party leveling might be slower, but at least I'll be able to see the enemy, and won't have to spam flash and hope it is hitting something.

It just astounds me that the people who were so passionate about remaking this game to give it another chance didn't think to prioritize enemies over players for a client that constantly unloads everything around you that is 5 yalms or more away from you.

Such obvious details that that get overlooked, it just makes them seem like they don't care, which couldn't be more untrue, but at the same time is evident throughout the whole game.

My only guess is that this is another victim of "they weren't ready for this kind of load". The difference based on how many people are there or on at that time is noticeable. They probably just couldn't field test how this would work during dev or beta. If i do "dark designs" in bluefrog during NA primetime, I have to scramble to get enough aoe DPS out in time (while *** brds are just raining aoe down indiscriminately). Then doing it at 8 am on a sunday and the fate is up for 10 minutes.

It might also have to do with PC. When we do Odin, I can clearly target and attack Odin by running right up on him. My roommate will stand there the entire duration of the fight and never even see him.
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By Quiznor 2013-10-15 10:08:21
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Ash, you're not allowed play XIV :< For all those millions of years you hated it!

edit: Remaining Days : 2 days

phew, I forgot to put money in the bank today. Luckily I can do it tomorrow!
 Ragnarok.Ashman
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By Ragnarok.Ashman 2013-10-15 10:14:25
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Quiznor said: »
Ash, you're not allowed play XIV :< For all those millions of years you hated it!

edit: Remaining Days : 2 days

phew, I forgot to put money in the bank today. Luckily I can do it tomorrow!

ironically im on day 8/~15ish of not having internet so i literally can't
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By Quiznor 2013-10-15 10:19:10
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Ragnarok.Ashman said: »
Quiznor said: »
Ash, you're not allowed play XIV :< For all those millions of years you hated it!

edit: Remaining Days : 2 days

phew, I forgot to put money in the bank today. Luckily I can do it tomorrow!

ironically im on day 8/~15ish of not having internet so i literally can't

D:

Balmung problems.
 Ragnarok.Ashman
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By Ragnarok.Ashman 2013-10-15 10:22:47
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Quiznor said: »
Ragnarok.Ashman said: »
Quiznor said: »
Ash, you're not allowed play XIV :< For all those millions of years you hated it!

edit: Remaining Days : 2 days

phew, I forgot to put money in the bank today. Luckily I can do it tomorrow!

ironically im on day 8/~15ish of not having internet so i literally can't

D:

Balmung problems.


Balmung has no relation to my local ISP going belly up XD
 
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 Quetzalcoatl.Xaxial
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By Quetzalcoatl.Xaxial 2013-10-15 11:06:06
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I am on excalibur now, anyone avail to get me into the FFXIAH linkshell and stuff?

Character name is Xaxial Wolfsblood
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