Asura.Tristean said:
So you are saying you don't see an increase in drops in dynamis for example. A thfless run gets you hardly any currency and like one or two relics and probably no HQs. TH4 comes in and tags everything, you suddenly have at least 2-4 currencies dropping on most mobs, 5-10 relics depending, 2-4 HQs typically. IDK about you, but that's a pretty huge increase.
No, let's say a dynamis mob has 4 slots for currency, each at 10% chance of dropping. TH would increase that 10% to another value which is checked against all of those slots. Saying it rolls 3 times with TH2 is pretty much like saying killing one mob = killing it three times.
Asura.Shua said:
Remember TH is only a chance that more(multiple drops) will drop, not exactly the rarity will increase.
No, each mob has a predetermined drop list, you can't increase the amount of maximum drops. It's just + % chance of dropping.