Since I'm holding this bad boy I would like to know whats the Max Damage output can I do on it for Knight of the Round?
I know I spoken about this years ago things change lol
Augments - R15 (Max)
Hidden Effect: Knights of Round damage +40%
At Rank 15 Augment level, total damage bonus is +68% because they are different terms in the equation that get multiplied together.
Hidden Effect: Does Triple Damage on the first swing of an attack round 13% of the time.
Will never activate on hits from Double Attack, Triple Attack, etc.
Equipment: Aligned with flame equipment (Flame Gorget & Flame Belt).
Aligned with light equipment (Light Gorget & Light Belt).
Modifiers: STR:40% ; MND:40%
I apologize if this is not the thing but as i'm going that route anyways.
Also how come we can't link item set for Excalibur (119-3)?