Murasamemaru 5 Hit

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Murasamemaru 5 hit
 Bismarck.Zinja
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By Bismarck.Zinja 2012-07-20 08:27:53
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So, 407 delay GKT. You would need 63 STp from gear for a 5-hit build. Is this even plausible?
 Valefor.Prothescar
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By Valefor.Prothescar 2012-07-20 08:28:38
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Better off with a sword strap 6-hit
 Fenrir.Grimsie
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By Fenrir.Grimsie 2012-07-20 08:54:57
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Curious question... Do you even have one?

Edit: Meh... some tweaking I'm sure... just tossed this together...

 Valefor.Prothescar
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By Valefor.Prothescar 2012-07-20 09:07:23
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Way, way better off with a sword strap 6-hit...
 Valefor.Prothescar
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By Valefor.Prothescar 2012-07-20 09:11:27
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...is that a regain moonshade


17% haste
 Fenrir.Grimsie
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By Fenrir.Grimsie 2012-07-20 09:23:35
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Valefor.Prothescar said: »
...is that a regain moonshade


17% haste


I'd agree 6 hit would make more sense...

This is in no way a build I use, I simply threw it together to see how a "5-hit Murasamemaru" Build would look...

I'd say 6hit better also...
 Valefor.Prothescar
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By Valefor.Prothescar 2012-07-20 09:34:54
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This overshoots required Store TP by a little bit ("required" meaning it allows secondary hits of Shoha to miss). Probably missing something that'd make it ideal, but I don't think I am.