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Looking for a Working, Solid, MNK XML
Serveur: Asura
Game: FFXI
Posts: 165
By Asura.Eurewyen 2012-05-02 05:50:29
Hi everyone,
I been trying to search the web for a MNK xml and now I'm give up and ask all of you in here, do you have a functional MNK XML wich includes the new Af3 Abyssea gear, rules for when usign dodge, focus etc.. so it equpies the right af for boost different JA's.
Have utsusemi rules, cansle etc.. Appriciate it alot if anyone able to help out.
I have checked the once on windower, and tryed it, but when pushing a maccro example WS, it jumps to a whole different maccro book BRD Woot, so tossed it out again not able to find the line where to change that.
Anyway thanks for assisiting, last job for me at 99.
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2012-05-02 07:19:19
Send a PM to Motenten, I'm sure his is the best around.
I just use windower macros, personally and they work just fine for me.
[+]
Serveur: Asura
Game: FFXI
Posts: 76
By Asura.Strafeeeee 2012-05-02 07:22:36
I decided to just use windower macros because I couldn't find a working one. D:
Fenrir.Aleste
Serveur: Fenrir
Game: FFXI
Posts: 75
By Fenrir.Aleste 2012-05-02 07:33:16
Bored and frustrated while farming brown GOV caskets... Guess I could write one.
I don't know enough about monk gear-sets to know what type of WSs should use what gear selection, but I can knock together a working one with all the assorted JA rules.
Scribbling it as I go:
MNK.xml Code
<?xml version="1.0"?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
RequireVersion="2.16"
HideErrors="false"
/>
<sets>
<group name="Main" default="yes">
<!-- Gear sets here -->
<set name="TP">
<!-- Standard idling and TP set -->
<main></main>
<sub></sub>
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="TP-Footwork">
<!-- Footwork TP gear -->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="Movement" baseset="TP">
<!-- Movement speed gear for out of combat -->
<feet></feet>
</set>
<set name="Chakra">
<!-- Chakra gearset -->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="Chi">
<!-- Chi Blast Gearset -->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="DT">
<!-- -Damage taken (physical and magical -->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="PDT" baseset="DT">
<!-- Physical damage taken- specific gear -->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="MDT" baseset="DT">
<!-- Magical damage taken- specific gear -->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="WS-Base">
<!-- Generic WS gear for majority of WS's -->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="WS-Asuran" baseset="WS-Base">
<!-- Asuran Fists specifc gear-->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="WS-Ascetics" baseset="WS-Base">
<!-- Ascetics Fury specifc gear-->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="WS-Victory" baseset="WS-Base">
<!-- Victory Smite specifc gear-->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
<set name="WS-Shijin" baseset="WS-Base">
<!-- Shijin Spiral specifc gear-->
<range></range>
<ammo></ammo>
<head></head>
<neck></neck>
<lear></lear>
<rear></rear>
<body></body>
<hands></hands>
<lring></lring>
<rring></rring>
<back></back>
<waist></waist>
<legs></legs>
<feet></feet>
</set>
</group>
</sets>
<rules>
<!-- Cancels abilities/spells if under appropriate status ailments -->
<if buffActive="Sleep|Petrification|Stun|Terror|Charm">
<cancelspell/>
<return/>
</if>
<if type="*Magic|BardSong|Ninjutsu" buffActive="Silence">
<cancelspell/>
<return/>
</if>
<if type="Weaponskill|JobAbility|PetCommand" buffActive="Amnesia">
<cancelspell/>
<return/>
</if>
<equip when="engaged|resting" set="TP"/>
<if notstatus="engaged">
<equip when="aftercast|idle" set="Movement" />
</if>
<else>
<if buffactive="Footwork">
<equip when="aftercast|idle" set="TP-Footwork"/>
</if>
<else>
<equip when="aftercast|idle" set="TP"/>
</else>
</else>
<if type="JobAbility">
<!-- Job ability rules -->
<if spell="Hundred Fists">
<equip when="precast|midcast">
<legs lock="yes">Melee Hose +2</legs>
</equip>
</if>
<elseif spell="Boost">
<equip when="precast|midcast">
<hands lock="yes">Temple Gloves +1</hands>
</equip>
</elseif>
<elseif spell="Dodge">
<equip when="precast|midcast">
<feet lock="yes">Temple Gaiters +1</feet>
</equip>
</elseif>
<elseif spell="Focus">
<equip when="precast|midcast">
<head lock="yes">Temple Crown +1</head>
</equip>
</elseif>
<elseif spell="Chakra">
<equip when="precast|midcast" set="Chakra">
<body lock="yes">Temple Cyclas +1</body>
<hands lock="yes">Melee Gloves +1</hands>
</equip>
</elseif>
<elseif spell="Chi Blast">
<equip when="precast|midcast" set="Chi">
<hands lock="yes">Temple Gloves +1</hands>
</equip>
</elseif>
<elseif spell="Counterstance">
<equip when="precast|midcast">
<feet lock="yes">Melee Gaiters +2</feet>
</equip>
</elseif>
<elseif spell="Footwork">
<equip when="precast|midcast">
<feet lock="yes">Tantra Gaiters +2</feet>
</equip>
</elseif>
<elseif spell="Mantra">
<equip when="precast|midcast">
<feet lock="yes">Melee Gaiters +2</feet>
</equip>
</elseif>
<elseif spell="Formless Strikes">
<equip when="precast|midcast">
<body lock="yes">Melee Cyclas +2</body>
</equip>
</elseif>
<elseif spell="Perfect Counter">
<equip when="precast|midcast">
<head lock="yes">Tantra Crown +2</head>
</equip>
</elseif>
<elseif spell="Impetus">
<equip when="precast|midcast">
<body lock="yes">Tantra Cyclas +2</body>
</equip>
</elseif>
</if>
<if type="WeaponSkill">
<!-- Weaponskill rules -->
<if mode="OR" advanced='%spelltargetdistance > 6.0' tplt="100">
<cancelspell/>
<command>input /echo Target out of range. %spell cancelled.</command>
<return />
</if>
<elseif spell="Asuran Fists">
<equip when="precastmidcast" set="WS-Asuran"/>
</elseif>
<elseif spell="Ascetics Fury">
<equip when="precastmidcast" set="WS-Ascetics"/>
</elseif>
<elseif spell="Victory Smite">
<equip when="precastmidcast" set="WS-Victory"/>
</elseif>
<elseif spell="Shijin Spiral">
<equip when="precastmidcast" set="WS-Shijin"/>
</elseif>
<else>
<equip when="precast|midcast" set="WS-Base"/>
</else>
</if>
<if Skill="Ninjutsu">
<!-- Ninjutsu Rules -->
<if Spell="Utsusemi*">
<equip when="precast|midcast" set="TP"/>
<if spell = "Utsusemi: Ichi" buffactive = "Copy Image*" NotBuffActive = "Silence|Mute|Omerta|Obliviscence">
<midcastdelay delay = "3.3" />
<cmd when = "midcast">cancel 66</cmd>
</if>
<else>
<cancelspell/>
<return/>
</else>
</if>
<else>
<equip when="precast|midcast" set="TP"/>
</else>
</if>
</rules>
</spellcast>
Fenrir.Aleste
Serveur: Fenrir
Game: FFXI
Posts: 75
By Fenrir.Aleste 2012-05-02 08:07:41
Bump, finished, didn't take me as long as I expected it to...
Pulled the lists of 'enhances XYZ' gear off BGwiki and FFwiki to get the gear that's associated with each JA.
EDIT:// I suppose I could code in a lock to keep PDT/MDT gear equipped until you press the macro button again, instead of it resetting to the appropriate TP/Footwork/Movement build after any actions...
Serveur: Asura
Game: FFXI
Posts: 165
By Asura.Eurewyen 2012-05-02 08:21:03
@ Aleste,
Thanks so much for writting the MNK XML appriciate it :)
And to the other guys thanks for the reply, but I don't use windower maccros really. Last job I'm gonna level 99, and have functional xml for all other jobs, so wanted one for MNK aswell.
But sux to write them myself, so kinda depening on others who are excelante to write them :)
VIP
Serveur: Fenrir
Game: FFXI
Posts: 764
By Fenrir.Motenten 2012-05-02 09:10:25
If you want to take a look at mine, check my pastebin page.
Suggest getting rev 3. Read the notes (using the keybinds is highly suggested; added some extra detail about their purposes), get the mnk xml and the Mote-Include xml. Read the comments in the files for details.
Though I'll note that my xmls are quite complex (mnk+Include is over 3000 lines, compared to Aleste's little 375 line one), but tend to be quite comprehensive, and cover support for a wide range of jobs (part of why the include file is so large). For basic stuff, Aleste's seems sufficient, and is far more approachable.
Serveur: Asura
Game: FFXI
Posts: 165
By Asura.Eurewyen 2012-05-04 06:47:40
Hi Motenten,
Thanks for posting this for me aswell, and have a great weekend :)
Serveur: Siren
Game: FFXI
Posts: 85
By Siren.Mcmurdles 2012-05-04 07:05:32
Rather than make a new thread I'll just hijack this one because eurewyen has been sorted out. Is there a way to make your XML set your evasion set as default for eg when im fighting high level ***and need a little evasion on nin i have a /sc set evasion macro but it changes back to standard haste/tp everytime i perform an action a JA, spell etc etc. Is it better to make a second xml for evasion situations or is there a user friendly way to work around it? If anyone can understand a word i just said any input would be appreciated... i'm not sure i even understand what i just asked
Cerberus.Balloon
Serveur: Cerberus
Game: FFXI
Posts: 424
By Cerberus.Balloon 2012-05-04 07:09:48
Make a second group, add the normal gear sets, but make sure they're more evasive. Use //sc Group <whatever> (I think) to change them.
Serveur: Siren
Game: FFXI
Posts: 85
By Siren.Mcmurdles 2012-05-04 07:12:24
ah very cool thank you, any way you could show me the tagging to open and end groups? haha sorry im not the greatest with xml
Serveur: Sylph
Game: FFXI
Posts: 2617
By Sylph.Hitetsu 2012-05-04 07:14:19
Code xml <var name="GearType">TPGear</var>
<equip when="Engaged|Aftercast" set="$GearType" />
Then, you just need a macro to set "GearType" to the name of a set (TPGear, EVAGear, etc) and it'll swap back to that set after every cast/ws/JA, etc.
Serveur: Siren
Game: FFXI
Posts: 85
By Siren.Mcmurdles 2012-05-04 07:16:25
oh so the macro would be /sc gearset evasion etc?
Thanks for coming through again btw hietsu :D lol
Serveur: Sylph
Game: FFXI
Posts: 2617
By Sylph.Hitetsu 2012-05-04 07:20:43
Pretty much, you'd want:
/sc set Evasion
/sc var set GearType Evasion
That'd swap in your Evasion gear and set it as default aftercast gear.
There's no real difference between this method and Balloons, mine just means you have less edits to make when you get new gear pieces.
Also, no worries! ^^
Cerberus.Keeo
Serveur: Cerberus
Game: FFXI
Posts: 118
By Cerberus.Keeo 2012-05-04 07:26:14
I use this
Code <if advanced='"$Mode" == "Main"'>
<if status="engaged">
<action type="equip" when="aftercast" set="Melee" /> <!-- to swap in to melee/haste set after TH main proc -->
</if>
</if>
<elseif advanced='"$Mode" == "Evasion"'>
<if status="engaged">
<action type="equip" when="aftercast" set="Evasion" /> <!-- to swap in to Evasion set after casting/ability -->
</if>
</elseif>
<elseif advanced='"$Mode" == "Tank"'>
<if status="engaged">
<action type="equip" when="aftercast" set="Tank" /> <!-- to swap in to tank set after TH main proc -->
</if>
</elseif>
Then you just need this in your variables section
Code <var name="Mode">Main</var>
Then you can use a macro to change variables based on what u want to do
*Edit* my treasure hunter set allways equips in on engage then swaps out after first ability/ws used normaly feint is used right away to swap in to haste/melee set (mine is for THF but same idea for MNK)
Bismarck.Singular
Serveur: Bismarck
Game: FFXI
Posts: 10
By Bismarck.Singular 2012-05-04 07:26:54
Here's my XML.
It handles Boost, Chi-Blast, Focus, Dodge, Counterstance, has different gearsets for each WS, pops Footwork before WS's if timer is up AND cancels it afterwards.
It has 3 levels of ACC for WS:
//sc var set myaccsucks0
//sc var set myaccsucks1
//sc var set myaccsucks2
Also it has multiple gearsets
//sc var set meleeset1
//sc var set meleeset2
//sc var set meleeset3
etc...
All it's really missing is the new Abyssea gear since all I have is gloves.
Code <?xml version="1.0" ?>
<spellcast>
<config
RequireVersion="2.16"
Debug="true"
HideErrors="false"
ShowGearSwaps="False"
/>
<variables>
<!-- Variable to change %ACC in weapon skills -->
<var nooverwrite="true" name="MyAccSucks">0</var>
<!-- Variable to adjust default Melee set -->
<var nooverwrite="true" name="MeleeSet">1</var>
<!-- Variable to lock TP when TP is =>5 -->
<var name="LockTP">5</var>
</variables>
<sets>
<group default="yes" name="MNK">
<!-- Default set/TP set -->
<set name="TP">
<main>Grotesque Cesti</main>
<ammo>Tantra Tathlum</ammo>
<head>Ocelo. Headpiece</head>
<neck>Peacock Charm</neck>
<lear>Suppanomimi</lear>
<rear>Brutal Earring</rear>
<body>Shura Togi</body>
<hands>Tantra Gloves +1</hands>
<lring>Epona's Ring</lring>
<rring>Woodsman Ring</rring>
<back>Forager's Mantle</back>
<waist>Black Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Ryuga Sune-Ate</feet>
</set>
<!-- Evasion/tanking set-->
<set name="Evasion" BaseSet="TP">
<main>Cross-Counters</main>
<ammo>Fenrir's Stone</ammo>
<head>Empress Hairpin</head>
<neck>Evasion Torque</neck>
<lear>Brutal Earring</lear>
<rear>Musical Earring</rear>
<body>Scorpion Harness +1</body>
<hands>Rasetsu Tekko +1</hands>
<back>Boxer's Mantle</back>
</set>
<!--Chi-Blast stuff-->
<set name="ChiBlast" BaseSet="TP">
<main>Kirin's Pole</main>
<head>Temple Crown</head>
<neck>Morgana's Choker</neck>
<lear>Geist Earring</lear>
<rear>Geist Earring</rear>
<body>Kirin's Osode</body>
<hands>Devotee's Mitts</hands>
<lring>Tamas Ring</lring>
<rring>Solemn Ring</rring>
<back>Ryl. Army Mantle</back>
<feet>Suzaku's Sune-Ate</feet>
</set>
<!-- ACC + STR for when close to the ACC cap for Multi-Hit Weaponskills -->
<set name="Accuracy0" BaseSet="TP">
<ammo></ammo>
<head>Tokon Hachimaki</head>
<rear>Merman's Earring</rear>
<body>Shura Togi</body>
<waist>Potent Belt</waist>
<feet>Ryugi Sune-Ate</feet>
<legs>Shura Haidate</legs>
</set>
<!-- Wepaonskill set for highly evasive mobs -->
<set name="Accuracy1" BaseSet="TP">
<ammo></ammo>
<head>Tokon Hachimaki</head>
<rear></rear>
<body>Shura Togi</body>
<waist>Life Belt</waist>
<feet>Ryugi Sune-Ate</feet>
<lear>Phantom Earring</lear>
</set>
<!-- For Utsu-recast -->
<set name="FastCast">
<head>Walahra Turban</head>
<lear>Loquacious Earring</lear>
</set>
<!-- Add Dune Boots -->
<set name="Dragon Kick" BaseSet="Accuracy1">
<feet>Dune Boots</feet>
</set>
<set name="Shijin Spiral" BaseSet="Accuracy1">
<feet></feet>
<head>Ocelo. Headpiece</head>
<hands>Melee Gloves</hands>
<legs>Byakko's Haidate</legs>
</set>
<!-- Vitality + Chakra Enhancement gear -->
<set name="Chakra" BaseSet="TP">
<head>Genbu's Kabuto</head>
<body>Temple Cyclas</body>
<hands>Melee Gloves</hands>
<waist>Warwolf Belt</waist>
<neck>Shield Collar</neck>
</set>
<!-- For Boosting before a Weapon Skill -->
<set name="Boost">
<hands>Temple Gloves</hands>
</set>
<!-- Virtue Stone Set -->
<set name="Virtue" BaseSet="TP">
<main>Faith Baghnakhs</main>
<ammo>Virtue Stone</ammo>
</set>
<!-- Virtue Stone Set with Evasion base -->
<set name="Virtue2" BaseSet="Evasion">
<main>Faith Baghnakhs</main>
<ammo>Virtue Stone</ammo>
</set>
<!-- For the Focus effect on Crown -->
<set name="Focus">
<head>Temple Crown</head>
</set>
<!-- For the Dodge effect on the Gaiters -->
<set name="Dodge">
<feet>Temple Gaiters</feet>
</set>
<!-- For the added Counter on the Melee Gaiters -->
<set name="Counterstance">
<feet>Melee Gaiters</feet>
</set>
</group>
</sets>
<rules>
<!-- equip rules -->
<if TPGT="$LockTP">
<action Type="Disable" Slot="Main|Sub|Range"/>
</if>
<if Mode="and" status="Idle|Engaged" Advanced='"$MeleeSet"="1"'>
<action type="equip" when="aftercast" set="TP"/>
</if>
<if Mode="and" satus="Idle|Engaged" Advanced='"$MeleeSet"="2"'>
<action type="equip" when="aftercast" set="Evasion"/>
</if>
<if Mode="and" satus="Idle|Engaged" Advanced='"$MeleeSet"="3"'>
<action type="equip" when="aftercast" set="Virtue"/>
</if>
<if Mode="and" satus="Idle|Engaged" Advanced='"$MeleeSet"="4"'>
<action type="equip" when="aftercast" set="Virtue2"/>
</if>
<!-- Job Ability rules -->
<if Spell="Chakra">
<action type="castdelay" delay=".4" />
<action type="equip" when="precast|midcast" set="Chakra"/>
</if>
<if Spell="Focus">
<action type="castdelay" delay=".2" />
<action type="equip" when="precast|midcast" set="Focus"/>
</if>
<if Spell="Dodge">
<action type="castdelay" delay=".2" />
<action type="equip" when="precast|midcast" set="Dodge"/>
</if>
<if Spell="Counterstance">
<action type="castdelay" delay=".2" />
<action type="equip" when="precast|midcast" set="Counterstance"/>
</if>
<if Spell="Chi Blast">
<action type="castdelay" delay=".2" />
<action type="equip" when="precast|midcast" set="ChiBlast"/>
</if>
<if spell="Boost">
<action type="castdelay" delay=".2" />
<action type="equip" when="precast|midcast" set="Boost"/>
</if>
<!-- Weapon Skill rules -->
<if mode="and" spell="Asuran*|Raging*|Combo" advanced='"$MyAccSucks"="0"'>
<action type="castdelay" delay="2"/>
<action type="command" when="precast">input /raw /ja Footwork Singular</action>
<action type="equip" when="precast|midcast" set="Accuracy0"/>
<action type="Command" when="aftercast">cancel 406</action>
</if>
<if mode="and" spell="Asuran*|Raging*|Combo" advanced='"$MyAccSucks"="1"'>
<action type="castdelay" delay="2"/>
<action type="command" when="precast">input /raw /ja Footwork Singular</action>
<action type="equip" when="precast|midcast" set="Accuracy1"/>
<action type="Command" when="aftercast">cancel 406</action>
</if>
<if Spell="Dragon Kick">
<action type="castdelay" delay="2.5" />
<action type="command" when="precast">input /raw /ja Footwork Singular</action>
<action type="equip" when="precast|midcast" set="Dragon Kick"/>
<action type="Command" when="aftercast">cancel 406</action>
</if>
<if Spell="Shinjin Spiral">
<action type="castdelay" delay="2.5" />
<action type="command" when="precast">input /raw /ja Footwork Singular</action>
<action type="equip" when="precast|midcast" set="Shinjin Spiral"/>
<action type="Command" when="aftercast">cancel 406</action>
</if>
<!-- Cancel rules & Ninjitsu-->
<if Spell="Utsusemi: Ichi">
<action type="equip" when="precast" set="FastCast"/>
<action type="midcastdelay" delay="2.5"/>
<action type="Command" when="midcast">cancel 66</action>
</if>
<if spell="Mono*" BuffActive="Sneak">
<action type="midcastdelay" delay="2.5"/>
<action type="command" when="midcast">cancel 71</action>
</if>
<if Spell="Utsusemi: Ni">
<action type="equip" when="precast" set="FastCast"/>
</if>
<if Spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
</rules>
</spellcast>
Serveur: Siren
Game: FFXI
Posts: 85
By Siren.Mcmurdles 2012-05-04 13:52:12
How would i go about tuning this xml into gear set /var ?
<?xml version="1.0" ?>
<spellcast>
<config
AutoLoadXML="true"
RequireVersion="2.16"
Debug="true"
HideErrors="false"
ShowGearSwaps="False"
/>
<sets>
<group default="yes" name="NIN">
<set name="Standard">
<main lock="true" />
<sub lock="true" />
<ammo></ammo>
<head>Arhat's jinpachi +1</head>
<neck>Torero torque</neck>
<rear>Brutal Earring</rear>
<lear>Suppanomimi</lear>
<body>Arhat's gi +1</body>
<hands>Koga tekko +2</hands>
<rring>Defending ring</rring>
<lring>Epona's ring</lring>
<back>Atheling mantle</back>
<waist>Twilight belt</waist>
<legs>Ocelot trousers</legs>
<feet>$myFeet</feet>
</set>
<set name="Engaged" BaseSet="Standard">
<legs>Byakko's haidate</legs>
<head>Iga zukin +2</head>
<feet>Iga kyahan +2</feet>
<neck>Rancor collar</neck>
<body>$myBody</body>
</set>
<set name="evasion" BaseSet="Engaged">
<head>Optical hat</head>
<neck>Torero torque</neck>
<lear>Suppanomimi</lear>
<rear>Brutal earring</rear>
<body>Mirke wardecors</body>
<hands>Iga tekko +2</hands>
<rring>Defending ring</rring>
<lring>Epona's ring</lring>
<back>Boxer's mantle</back>
<waist>Phasmida belt</waist>
<legs>Ocelot trousers</legs>
<feet>Iga kyahan +2</feet>
</set>
<set name="utsusemi" BaseSet="Engaged">
<head>Athos's chapeau</head>
<neck>Magoraga beads</neck>
<lear>Loquacious earring</lear>
<rear>Brutal earring</rear>
<body>Mirke wardecors</body>
<hands>Koga tekko +2</hands>
<rring>Defending ring</rring>
<lring>Prolix ring</lring>
<back>Boxer's mantle</back>
<waist>Twilight belt</waist>
<legs>Iga hakama +2</legs>
<feet>Iga kyahan +2</feet>
</set>
<set name="hi1" BaseSet="Engaged">
<head>Ocelomeh headpiece +1</head>
<neck>Rancor collar</neck>
<lear>Aesir ear pendant</lear>
<rear>Brutal earring</rear>
<body>Athos's tabard</body>
<hands>Seiryu's kote</hands>
<rring>Auster's ring</rring>
<lring>Epona's ring</lring>
<back>Atheling mantle</back>
<waist>Anguinus belt</waist>
<legs>Byakko's haidate</legs>
<feet>Athos's boots</feet>
</set>
<set name="hi2" BaseSet="Engaged">
<head>Ocelomeh headpiece +1</head>
<neck>Rancor collar</neck>
<lear>Aesir ear pendant</lear>
<rear>Brutal earring</rear>
<body>Athos's tabard</body>
<hands>Seiryu's kote</hands>
<rring>Rajas ring</rring>
<lring>Epona's ring</lring>
<back>Iga dochugappa</back>
<waist>Anguinus belt</waist>
<legs>Byakko's haidate</legs>
<feet>Athos's boots</feet>
</set>
</group>
</sets>
<rules>
<if spell="autoset">
<action type="equip" when="resting" set="Standard" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
</if>
<if NotStatus="Engaged">
<action type="equip" when="aftercast" set="Standard" />
</if>
<else>
<action type="equip" when="aftercast" set="Engaged" />
</else>
<if TPGT="10">
<action type="Disable" slot="main|sub|ranged" />
</if>
<else>
<action type="Enable" slot="main|sub|ranged" />
</else>
<if mode="or" spell="Migawari*" buffactive="Migawari*" >
<equip when="all">
<body>Iga ningi +2</body>
</equip>
</if>
<if buffactive="Atma">
<cmd>sc var set myBody Ninja chainmail +1</cmd>
</if>
<elseif buffactive="Voidwatcher">
<cmd>sc var set myBody Iga ningi +2</cmd>
</elseif>
<else>
<cmd>sc var set myBody Koga chainmail +2</cmd>
</else>
<if Spell="Provoke|Animated flourish">
<action type="equip" when="Precast" >
<waist>Goading belt</waist>
<back>Cavaros mantle</back>
</action>
</if>
<if spell="Blade: Hi">
<if area="Abyssea*">
<equip when="precast" set="hi1" />
</if>
<else>
<equip when="precast" set="hi2" />
</else>
</if>
<if Spell="Kurayami*|Hojo*|Dokum*|Aisha*|Yurin*|Hyoton*|Raiton*|Suiton*|Huton*|Doton*|Katon*">
<action type="equip" when="Precast" >
<lring>Prolix ring</lring>
<lear>Loquacious earring</lear>
<rear>Stealth earring</rear>
<body>Kirin's osode</body>
<hands>Koga tekko +2</hands>
<head>Ninja hatsuburi</head>
<neck>Torero torque</neck>
<feet>Koga kyahan</feet>
</action>
</if>
<if spell="Spectral Jig">
<command when="PreCast">cancel 71</command>
</if>
<if mode="or" timelt="16.59" timegt="7.00">
<action type="var" cmd="set myFeet Danzo Sune-ate" />
</if>
<if mode="or" timegt="17.00" timelt="6.59">
<action type="var" cmd="set myFeet Ninja Kyahan +1" />
</if>
<if spell="Utsusemi: Ni">
<action type="equip" when="Precast" set="utsusemi" />
</if>
<if spell="Utsusemi: Ichi">
<action type="equip" when="Precast" set="evasion" />
<action type="midcastdelay" delay="2.5" />
<action type="Command" when="midcast" >cancel 66</action>
<action type="equip" when="midcast" set ="utsusemi" />
</if>
</rules>
</spellcast>
Serveur: Sylph
Game: FFXI
Posts: 2617
By Sylph.Hitetsu 2012-05-04 15:35:18
Code xml <?xml version="1.0" ?>
<spellcast>
<config
AutoLoadXML="true"
RequireVersion="2.16"
Debug="true"
HideErrors="false"
ShowGearSwaps="False"
/>
<var name="GearType">Engaged</var>
<sets>
<group default="yes" name="NIN">
<set name="Standard">
<main lock="true" />
<sub lock="true" />
<head>Arhat's jinpachi +1</head>
<neck>Torero torque</neck>
<rear>Brutal Earring</rear>
<lear>Suppanomimi</lear>
<body>Arhat's gi +1</body>
<hands>Koga tekko +2</hands>
<rring>Defending ring</rring>
<lring>Epona's ring</lring>
<back>Atheling mantle</back>
<waist>Twilight belt</waist>
<legs>Ocelot trousers</legs>
<feet>$myFeet</feet>
</set>
<set name="Engaged" BaseSet="Standard">
<legs>Byakko's haidate</legs>
<head>Iga zukin +2</head>
<feet>Iga kyahan +2</feet>
<neck>Rancor collar</neck>
<body>$myBody</body>
</set>
<set name="evasion" BaseSet="Engaged">
<head>Optical hat</head>
<neck>Torero torque</neck>
<lear>Suppanomimi</lear>
<rear>Brutal earring</rear>
<body>Mirke wardecors</body>
<hands>Iga tekko +2</hands>
<rring>Defending ring</rring>
<lring>Epona's ring</lring>
<back>Boxer's mantle</back>
<waist>Phasmida belt</waist>
<legs>Ocelot trousers</legs>
<feet>Iga kyahan +2</feet>
</set>
<set name="utsusemi" BaseSet="Engaged">
<head>Athos's chapeau</head>
<neck>Magoraga beads</neck>
<lear>Loquacious earring</lear>
<rear>Brutal earring</rear>
<body>Mirke wardecors</body>
<hands>Koga tekko +2</hands>
<rring>Defending ring</rring>
<lring>Prolix ring</lring>
<back>Boxer's mantle</back>
<waist>Twilight belt</waist>
<legs>Iga hakama +2</legs>
<feet>Iga kyahan +2</feet>
</set>
<set name="hi1" BaseSet="Engaged">
<head>Ocelomeh headpiece +1</head>
<neck>Rancor collar</neck>
<lear>Aesir ear pendant</lear>
<rear>Brutal earring</rear>
<body>Athos's tabard</body>
<hands>Seiryu's kote</hands>
<rring>Auster's ring</rring>
<lring>Epona's ring</lring>
<back>Atheling mantle</back>
<waist>Anguinus belt</waist>
<legs>Byakko's haidate</legs>
<feet>Athos's boots</feet>
</set>
<set name="hi2" BaseSet="Engaged">
<head>Ocelomeh headpiece +1</head>
<neck>Rancor collar</neck>
<lear>Aesir ear pendant</lear>
<rear>Brutal earring</rear>
<body>Athos's tabard</body>
<hands>Seiryu's kote</hands>
<rring>Rajas ring</rring>
<lring>Epona's ring</lring>
<back>Iga dochugappa</back>
<waist>Anguinus belt</waist>
<legs>Byakko's haidate</legs>
<feet>Athos's boots</feet>
</set>
</group>
</sets>
<rules>
<if spell="autoset">
<action type="equip" when="resting" set="Standard" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
</if>
<if NotStatus="Engaged">
<action type="equip" when="aftercast" set="Standard" />
</if>
<else>
<action type="equip" when="aftercast" set="$GearType" />
</else>
<if TPGT="10">
<action type="Disable" slot="main|sub|ranged" />
</if>
<else>
<action type="Enable" slot="main|sub|ranged" />
</else>
<if mode="or" spell="Migawari*" buffactive="Migawari*" >
<equip when="all">
<body>Iga ningi +2</body>
</equip>
</if>
<if buffactive="Atma">
<cmd>sc var set myBody Ninja chainmail +1</cmd>
</if>
<elseif buffactive="Voidwatcher">
<cmd>sc var set myBody Iga ningi +2</cmd>
</elseif>
<else>
<cmd>sc var set myBody Koga chainmail +2</cmd>
</else>
<if Spell="Provoke|Animated flourish">
<action type="equip" when="Precast" >
<waist>Goading belt</waist>
<back>Cavaros mantle</back>
</action>
</if>
<if spell="Blade: Hi">
<if area="Abyssea*">
<equip when="precast" set="hi1" />
</if>
<else>
<equip when="precast" set="hi2" />
</else>
</if>
<if Spell="Kurayami*|Hojo*|Dokum*|Aisha*|Yurin*|Hyoton*|Raiton*|Suiton*|Huton*|Doton*|Katon*">
<action type="equip" when="Precast" >
<lring>Prolix ring</lring>
<lear>Loquacious earring</lear>
<rear>Stealth earring</rear>
<body>Kirin's osode</body>
<hands>Koga tekko +2</hands>
<head>Ninja hatsuburi</head>
<neck>Torero torque</neck>
<feet>Koga kyahan</feet>
</action>
</if>
<if spell="Spectral Jig">
<command when="PreCast">cancel 71</command>
</if>
<if mode="or" timelt="16.59" timegt="7.00">
<action type="var" cmd="set myFeet Danzo Sune-ate" />
</if>
<if mode="or" timegt="17.00" timelt="6.59">
<action type="var" cmd="set myFeet Ninja Kyahan +1" />
</if>
<if spell="Utsusemi: Ni">
<action type="equip" when="Precast" set="utsusemi" />
</if>
<if spell="Utsusemi: Ichi">
<action type="equip" when="Precast" set="evasion" />
<action type="midcastdelay" delay="2.5" />
<action type="Command" when="midcast" >cancel 66</action>
<action type="equip" when="midcast" set ="utsusemi" />
</if>
</rules>
</spellcast>
You've got a lot of variables in there that don't exist btw, just in case you didn't know~
Serveur: Asura
Game: FFXI
Posts: 165
By Asura.Eurewyen 2012-05-04 16:32:39
@ Hitetsu,
Nice to see you back ingame. if you diden't notice, this is Tessy, just had to make a name change when jumped to Asura server from Fenrir. How you been sir? And ice to see you back helping/assisiting people on different xml's, wich you now much appriciated :)
Anyway take care and have a great weekend.
@ Mcmurdles,
Np mate you are welcome to use it.
Serveur: Fenrir
Game: FFXI
Posts: 12
By Fenrir.Kingminamoto 2012-05-23 22:17:58
Hello im currently trying to use Montenten's mnk xml from pastebin. but i'm getting an error. "XML Parsing Error: Line 0- Failed to open file" i was wondering if anyone knows the reason behind that error?
<?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<!-- Last modified: 4/24/2012 11:36:17 AM -->
<config Debug="false"
ShowGearSwaps="false"
ShowSpellInfo="false"
RequireVersion="2.30"
/>
<variables clear="True">
<!-- General configuration -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ConfigurationVars']/*" />
<!-- Configuration var overrides. -->
<var name="HasCounter">Yes</var>
<var name="CritWS">Victory Smite</var>
<var name="MagicalWS">Sunburst|Earth Crusher|Cataclysm</var>
<!-- General utility -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='UtilityVars']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RecastDurations']/*" />
<!-- Utility default var overrides. -->
<var name="TPWeapon">H2H</var>
<!-- Variables for locking gear in Salvage until the slot is unlocked.
<xi:include href="SalvageIncludes.xml" xpointer="/includes/include[@name='SalvageEquipVars']/*" /> -->
<var name="AggressiveLayer">Rancor</var>
<!-- Local vars -->
<var name="Duration-PC">18</var>
<var name="Duration-Impetus">185</var>
<var name="Duration-Berserk">185</var>
<var name="PC-Active">No</var>
<var name="ImpetusArmor">None</var>
<var name="UseImpetusArmor">None</var>
<var name="PerfectCounterArmor">None</var>
<var name="Clubs">Warp Cudgel</var>
<var name="Staves">Terra's Staff|Pluto's Staff|Celeritas Pole</var>
<var name="ChiBlastWeapon">Kirin's Pole</var>
<var name="ChiBlastSub">Verse Grip +1</var>
<var name="GuardSkillupWeapon">Black Adargas</var>
</variables>
<sets>
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='Base-Group']/*" />
<group name="Outside-Group" inherit="Base-Group" default="yes">
<set name="None">
</set>
<!-- ***************************** -->
<!-- General idle sets -->
<!-- ***************************** -->
<set name="Resting-Normal" BaseSet="Regen">
<back>Melee Cape</back>
</set>
<set name="Idle-Town-*">
<ammo>Tantra Tathlum</ammo>
<head>Tantra Crown +2</head>
<neck>Wiglen Gorget</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Tantra Gloves +2</hands>
<lring>Sheltered Ring</lring>
<rring>Paguroidea Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="Idle-Field-2HR" BaseSet="2HR">
</set>
<set name="Idle-Field-*" BaseSet="Idle-Town-Normal|Regen">
</set>
<set name="Move|Kite">
<feet>Hermes' Sandals</feet>
</set>
<set name="Regen">
<head>Ocelomeh Headpiece +1</head>
<neck>Wiglen Gorget</neck>
<body>Melee Cyclas</body>
<hands>Garden Bangles</hands>
<lring>Sheltered Ring</lring>
<rring>Paguroidea Ring</rring>
</set>
<!-- ***************************** -->
<!-- Sets for TP -->
<!-- ***************************** -->
<set name="2HR">
<ammo>Tantra Tathlum</ammo>
<head>Ganesha's Mask</head>
<neck>Calcitrant Stole</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Melee Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Anguinus Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-*-2HR-*" BaseSet="2HR">
</set>
<set name="TP-H2H-Normal-Normal">
<ammo>Thew Bomblet</ammo>
<head>Tantra Crown +2</head>
<neck>Calcitrant Stole</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Tantra Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-H2H-Acc-Normal" BaseSet="TP-H2H-Normal-Normal">
<ammo>Tantra Tathlum</ammo>
<neck>Faith Torque</neck>
<hands>Melee Gloves +2</hands>
</set>
<set name="TP-H2H-MaxAcc-Normal" BaseSet="TP-H2H-Normal-Normal">
<ammo>Tantra Tathlum</ammo>
<head>Brisk Mask</head>
<neck>Faith Torque</neck>
<rear>Kemas Earring</rear>
<hands>Melee Gloves +2</hands>
<back>Belenos' Mantle</back>
</set>
<set name="TP-H2H-Str-Normal" BaseSet="TP-H2H-Normal-Normal">
<ammo>Tantra Tathlum</ammo>
<hands>Heafoc Mitts</hands>
</set>
<set name="TP-H2H-Att-Normal" BaseSet="TP-H2H-Normal-Normal">
<head>Ganesha's Mask</head>
<hands>Melee Gloves +2</hands>
</set>
<set name="TP-H2H-*-Normal" BaseSet="TP-H2H-Normal-Normal">
</set>
<set name="TP-H2H-Normal-Evasion">
<ammo>Thew Bomblet</ammo>
<head>Tantra Crown +2</head>
<neck>Torero Torque</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Usukane Haramaki</body>
<hands>Usukane Gote</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Boxer's Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-H2H-Acc-Evasion" BaseSet="TP-H2H-Normal-Evasion">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-H2H-MaxAcc-Evasion" BaseSet="TP-H2H-Normal-Evasion">
<ammo>Tantra Tathlum</ammo>
<rear>Kemas Earring</rear>
</set>
<set name="TP-H2H-Str-Evasion" BaseSet="TP-H2H-Normal-Evasion">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-H2H-*-Evasion" BaseSet="TP-H2H-Normal-Evasion">
</set>
<set name="TP-H2H-Normal-Counter">
<ammo>Thew Bomblet</ammo>
<head>Tantra Crown +2</head>
<neck>Backlash Torque</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Usukane Gote</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Ultion Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-H2H-Acc-Counter" BaseSet="TP-H2H-Normal-Counter">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-H2H-MaxAcc-Counter" BaseSet="TP-H2H-Normal-Counter">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-H2H-Str-Counter" BaseSet="TP-H2H-Normal-Counter">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-H2H-*-Counter" BaseSet="TP-H2H-Normal-Counter">
</set>
<set name="TP-H2H-Normal-PDT">
<ammo>Tantra Tathlum</ammo>
<head>Tantra Crown +2</head>
<neck>Twilight Torque</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Arhat's Gi +1</body>
<hands>Denali Wristbands</hands>
<lring>Dark Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-H2H-*-PDT" BaseSet="TP-H2H-Normal-PDT">
</set>
<!-- Footwork -->
<set name="TP-FW-Normal-Normal">
<ammo>Thew Bomblet</ammo>
<head>Tantra Crown +2</head>
<neck>Calcitrant Stole</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Usukane Haramaki</body>
<hands>Tantra Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-FW-Acc-Normal" BaseSet="TP-FW-Normal-Normal">
<ammo>Tantra Tathlum</ammo>
<head>Brisk Mask</head>
<rear>Kemas Earring</rear>
</set>
<set name="TP-FW-MaxAcc-Normal" BaseSet="TP-FW-Normal-Normal">
<ammo>Tantra Tathlum</ammo>
<head>Brisk Mask</head>
<rear>Kemas Earring</rear>
<neck>Faith Torque</neck>
<hands>Melee Gloves +2</hands>
</set>
<set name="TP-FW-Str-Normal" BaseSet="TP-FW-Normal-Normal">
<ammo>Tantra Tathlum</ammo>
<neck>Faith Torque</neck>
<hands>Heafoc Mitts</hands>
<back>Misuuchi Kappa</back>
</set>
<set name="TP-FW-*-Normal" BaseSet="TP-FW-Normal-Normal">
</set>
<set name="TP-FW-Normal-Evasion">
<ammo>Thew Bomblet</ammo>
<head>Tantra Crown +2</head>
<neck>Torero Torque</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Usukane Haramaki</body>
<hands>Tantra Gloves +2</hands>
<lring>Heed Ring</lring>
<rring>Epona's Ring</rring>
<back>Boxer's Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-FW-Acc-Evasion" BaseSet="TP-FW-Normal-Evasion">
<ammo>Tantra Tathlum</ammo>
<hands>Usukane Gote</hands>
</set>
<set name="TP-FW-MaxAcc-Evasion" BaseSet="TP-FW-Normal-Evasion">
<ammo>Tantra Tathlum</ammo>
<hands>Usukane Gote</hands>
</set>
<set name="TP-FW-Str-Evasion" BaseSet="TP-FW-Normal-Evasion">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-FW-*-Evasion" BaseSet="TP-FW-Normal-Evasion">
</set>
<set name="TP-FW-Normal-Counter">
<ammo>Thew Bomblet</ammo>
<head>Tantra Crown +2</head>
<neck>Calcitrant Stole</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Usukane Gote</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-FW-Acc-Counter" BaseSet="TP-FW-Normal-Counter">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-FW-MaxAcc-Counter" BaseSet="TP-FW-Normal-Counter">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-FW-Str-Counter" BaseSet="TP-FW-Normal-Counter">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="TP-FW-*-Counter" BaseSet="TP-FW-Normal-Counter">
</set>
<set name="TP-FW-Normal-PDT">
<ammo>Tantra Tathlum</ammo>
<head>Tantra Crown +2</head>
<neck>Twilight Torque</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Denali Wristbands</hands>
<lring>Rajas Ring</lring>
<rring>Dark Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-FW-*-PDT" BaseSet="TP-FW-Normal-PDT">
</set>
<set name="TP-Club-*">
<ammo>Tantra Tathlum</ammo>
<head>Brisk Mask</head>
<neck>Agasaya's Collar</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Usukane Haramaki</body>
<hands>Melee Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Usukane Sune-ate</feet>
</set>
<set name="TP-Staff-*">
<sub>Rose Strap</sub>
<ammo>Tantra Tathlum</ammo>
<head>Brisk Mask</head>
<neck>Agasaya's Collar</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Usukane Haramaki</body>
<hands>Melee Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Usukane Sune-ate</feet>
</set>
<set name="Rancor">
<neck>Rancor Collar</neck>
</set>
<!-- ***************************** -->
<!-- Sets for JAs -->
<!-- ***************************** -->
<set name="Chakra">
<ammo>Tantra Tathlum</ammo>
<head>Genbu's Kabuto</head>
<rear>Kemas Earring</rear>
<body>Temple Cyclas</body>
<hands>Melee Gloves +2</hands>
<lring>Sirona's Ring</lring>
<rring>Spiral Ring</rring>
<back>Melee Cape</back>
<waist>Warwolf Belt</waist>
<feet>Creek F Clomps</feet>
</set>
<set name="Hundred Fists">
<head>Melee Hose +2</head>
</set>
<set name="Boost">
<hands>Temple Gloves</hands>
</set>
<set name="Focus">
<head>Temple Crown +1</head>
</set>
<set name="Dodge">
<feet>Temple Gaiters +1</feet>
</set>
<set name="Counterstance">
<feet>Melee Gaiters +2</feet>
</set>
<set name="Footwork">
<feet>Tantra Gaiters +2</feet>
</set>
<set name="Chi Blast">
<head>Melee Crown +2</head>
</set>
<set name="Full Chi Blast">
<main>Kirin's Pole</main>
<sub>Verse Strap +1</sub>
<head>Temple Crown +1</head>
<neck>Promise Badge</neck>
<lear>Geist Earring</lear>
<rear>Geist Earring</rear>
<body>Kirin's Osode</body>
<hands>Devotee's Mitts</hands>
<lring>Solemn Ring</lring>
<rring>Sapphire Ring</rring>
<back>Melee Cape</back>
<waist>Steppe Rope</waist>
<legs>Temple Hose +1</legs>
<feet>Suzaku's Sune-ate</feet>
</set>
<set name="ImpetusSet">
<body>Tantra Cyclas +2</body>
</set>
<!-- ***************************** -->
<!-- Sets for defenses -->
<!-- ***************************** -->
<set name="PerfectCounterSet">
<head>Tantra Crown +2</head>
<back>Ultion Mantle</back>
</set>
<set name="FastCast">
<head>Tantra Crown +2</head>
<rear>Loquacious Earring</rear>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
</set>
<set name="Utsusemi" BaseSet="FastCast">
<neck>Magoraga Beads</neck>
<body>Usukane Haramaki</body>
<hands>Usukane Gote</hands>
<lring>Dark Ring</lring>
<rring>Dark Ring</rring>
<back>Boxer's Mantle</back>
<feet>Temple Gaiters +1</feet>
</set>
<!-- <set name="Guard">
<ammo>Tantra Tathlum</ammo>
<head>Tiger Mask</head>
<neck>Guarding Torque</neck>
<lear>Bloodgem Earring</lear>
<rear>Guarding Earring</rear>
<body>Arhat's Gi +1</body>
<hands>Denali Wristbands</hands>
<lring>Meridian Ring</lring>
<rring>Bomb Queen Ring</rring>
<back>Boxer's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Temple Hose +1</legs>
<feet>Melee Gaiters +1</feet>
</set> -->
<set name="PhysDef-PDT">
<ammo>Tantra Tathlum</ammo>
<head>Arhat's Jinpachi +1</head>
<neck>Twilight Torque</neck>
<body>Arhat's Gi +1</body>
<hands>Denali Wristbands</hands>
<lring>Dark Ring</lring>
<rring>Dark Ring</rring>
<!-- <back>Boxer's Mantle</back> -->
<waist>Black Belt</waist>
<!-- <legs>Ocelot Trousers</legs>
<feet>Temple Gaiters +1</feet> -->
<feet>Suzaku's Sune-ate</feet>
</set>
<set name="PhysDef-Evasion">
<ammo>Tantra Tathlum</ammo>
<head>Fugacity Beret</head>
<neck>Torero Torque</neck>
<body>Usukane Haramaki</body>
<hands>Usukane Gote</hands>
<lring>Heed Ring</lring>
<rring>Dark Ring</rring>
<back>Boxer's Mantle</back>
<waist>Black Belt</waist>
<legs>Ocelot Trousers</legs>
<feet>Temple Gaiters +1</feet>
</set>
<set name="MDT-Any|MDT-All|MDT-None|Resist-Any|Resist-All|Resist-None">
<ammo>Demonry Stone</ammo>
<neck>Twilight Torque</neck>
<rear>Merman's Earring</rear>
<body>Avalon Breastplate</body>
<hands>Denali Wristbands</hands>
<lring>Dark Ring</lring>
<rring>Dark Ring</rring>
<back>Lamia Mantle +1</back>
</set>
<set name="MDT-Earth|Resist-Earth" BaseSet="MDT-Any">
<ammo>Soil Sachet</ammo>
</set>
<set name="MDT-Water|Resist-Water" BaseSet="MDT-Any">
<ammo>Aqua Sachet</ammo>
<head>Genbu's Kabuto</head>
</set>
<set name="MDT-Wind|Resist-Wind" BaseSet="MDT-Any">
<ammo>Breeze Sachet</ammo>
</set>
<set name="MDT-Fire|Resist-Fire" BaseSet="MDT-Any">
<!-- <ammo>Flame Sachet</ammo> -->
<feet>Suzaku's Sune-ate</feet>
</set>
<set name="MDT-Ice|Resist-Ice" BaseSet="MDT-Any">
<ammo>Snow Sachet</ammo>
</set>
<set name="MDT-Thunder|Resist-Thunder" BaseSet="MDT-Any">
<ammo>Thunder Sachet</ammo>
<legs>Byakko's Haidate</legs>
</set>
<set name="WeakSet">
<head>Genbu's Kabuto</head>
<neck>Twilight Torque</neck>
<rear>Bloodgem Earring</rear>
<body>Melee Cyclas</body>
<hands>Melee Gloves +2</hands>
<lring>Dark Ring</lring>
<rring>Meridian Ring</rring>
<feet>Hermes' Sandals</feet>
</set>
<!-- ***************************** -->
<!-- Sets for weaponskills -->
<!-- ***************************** -->
<set name="WS-Asuran Fists-Normal">
<ammo>Thew Bomblet</ammo>
<head>Aias Bonnet</head>
<neck>Soil Gorget</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Melee Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Anguinus Belt</waist>
<legs>Usukane Hizayoroi</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="WS-Asuran Fists-Acc" BaseSet="WS-Asuran Fists-Normal">
<ammo>Tantra Tathlum</ammo>
</set>
<set name="WS-Asuran Fists-Mod" BaseSet="WS-Asuran Fists-Normal">
</set>
<set name="WS-Asuran Fists-Att" BaseSet="WS-Asuran Fists-Normal">
</set>
<set name="WS-Asuran Fists-*" BaseSet="WS-Asuran Fists-Normal">
</set>
<set name="WS-Victory Smite-Normal">
<ammo>Thew Bomblet</ammo>
<head>Aias Bonnet</head>
<neck>Rancor Collar</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Heafoc Mitts</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Usukane Hizayoroi</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="WS-Victory Smite-Acc" BaseSet="WS-Victory Smite-Normal">
<ammo>Tantra Tathlum</ammo>
<hands>Denali Wristbands</hands>
<waist>Anguinus Belt</waist>
</set>
<set name="WS-Victory Smite-Mod" BaseSet="WS-Victory Smite-Normal">
</set>
<set name="WS-Victory Smite-Crit" BaseSet="WS-Victory Smite-Normal">
</set>
<set name="WS-Victory Smite-Att" BaseSet="WS-Victory Smite-Normal">
</set>
<set name="WS-Victory Smite-*" BaseSet="WS-Victory Smite-Normal">
</set>
<set name="WS-Ascetic's Fury-Normal">
<ammo>Thew Bomblet</ammo>
<head>Melee Crown +2</head>
<neck>Rancor Collar</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Heafoc Mitts</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Anguinus Belt</waist>
<legs>Usukane Hizayoroi</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="WS-Ascetic's Fury-Acc" BaseSet="WS-Ascetic's Fury-Normal">
<ammo>Tantra Tathlum</ammo>
<head>Aias Bonnet</head>
</set>
<set name="WS-Ascetic's Fury-Mod" BaseSet="WS-Ascetic's Fury-Normal">
</set>
<set name="WS-Ascetic's Fury-Crit" BaseSet="WS-Ascetic's Fury-Normal">
</set>
<set name="WS-Ascetic's Fury-Att" BaseSet="WS-Ascetic's Fury-Normal">
</set>
<set name="WS-Ascetic's Fury-*" BaseSet="WS-Ascetic's Fury-Normal">
</set>
<set name="WS-Shijin Spiral-Normal">
<ammo>Thew Bomblet</ammo>
<head>Ocelomeh Headpiece +1</head>
<neck>Soil Gorget</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Loki's Kaftan</body>
<hands>Athos's Gloves</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Athos's Boots</feet>
</set>
<set name="WS-Shijin Spiral-Acc" BaseSet="WS-Shijin Spiral-Normal">
<ammo>Tantra Tathlum</ammo>
<body>Usukane Haramaki</body>
<hands>Melee Gloves +2</hands>
<waist>Anguinus Belt</waist>
</set>
<set name="WS-Shijin Spiral-Mod" BaseSet="WS-Shijin Spiral-Normal">
<ammo>Demonry Core</ammo>
<feet>Athos's Boots</feet>
</set>
<set name="WS-Ascetic's Fury-Att" BaseSet="WS-Ascetic's Fury-Normal">
</set>
<set name="WS-Shijin Spiral-*" BaseSet="WS-Shijin Spiral-Normal">
</set>
<set name="MagicWS">
<neck>Stoicheion Medal</neck>
<lear>Hecate's Earring</lear>
<rear>Strophadic Earring</rear>
<body>Usukane Haramaki</body>
<lring>Demon's Ring</lring>
<rring>Strendu Ring</rring>
<legs>Denali Kecks</legs>
<feet>Usukane Sune-ate</feet>
</set>
<set name="WS-Cataclysm-*" BaseSet="MagicWS">
<waist>Aqua Belt</waist>
</set>
<!-- Wildcard sets for other (primarily h2h) weaponskills -->
<set name="WS-*">
<head>Shr.Znr.Kabuto</head>
<ammo>Tantra Tathlum</ammo>
<hands>Denali Wristbands</hands>
<waist>Anguinus Belt</waist>
</set>
<!-- ***************************** -->
<!-- Sets for subjob stuff -->
<!-- ***************************** -->
<set name="CureWaltz">
<ammo>Sonia's Plectrum</ammo>
</set>
<set name="CureWaltzMe">
<ammo>Tantra Tathlum</ammo>
<head>Genbu's Kabuto</head>
<rear>Kemas Earring</rear>
<body>Tantra Cyclas +2</body>
<rring>Spiral Ring</rring>
<back>Melee Cape</back>
<waist>Warwolf Belt</waist>
<feet>Creek F Clomps</feet>
</set>
<set name="Ninjutsu">
<neck>Stoicheion Medal</neck>
<lear>Hecate's Earring</lear>
<rear>Moldavite Earring</rear>
<body>Usukane Haramaki</body>
<lring>Demon's Ring</lring>
<rring>Spiral Ring</rring>
<legs>Denali Kecks</legs>
</set>
</group>
<group name="Abyssea-Group" inherit="Outside-Group" />
<group name="Campaign-Group" inherit="Outside-Group" />
<group name="Voidwatch-Group" inherit="Outside-Group" />
<group name="Salvage-Group" inherit="Outside-Group" />
<group name="Legion-Group" inherit="Outside-Group" />
</sets>
<rules>
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RunFirstUpdate']/*" />
<!-- Make sure locks are in place before auto-changing gear. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='EquipmentLockRules']/*" />
<!-- Auto-change gear call via Aftercast to limit lag. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ChangeGearAftercast']/*" />
<!-- Other general imports. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='LevelRequirement']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ReturnRules']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='CleanTransportation']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RecastWarnings']/*" />
<!-- Imported rules for locking gear in Salvage, and tests to unlock slots.
<xi:include href="SalvageIncludes.xml" xpointer="/includes/include[@name='SalvageEquipRules']/*" /> -->
<!-- First: Adjust values based on status checks. -->
<!-- Determine weapon used. -->
<if EquipMain="$Clubs">
<var cmd="set TPWeapon Club" />
</if>
<elseif EquipMain="$Staves">
<var cmd="set TPWeapon Staff" />
</elseif>
<elseif mode="OR" BuffActive="Footwork" Spell="Footwork">
<var cmd="set TPWeapon FW" />
</elseif>
<else>
<var cmd="set TPWeapon H2H" />
</else>
<!-- Check for weakness -->
<if BuffActive="Weakness">
<var cmd="set WeaknessArmor WeakSet" />
</if>
<!-- Second: Update certain values when their status may drop, or when autoset changes. -->
<if spell="Update|autoset">
<!-- Autoset (engage/disengage/rest/etc) gets same checks as an Update command -->
<!-- Check for changes to area/group. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='AreaRules']/*" />
<if status="Engaged" advanced='"$Movement"="Move"'>
<var cmd="set Movement None" />
</if>
<elseif status="Idle">
<var cmd="set Movement Move" />
</elseif>
<!-- Turn off armor sets on an Update call. -->
<if NotBuffActive="Weakness">
<var cmd="set WeaknessArmor None" />
</if>
<if mode="OR" NotBuffActive="Perfect Counter" advanced='"$PC-Active"="No"'>
<var cmd="set PerfectCounterArmor None" />
<var cmd="set PC-Active No" />
</if>
<if NotBuffActive="Impetus">
<var cmd="set ImpetusArmor None" />
</if>
<if NotBuffActive="Hundred Fists">
<if advanced='"$Use-OffenseMode"="2HR"'>
<var cmd="set Use-OffenseMode None" />
<var cmd="set IdleMode Normal" />
</if>
</if>
<!-- On a manual update, report our current configuration. -->
<if SpellTargetRaw="Manual">
<addtochat>Update gear. $TPWeapon - $OffenseMode/$DefenseMode, PD:$PhysicalDefense, MD:$MagicalDefense, $Movement</addtochat>
</if>
</if>
<!-- Third: Adjust configurations based on action/trigger. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='UniversalTriggerRules']/*" />
<if type="JobAbility">
<if Spell="Perfect Counter">
<var cmd="set PC-Active Yes" />
<equip when="precast" set="PerfectCounterSet" />
<var cmd="set PerfectCounterArmor PerfectCounterSet" />
<command when="Aftercast">wait $Duration-PC;sc var set PC-Active No;$UpdateCommand</command>
</if>
<elseif Spell="Impetus">
<var cmd="set ImpetusArmor ImpetusSet" />
<command when="Aftercast">wait $Duration-Impetus;$UpdateCommand</command>
</elseif>
<elseif spell="Chi Blast">
<!-- Look for +mnd grip so that we can swap
into earth staff while idle/kiting -->
<if EquipSub="$ChiBlastSub">
<equip when="precast" set="Full %Spell" />
<equip when="aftercast">
<main>$Staff-PDT</main>
</equip>
</if>
<else>
<equip when="precast" set="%Spell" />
</else>
</elseif>
<elseif spell="Hundred Fists">
<equip when="precast" set="%Spell" />
<var cmd="set Use-OffenseMode 2HR" />
<var cmd="set IdleMode 2HR" />
</elseif>
<elseif spell="Boost|Chakra|Focus|Dodge|Counterstance|Footwork">
<equip when="precast" set="%Spell" />
</elseif>
</if>
<!-- Fourth: Adjust gear to account for changes in configuration -->
<if status="Engaged">
<var cmd="set UseImpetusArmor $ImpetusArmor" />
</if>
<else>
<var cmd="set UseImpetusArmor None" />
</else>
<!-- Fourth: Compile all adjustments into the final gear set. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='DefineBaseLayer']/*" />
<!-- Compile all subsets into a single final set -->
<var cmd="set CurrentSet $BaseLayer|$UseImpetusArmor|$WeaknessArmor|$PhysicalDefense|$PerfectCounterArmor|$MagicalDefense|$Movement" />
<!-- And assign to appropriate sets for idle/aftercast/etc -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='HandleEquippingGear']/*" />
<!-- ************************************************************************ -->
<!-- The following sections are solely for setting precast/midcast equipment, -->
<!-- and should not be changing any configuration options. -->
<!-- ************************************************************************ -->
<if type="WeaponSkill">
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='DefineWeaponskillSet']/*" />
<equip when="Precast" set="$WSSet" />
<if BuffActive="Footwork" Spell="Dragon Kick|Tornado Kick">
<equip when="Precast">
<feet>Tantra Gaiters +2</feet>
</equip>
</if>
</if>
<elseif type="Waltz">
<!-- Waltzes for /dnc -->
<if NotSpell="Healing Waltz">
<if SpellTargetType="SELF">
<equip when="Precast" set="CureWaltzMe" />
</if>
<else>
<equip when="Precast" set="CureWaltz" />
</else>
</if>
</elseif>
<!-- Put on haste gear when casting utsu -->
<elseif type="Ninjutsu">
<if Spell="Utsusemi*">
<action type="CastDelay" Delay="0.05" />
<action type="AfterCastDelay" Delay="0.5" />
<equip when="Precast" set="Utsusemi" />
</if>
<elseif SpellTargetType="MONSTER|NPC">
<equip when="Precast" set="FastCast|Ninjutsu" />
</elseif>
</elseif>
<elseif skill="*Magic">
<equip when="Precast" set="FastCast" />
</elseif>
</rules>
</spellcast>
Serveur: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-05-23 22:26:40
Do you have the include file?
Serveur: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2012-05-29 22:18:20
If you want to take a look at mine, check my pastebin page.
Suggest getting rev 3. Read the notes (using the keybinds is highly suggested; added some extra detail about their purposes), get the mnk xml and the Mote-Include xml. Read the comments in the files for details.
Though I'll note that my xmls are quite complex (mnk+Include is over 3000 lines, compared to Aleste's little 375 line one), but tend to be quite comprehensive, and cover support for a wide range of jobs (part of why the include file is so large). For basic stuff, Aleste's seems sufficient, and is far more approachable.
I've been using your XML for a few days now and I can't seem to get the AggressiveLayer function to work.
EDIT: I can get it to work by using /sc var set but the CombatCycle Toggle listed in your revision3 notes file did not work.
Serveur: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2012-05-31 01:56:53
Sorry for double post!
If I need to disable the Impetus variables in Montenten's spellcast, would commenting out the rules be sufficient enough? I don't want to remove them in case they are needed again at a later date.
By sprinkles84 2012-05-31 04:53:37
Fenrir.Kingminamoto said: »Hello im currently trying to use Montenten's mnk xml from pastebin. but i'm getting an error. "XML Parsing Error: Line 0- Failed to open file" i was wondering if anyone knows the reason behind that error? <?xml version="1.0" ?> <spellcast xmlns:xi="http://www.w3.org/2001/XInclude"> <!-- Last modified: 4/24/2012 11:36:17 AM --> <config Debug="false" ShowGearSwaps="false" ShowSpellInfo="false" RequireVersion="2.30" /> <variables clear="True"> <!-- General configuration --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ConfigurationVars']/*" /> <!-- Configuration var overrides. --> <var name="HasCounter">Yes</var> <var name="CritWS">Victory Smite</var> <var name="MagicalWS">Sunburst|Earth Crusher|Cataclysm</var> <!-- General utility --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='UtilityVars']/*" /> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RecastDurations']/*" /> <!-- Utility default var overrides. --> <var name="TPWeapon">H2H</var> <!-- Variables for locking gear in Salvage until the slot is unlocked. <xi:include href="SalvageIncludes.xml" xpointer="/includes/include[@name='SalvageEquipVars']/*" /> --> <var name="AggressiveLayer">Rancor</var> <!-- Local vars --> <var name="Duration-PC">18</var> <var name="Duration-Impetus">185</var> <var name="Duration-Berserk">185</var> <var name="PC-Active">No</var> <var name="ImpetusArmor">None</var> <var name="UseImpetusArmor">None</var> <var name="PerfectCounterArmor">None</var> <var name="Clubs">Warp Cudgel</var> <var name="Staves">Terra's Staff|Pluto's Staff|Celeritas Pole</var> <var name="ChiBlastWeapon">Kirin's Pole</var> <var name="ChiBlastSub">Verse Grip +1</var> <var name="GuardSkillupWeapon">Black Adargas</var> </variables> <sets> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='Base-Group']/*" /> <group name="Outside-Group" inherit="Base-Group" default="yes"> <set name="None"> </set> <!-- ***************************** --> <!-- General idle sets --> <!-- ***************************** --> <set name="Resting-Normal" BaseSet="Regen"> <back>Melee Cape</back> </set> <set name="Idle-Town-*"> <ammo>Tantra Tathlum</ammo> <head>Tantra Crown +2</head> <neck>Wiglen Gorget</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Tantra Gloves +2</hands> <lring>Sheltered Ring</lring> <rring>Paguroidea Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="Idle-Field-2HR" BaseSet="2HR"> </set> <set name="Idle-Field-*" BaseSet="Idle-Town-Normal|Regen"> </set> <set name="Move|Kite"> <feet>Hermes' Sandals</feet> </set> <set name="Regen"> <head>Ocelomeh Headpiece +1</head> <neck>Wiglen Gorget</neck> <body>Melee Cyclas</body> <hands>Garden Bangles</hands> <lring>Sheltered Ring</lring> <rring>Paguroidea Ring</rring> </set> <!-- ***************************** --> <!-- Sets for TP --> <!-- ***************************** --> <set name="2HR"> <ammo>Tantra Tathlum</ammo> <head>Ganesha's Mask</head> <neck>Calcitrant Stole</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Melee Gloves +2</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Anguinus Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-*-2HR-*" BaseSet="2HR"> </set> <set name="TP-H2H-Normal-Normal"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Calcitrant Stole</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Tantra Gloves +2</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-H2H-Acc-Normal" BaseSet="TP-H2H-Normal-Normal"> <ammo>Tantra Tathlum</ammo> <neck>Faith Torque</neck> <hands>Melee Gloves +2</hands> </set> <set name="TP-H2H-MaxAcc-Normal" BaseSet="TP-H2H-Normal-Normal"> <ammo>Tantra Tathlum</ammo> <head>Brisk Mask</head> <neck>Faith Torque</neck> <rear>Kemas Earring</rear> <hands>Melee Gloves +2</hands> <back>Belenos' Mantle</back> </set> <set name="TP-H2H-Str-Normal" BaseSet="TP-H2H-Normal-Normal"> <ammo>Tantra Tathlum</ammo> <hands>Heafoc Mitts</hands> </set> <set name="TP-H2H-Att-Normal" BaseSet="TP-H2H-Normal-Normal"> <head>Ganesha's Mask</head> <hands>Melee Gloves +2</hands> </set> <set name="TP-H2H-*-Normal" BaseSet="TP-H2H-Normal-Normal"> </set> <set name="TP-H2H-Normal-Evasion"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Torero Torque</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Usukane Haramaki</body> <hands>Usukane Gote</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Boxer's Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-H2H-Acc-Evasion" BaseSet="TP-H2H-Normal-Evasion"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-H2H-MaxAcc-Evasion" BaseSet="TP-H2H-Normal-Evasion"> <ammo>Tantra Tathlum</ammo> <rear>Kemas Earring</rear> </set> <set name="TP-H2H-Str-Evasion" BaseSet="TP-H2H-Normal-Evasion"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-H2H-*-Evasion" BaseSet="TP-H2H-Normal-Evasion"> </set> <set name="TP-H2H-Normal-Counter"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Backlash Torque</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Usukane Gote</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Ultion Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-H2H-Acc-Counter" BaseSet="TP-H2H-Normal-Counter"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-H2H-MaxAcc-Counter" BaseSet="TP-H2H-Normal-Counter"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-H2H-Str-Counter" BaseSet="TP-H2H-Normal-Counter"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-H2H-*-Counter" BaseSet="TP-H2H-Normal-Counter"> </set> <set name="TP-H2H-Normal-PDT"> <ammo>Tantra Tathlum</ammo> <head>Tantra Crown +2</head> <neck>Twilight Torque</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Arhat's Gi +1</body> <hands>Denali Wristbands</hands> <lring>Dark Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-H2H-*-PDT" BaseSet="TP-H2H-Normal-PDT"> </set> <!-- Footwork --> <set name="TP-FW-Normal-Normal"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Calcitrant Stole</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Usukane Haramaki</body> <hands>Tantra Gloves +2</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-FW-Acc-Normal" BaseSet="TP-FW-Normal-Normal"> <ammo>Tantra Tathlum</ammo> <head>Brisk Mask</head> <rear>Kemas Earring</rear> </set> <set name="TP-FW-MaxAcc-Normal" BaseSet="TP-FW-Normal-Normal"> <ammo>Tantra Tathlum</ammo> <head>Brisk Mask</head> <rear>Kemas Earring</rear> <neck>Faith Torque</neck> <hands>Melee Gloves +2</hands> </set> <set name="TP-FW-Str-Normal" BaseSet="TP-FW-Normal-Normal"> <ammo>Tantra Tathlum</ammo> <neck>Faith Torque</neck> <hands>Heafoc Mitts</hands> <back>Misuuchi Kappa</back> </set> <set name="TP-FW-*-Normal" BaseSet="TP-FW-Normal-Normal"> </set> <set name="TP-FW-Normal-Evasion"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Torero Torque</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Usukane Haramaki</body> <hands>Tantra Gloves +2</hands> <lring>Heed Ring</lring> <rring>Epona's Ring</rring> <back>Boxer's Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-FW-Acc-Evasion" BaseSet="TP-FW-Normal-Evasion"> <ammo>Tantra Tathlum</ammo> <hands>Usukane Gote</hands> </set> <set name="TP-FW-MaxAcc-Evasion" BaseSet="TP-FW-Normal-Evasion"> <ammo>Tantra Tathlum</ammo> <hands>Usukane Gote</hands> </set> <set name="TP-FW-Str-Evasion" BaseSet="TP-FW-Normal-Evasion"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-FW-*-Evasion" BaseSet="TP-FW-Normal-Evasion"> </set> <set name="TP-FW-Normal-Counter"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Calcitrant Stole</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Usukane Gote</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-FW-Acc-Counter" BaseSet="TP-FW-Normal-Counter"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-FW-MaxAcc-Counter" BaseSet="TP-FW-Normal-Counter"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-FW-Str-Counter" BaseSet="TP-FW-Normal-Counter"> <ammo>Tantra Tathlum</ammo> </set> <set name="TP-FW-*-Counter" BaseSet="TP-FW-Normal-Counter"> </set> <set name="TP-FW-Normal-PDT"> <ammo>Tantra Tathlum</ammo> <head>Tantra Crown +2</head> <neck>Twilight Torque</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Denali Wristbands</hands> <lring>Rajas Ring</lring> <rring>Dark Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="TP-FW-*-PDT" BaseSet="TP-FW-Normal-PDT"> </set> <set name="TP-Club-*"> <ammo>Tantra Tathlum</ammo> <head>Brisk Mask</head> <neck>Agasaya's Collar</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Usukane Haramaki</body> <hands>Melee Gloves +2</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Usukane Sune-ate</feet> </set> <set name="TP-Staff-*"> <sub>Rose Strap</sub> <ammo>Tantra Tathlum</ammo> <head>Brisk Mask</head> <neck>Agasaya's Collar</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Usukane Haramaki</body> <hands>Melee Gloves +2</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> <feet>Usukane Sune-ate</feet> </set> <set name="Rancor"> <neck>Rancor Collar</neck> </set> <!-- ***************************** --> <!-- Sets for JAs --> <!-- ***************************** --> <set name="Chakra"> <ammo>Tantra Tathlum</ammo> <head>Genbu's Kabuto</head> <rear>Kemas Earring</rear> <body>Temple Cyclas</body> <hands>Melee Gloves +2</hands> <lring>Sirona's Ring</lring> <rring>Spiral Ring</rring> <back>Melee Cape</back> <waist>Warwolf Belt</waist> <feet>Creek F Clomps</feet> </set> <set name="Hundred Fists"> <head>Melee Hose +2</head> </set> <set name="Boost"> <hands>Temple Gloves</hands> </set> <set name="Focus"> <head>Temple Crown +1</head> </set> <set name="Dodge"> <feet>Temple Gaiters +1</feet> </set> <set name="Counterstance"> <feet>Melee Gaiters +2</feet> </set> <set name="Footwork"> <feet>Tantra Gaiters +2</feet> </set> <set name="Chi Blast"> <head>Melee Crown +2</head> </set> <set name="Full Chi Blast"> <main>Kirin's Pole</main> <sub>Verse Strap +1</sub> <head>Temple Crown +1</head> <neck>Promise Badge</neck> <lear>Geist Earring</lear> <rear>Geist Earring</rear> <body>Kirin's Osode</body> <hands>Devotee's Mitts</hands> <lring>Solemn Ring</lring> <rring>Sapphire Ring</rring> <back>Melee Cape</back> <waist>Steppe Rope</waist> <legs>Temple Hose +1</legs> <feet>Suzaku's Sune-ate</feet> </set> <set name="ImpetusSet"> <body>Tantra Cyclas +2</body> </set> <!-- ***************************** --> <!-- Sets for defenses --> <!-- ***************************** --> <set name="PerfectCounterSet"> <head>Tantra Crown +2</head> <back>Ultion Mantle</back> </set> <set name="FastCast"> <head>Tantra Crown +2</head> <rear>Loquacious Earring</rear> <waist>Black Belt</waist> <legs>Tantra Hose +2</legs> </set> <set name="Utsusemi" BaseSet="FastCast"> <neck>Magoraga Beads</neck> <body>Usukane Haramaki</body> <hands>Usukane Gote</hands> <lring>Dark Ring</lring> <rring>Dark Ring</rring> <back>Boxer's Mantle</back> <feet>Temple Gaiters +1</feet> </set> <!-- <set name="Guard"> <ammo>Tantra Tathlum</ammo> <head>Tiger Mask</head> <neck>Guarding Torque</neck> <lear>Bloodgem Earring</lear> <rear>Guarding Earring</rear> <body>Arhat's Gi +1</body> <hands>Denali Wristbands</hands> <lring>Meridian Ring</lring> <rring>Bomb Queen Ring</rring> <back>Boxer's Mantle</back> <waist>Warwolf Belt</waist> <legs>Temple Hose +1</legs> <feet>Melee Gaiters +1</feet> </set> --> <set name="PhysDef-PDT"> <ammo>Tantra Tathlum</ammo> <head>Arhat's Jinpachi +1</head> <neck>Twilight Torque</neck> <body>Arhat's Gi +1</body> <hands>Denali Wristbands</hands> <lring>Dark Ring</lring> <rring>Dark Ring</rring> <!-- <back>Boxer's Mantle</back> --> <waist>Black Belt</waist> <!-- <legs>Ocelot Trousers</legs> <feet>Temple Gaiters +1</feet> --> <feet>Suzaku's Sune-ate</feet> </set> <set name="PhysDef-Evasion"> <ammo>Tantra Tathlum</ammo> <head>Fugacity Beret</head> <neck>Torero Torque</neck> <body>Usukane Haramaki</body> <hands>Usukane Gote</hands> <lring>Heed Ring</lring> <rring>Dark Ring</rring> <back>Boxer's Mantle</back> <waist>Black Belt</waist> <legs>Ocelot Trousers</legs> <feet>Temple Gaiters +1</feet> </set> <set name="MDT-Any|MDT-All|MDT-None|Resist-Any|Resist-All|Resist-None"> <ammo>Demonry Stone</ammo> <neck>Twilight Torque</neck> <rear>Merman's Earring</rear> <body>Avalon Breastplate</body> <hands>Denali Wristbands</hands> <lring>Dark Ring</lring> <rring>Dark Ring</rring> <back>Lamia Mantle +1</back> </set> <set name="MDT-Earth|Resist-Earth" BaseSet="MDT-Any"> <ammo>Soil Sachet</ammo> </set> <set name="MDT-Water|Resist-Water" BaseSet="MDT-Any"> <ammo>Aqua Sachet</ammo> <head>Genbu's Kabuto</head> </set> <set name="MDT-Wind|Resist-Wind" BaseSet="MDT-Any"> <ammo>Breeze Sachet</ammo> </set> <set name="MDT-Fire|Resist-Fire" BaseSet="MDT-Any"> <!-- <ammo>Flame Sachet</ammo> --> <feet>Suzaku's Sune-ate</feet> </set> <set name="MDT-Ice|Resist-Ice" BaseSet="MDT-Any"> <ammo>Snow Sachet</ammo> </set> <set name="MDT-Thunder|Resist-Thunder" BaseSet="MDT-Any"> <ammo>Thunder Sachet</ammo> <legs>Byakko's Haidate</legs> </set> <set name="WeakSet"> <head>Genbu's Kabuto</head> <neck>Twilight Torque</neck> <rear>Bloodgem Earring</rear> <body>Melee Cyclas</body> <hands>Melee Gloves +2</hands> <lring>Dark Ring</lring> <rring>Meridian Ring</rring> <feet>Hermes' Sandals</feet> </set> <!-- ***************************** --> <!-- Sets for weaponskills --> <!-- ***************************** --> <set name="WS-Asuran Fists-Normal"> <ammo>Thew Bomblet</ammo> <head>Aias Bonnet</head> <neck>Soil Gorget</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Melee Gloves +2</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Anguinus Belt</waist> <legs>Usukane Hizayoroi</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="WS-Asuran Fists-Acc" BaseSet="WS-Asuran Fists-Normal"> <ammo>Tantra Tathlum</ammo> </set> <set name="WS-Asuran Fists-Mod" BaseSet="WS-Asuran Fists-Normal"> </set> <set name="WS-Asuran Fists-Att" BaseSet="WS-Asuran Fists-Normal"> </set> <set name="WS-Asuran Fists-*" BaseSet="WS-Asuran Fists-Normal"> </set> <set name="WS-Victory Smite-Normal"> <ammo>Thew Bomblet</ammo> <head>Aias Bonnet</head> <neck>Rancor Collar</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Heafoc Mitts</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Black Belt</waist> <legs>Usukane Hizayoroi</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="WS-Victory Smite-Acc" BaseSet="WS-Victory Smite-Normal"> <ammo>Tantra Tathlum</ammo> <hands>Denali Wristbands</hands> <waist>Anguinus Belt</waist> </set> <set name="WS-Victory Smite-Mod" BaseSet="WS-Victory Smite-Normal"> </set> <set name="WS-Victory Smite-Crit" BaseSet="WS-Victory Smite-Normal"> </set> <set name="WS-Victory Smite-Att" BaseSet="WS-Victory Smite-Normal"> </set> <set name="WS-Victory Smite-*" BaseSet="WS-Victory Smite-Normal"> </set> <set name="WS-Ascetic's Fury-Normal"> <ammo>Thew Bomblet</ammo> <head>Melee Crown +2</head> <neck>Rancor Collar</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Tantra Cyclas +2</body> <hands>Heafoc Mitts</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Anguinus Belt</waist> <legs>Usukane Hizayoroi</legs> <feet>Tantra Gaiters +2</feet> </set> <set name="WS-Ascetic's Fury-Acc" BaseSet="WS-Ascetic's Fury-Normal"> <ammo>Tantra Tathlum</ammo> <head>Aias Bonnet</head> </set> <set name="WS-Ascetic's Fury-Mod" BaseSet="WS-Ascetic's Fury-Normal"> </set> <set name="WS-Ascetic's Fury-Crit" BaseSet="WS-Ascetic's Fury-Normal"> </set> <set name="WS-Ascetic's Fury-Att" BaseSet="WS-Ascetic's Fury-Normal"> </set> <set name="WS-Ascetic's Fury-*" BaseSet="WS-Ascetic's Fury-Normal"> </set> <set name="WS-Shijin Spiral-Normal"> <ammo>Thew Bomblet</ammo> <head>Ocelomeh Headpiece +1</head> <neck>Soil Gorget</neck> <lear>Brutal Earring</lear> <rear>Aesir Ear Pendant</rear> <body>Loki's Kaftan</body> <hands>Athos's Gloves</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Warwolf Belt</waist> <legs>Byakko's Haidate</legs> <feet>Athos's Boots</feet> </set> <set name="WS-Shijin Spiral-Acc" BaseSet="WS-Shijin Spiral-Normal"> <ammo>Tantra Tathlum</ammo> <body>Usukane Haramaki</body> <hands>Melee Gloves +2</hands> <waist>Anguinus Belt</waist> </set> <set name="WS-Shijin Spiral-Mod" BaseSet="WS-Shijin Spiral-Normal"> <ammo>Demonry Core</ammo> <feet>Athos's Boots</feet> </set> <set name="WS-Ascetic's Fury-Att" BaseSet="WS-Ascetic's Fury-Normal"> </set> <set name="WS-Shijin Spiral-*" BaseSet="WS-Shijin Spiral-Normal"> </set> <set name="MagicWS"> <neck>Stoicheion Medal</neck> <lear>Hecate's Earring</lear> <rear>Strophadic Earring</rear> <body>Usukane Haramaki</body> <lring>Demon's Ring</lring> <rring>Strendu Ring</rring> <legs>Denali Kecks</legs> <feet>Usukane Sune-ate</feet> </set> <set name="WS-Cataclysm-*" BaseSet="MagicWS"> <waist>Aqua Belt</waist> </set> <!-- Wildcard sets for other (primarily h2h) weaponskills --> <set name="WS-*"> <head>Shr.Znr.Kabuto</head> <ammo>Tantra Tathlum</ammo> <hands>Denali Wristbands</hands> <waist>Anguinus Belt</waist> </set> <!-- ***************************** --> <!-- Sets for subjob stuff --> <!-- ***************************** --> <set name="CureWaltz"> <ammo>Sonia's Plectrum</ammo> </set> <set name="CureWaltzMe"> <ammo>Tantra Tathlum</ammo> <head>Genbu's Kabuto</head> <rear>Kemas Earring</rear> <body>Tantra Cyclas +2</body> <rring>Spiral Ring</rring> <back>Melee Cape</back> <waist>Warwolf Belt</waist> <feet>Creek F Clomps</feet> </set> <set name="Ninjutsu"> <neck>Stoicheion Medal</neck> <lear>Hecate's Earring</lear> <rear>Moldavite Earring</rear> <body>Usukane Haramaki</body> <lring>Demon's Ring</lring> <rring>Spiral Ring</rring> <legs>Denali Kecks</legs> </set> </group> <group name="Abyssea-Group" inherit="Outside-Group" /> <group name="Campaign-Group" inherit="Outside-Group" /> <group name="Voidwatch-Group" inherit="Outside-Group" /> <group name="Salvage-Group" inherit="Outside-Group" /> <group name="Legion-Group" inherit="Outside-Group" /> </sets> <rules> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RunFirstUpdate']/*" /> <!-- Make sure locks are in place before auto-changing gear. --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='EquipmentLockRules']/*" /> <!-- Auto-change gear call via Aftercast to limit lag. --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ChangeGearAftercast']/*" /> <!-- Other general imports. --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='LevelRequirement']/*" /> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ReturnRules']/*" /> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='CleanTransportation']/*" /> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RecastWarnings']/*" /> <!-- Imported rules for locking gear in Salvage, and tests to unlock slots. <xi:include href="SalvageIncludes.xml" xpointer="/includes/include[@name='SalvageEquipRules']/*" /> --> <!-- First: Adjust values based on status checks. --> <!-- Determine weapon used. --> <if EquipMain="$Clubs"> <var cmd="set TPWeapon Club" /> </if> <elseif EquipMain="$Staves"> <var cmd="set TPWeapon Staff" /> </elseif> <elseif mode="OR" BuffActive="Footwork" Spell="Footwork"> <var cmd="set TPWeapon FW" /> </elseif> <else> <var cmd="set TPWeapon H2H" /> </else> <!-- Check for weakness --> <if BuffActive="Weakness"> <var cmd="set WeaknessArmor WeakSet" /> </if> <!-- Second: Update certain values when their status may drop, or when autoset changes. --> <if spell="Update|autoset"> <!-- Autoset (engage/disengage/rest/etc) gets same checks as an Update command --> <!-- Check for changes to area/group. --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='AreaRules']/*" /> <if status="Engaged" advanced='"$Movement"="Move"'> <var cmd="set Movement None" /> </if> <elseif status="Idle"> <var cmd="set Movement Move" /> </elseif> <!-- Turn off armor sets on an Update call. --> <if NotBuffActive="Weakness"> <var cmd="set WeaknessArmor None" /> </if> <if mode="OR" NotBuffActive="Perfect Counter" advanced='"$PC-Active"="No"'> <var cmd="set PerfectCounterArmor None" /> <var cmd="set PC-Active No" /> </if> <if NotBuffActive="Impetus"> <var cmd="set ImpetusArmor None" /> </if> <if NotBuffActive="Hundred Fists"> <if advanced='"$Use-OffenseMode"="2HR"'> <var cmd="set Use-OffenseMode None" /> <var cmd="set IdleMode Normal" /> </if> </if> <!-- On a manual update, report our current configuration. --> <if SpellTargetRaw="Manual"> <addtochat>Update gear. $TPWeapon - $OffenseMode/$DefenseMode, PD:$PhysicalDefense, MD:$MagicalDefense, $Movement</addtochat> </if> </if> <!-- Third: Adjust configurations based on action/trigger. --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='UniversalTriggerRules']/*" /> <if type="JobAbility"> <if Spell="Perfect Counter"> <var cmd="set PC-Active Yes" /> <equip when="precast" set="PerfectCounterSet" /> <var cmd="set PerfectCounterArmor PerfectCounterSet" /> <command when="Aftercast">wait $Duration-PC;sc var set PC-Active No;$UpdateCommand</command> </if> <elseif Spell="Impetus"> <var cmd="set ImpetusArmor ImpetusSet" /> <command when="Aftercast">wait $Duration-Impetus;$UpdateCommand</command> </elseif> <elseif spell="Chi Blast"> <!-- Look for +mnd grip so that we can swap into earth staff while idle/kiting --> <if EquipSub="$ChiBlastSub"> <equip when="precast" set="Full %Spell" /> <equip when="aftercast"> <main>$Staff-PDT</main> </equip> </if> <else> <equip when="precast" set="%Spell" /> </else> </elseif> <elseif spell="Hundred Fists"> <equip when="precast" set="%Spell" /> <var cmd="set Use-OffenseMode 2HR" /> <var cmd="set IdleMode 2HR" /> </elseif> <elseif spell="Boost|Chakra|Focus|Dodge|Counterstance|Footwork"> <equip when="precast" set="%Spell" /> </elseif> </if> <!-- Fourth: Adjust gear to account for changes in configuration --> <if status="Engaged"> <var cmd="set UseImpetusArmor $ImpetusArmor" /> </if> <else> <var cmd="set UseImpetusArmor None" /> </else> <!-- Fourth: Compile all adjustments into the final gear set. --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='DefineBaseLayer']/*" /> <!-- Compile all subsets into a single final set --> <var cmd="set CurrentSet $BaseLayer|$UseImpetusArmor|$WeaknessArmor|$PhysicalDefense|$PerfectCounterArmor|$MagicalDefense|$Movement" /> <!-- And assign to appropriate sets for idle/aftercast/etc --> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='HandleEquippingGear']/*" /> <!-- ************************************************************************ --> <!-- The following sections are solely for setting precast/midcast equipment, --> <!-- and should not be changing any configuration options. --> <!-- ************************************************************************ --> <if type="WeaponSkill"> <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='DefineWeaponskillSet']/*" /> <equip when="Precast" set="$WSSet" /> <if BuffActive="Footwork" Spell="Dragon Kick|Tornado Kick"> <equip when="Precast"> <feet>Tantra Gaiters +2</feet> </equip> </if> </if> <elseif type="Waltz"> <!-- Waltzes for /dnc --> <if NotSpell="Healing Waltz"> <if SpellTargetType="SELF"> <equip when="Precast" set="CureWaltzMe" /> </if> <else> <equip when="Precast" set="CureWaltz" /> </else> </if> </elseif> <!-- Put on haste gear when casting utsu --> <elseif type="Ninjutsu"> <if Spell="Utsusemi*"> <action type="CastDelay" Delay="0.05" /> <action type="AfterCastDelay" Delay="0.5" /> <equip when="Precast" set="Utsusemi" /> </if> <elseif SpellTargetType="MONSTER|NPC"> <equip when="Precast" set="FastCast|Ninjutsu" /> </elseif> </elseif> <elseif skill="*Magic"> <equip when="Precast" set="FastCast" /> </elseif> </rules> </spellcast>
You have to have the include file within the same folder as the Xml.
Odin.Nappy
Serveur: Odin
Game: FFXI
Posts: 147
By Odin.Nappy 2012-06-03 10:58:17
i am having a prob with montenten's xml. With impteus up i tp in +2 body and dont ws in it. any idea on how to fix?
Leviathan.Yogurt
Serveur: Leviathan
Game: FFXI
Posts: 164
By Leviathan.Yogurt 2012-06-03 11:34:49
I keep my mnk.xml pretty simple. Code <?xml version="1.0" ?>
<spellcast>
<config
HideErrors="true"
ShowGearSwaps="false"
Debug="false"
ShowSpellInfo="false"
/>
<sets>
<group default="yes" name="MNK">
<set name="Standard">
<ammo>Tantra Tathlum</ammo>
<head>Tantra Crown +2</head>
<neck>Agasaya's Collar</neck>
<rear>Kemas Earring</rear>
<lear>Brutal Earring</lear>
<body>Athos's Tabard</body>
<hands>Tantra Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="WS-Base" baseset="Standard">
<waist>Anguinus Belt</waist>
<hands>Heafoc Mitts</hands>
<legs>Tenryu Hakama</legs>
<body>Tantra Cyclas +2</body>
</set>
<set name="Asuran Fists" baseset="WS-Base">
<neck>Flame Gorget</neck>
</set>
<set name="Ascetic's Fury" baseset="WS-Base">
<neck>Light Gorget</neck>
<waist>Light Belt</waist>
</set>
<set name="Shijin Spiral" baseset="WS-Base">
<neck>Light Gorget</neck>
<waist>Light Belt</waist>
<legs>Byakko's Haidate</legs>
<body>Athos's Tabard</body>
</set>
<set name="Boost" baseset="Standard">
<hands>Temple Gloves +1</hands>
</set>
<set name="Focus" baseset="Standard">
<head>Temple Crown</head>
</set>
<set name="Dodge" baseset="Standard">
<feet>Temple Gaiters</feet>
</set>
<set name="Counterstance" baseset="Standard">
<feet>Melee Gaiters</feet>
</set>
<set name="Chakra" baseset="Standard">
<head>Genbu's Kabuto</head>
<body>Temple Cyclas</body>
<hands>Melee Gloves</hands>
<waist>Warwolf Belt</waist>
<rring>Spiral ring</rring>
</set>
</group>
</sets>
<rules>
<action type="equip" when="Engaged" set="Standard" />
<action type="equip" when="aftercast" set="Standard" />
<if type="WeaponSkill">
<action type="precastdelay" delay=".4" />
<if spell="Asuran Fists|Ascetic's Fury|Sijin Spiral">
<equip when="precast|midcast" set="%Spell" />
</if>
<else>
<action type="equip" when="precast|midcast" set="WS-Base" />
</else>
<action type="equip" when="aftercast" set="Standard" />
</if>
<elseif type="JobAbility" spell="Chakra|Focus|Dodge|Counterstance|Boost">
<action type="precastdelay" delay=".4" />
<equip when="precast" set="%spell" />
</elseif>
<if Spell="Sneak|Monomi*" BuffActive="Sneak" advanced='"%SpellTargetName"="%PlayerName"'>
<action type="command" when="midcast">cancel 71</action>
<action type="midcastdelay" delay="2.3" />
</if>
<elseif spell="Utsusemi: Ichi">
<action type="midcastdelay" delay="3.0" />
<action type="Command" when="midcast">cancel 66</action>
</elseif>
</rules>
</spellcast> To fix if you are going what you are going to tp or ws in need a rule something like this i don't know what the rule is in that other xml was too much code didn't feel like reading it lol, I need to add a rule like that myself haven't considered that since im not on mnk often. Code <if type="WeaponSkill">
<if notbuffactive="Impetus">
<regular condiditon sets>
</if>
<else><!--Impetus active-->
<equip when="precast|midcast">
<body lock="t">Tantra Cyclas +2</body>
</equip>
</else>
</if>
its basically the same thing for your autosets too, just add a if-else condition on your aftercast autoset section
something like Code <if status="engaged">
<if not buffactive="impetus">
<regular condition sets>
</if>
<else><!-- impetus active-->
<equip when="aftercast">
<body>Tantra Cyclas +2</body>
</equip>
</else>
</if>
Odin.Nappy
Serveur: Odin
Game: FFXI
Posts: 147
By Odin.Nappy 2012-06-03 11:40:15
ya i was reading through montenten's xml and i cant fin the rule to change lol. I dont really want to change xmls so atm i just dont get to use impetus >.< .
Leviathan.Yogurt
Serveur: Leviathan
Game: FFXI
Posts: 164
By Leviathan.Yogurt 2012-06-03 11:48:17
Put it code tags, 900 lines of code is a bit ridiculous for mnk imo lol. kinda of not surprised you cant find the logic error. might just be missing some of those include files.
Serveur: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-06-03 15:08:06
i am having a prob with montenten's xml. With impteus up i tp in +2 body and dont ws in it. any idea on how to fix? I don't know if Motenten reads xiah often, so you may want to PM him. I'm not especially familiar with his xmls, but at a glance it looks like there's no rule handling Impetus up/down equipment for WS and as such use of +2 body for WS is entirely dependent on it actually being in your WS sets. Given that other bodies can be preferable with Impetus down, this ought to be addressed. TP set may or may not be due for some revisions; if you have Thaumas and want to use it then you could change ImpetusSet to use Thaumas Coat or even just comment out the relevant rules.
Odin.Nappy
Serveur: Odin
Game: FFXI
Posts: 147
By Odin.Nappy 2012-06-03 15:17:57
Code xml <if type="WeaponSkill">
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='DefineWeaponskillSet']/*" />
<equip when="Precast" set="$WSSet" />
<if BuffActive="Footwork" Spell="Dragon Kick|Tornado Kick">
<equip when="Precast">
<feet>Tantra Gaiters +2</feet>
</equip>
</if>
<if BuffActive="Impetus" Spell="Victory Smite">
<equip when="Precast">
<body>Tantra Cyclas +2</body>
</equip>
</if>
</if>
that made it work for me ^^
Hi everyone,
I been trying to search the web for a MNK xml and now I'm give up and ask all of you in here, do you have a functional MNK XML wich includes the new Af3 Abyssea gear, rules for when usign dodge, focus etc.. so it equpies the right af for boost different JA's.
Have utsusemi rules, cansle etc.. Appriciate it alot if anyone able to help out.
I have checked the once on windower, and tryed it, but when pushing a maccro example WS, it jumps to a whole different maccro book BRD Woot, so tossed it out again not able to find the line where to change that.
Anyway thanks for assisiting, last job for me at 99.
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