Random Thoughts.....What Are You Thinking?

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Random Thoughts.....What are you thinking?
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 Asura.Vyre
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By Asura.Vyre 2017-05-22 19:14:33
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Valefor.Prothescar said: »
it eats half of the current gauge, so would have to swap at low amounts like 20 or so, right after spending.
Yuck.
 Sylph.Cherche
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By Sylph.Cherche 2017-05-22 19:23:21
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Gaze of the First Brood.

We Nidhogg now.
 Asura.Vyre
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By Asura.Vyre 2017-05-22 19:35:17
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Or maybe Hraesvelg :P I mean... we're a good dragon on the inside!
 Valefor.Prothescar
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By Valefor.Prothescar 2017-05-22 19:43:44
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To be fair we were always technically Nidhogg since the entire essence of becoming a Dragoon is imparting ourselves with a portion of Nidhogg's power 0:
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 Sylph.Oraen
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By Sylph.Oraen 2017-05-22 19:54:20
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Me: Wow, RDM's chainspell mechanic seems great. And I get to CDC, that makes it even better. Guess I'll have to drop Summoner, after all.

Yoshi: Bahamut.

Me: I'm gonna play Summoner.
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By Chu Chu 2017-05-22 19:55:39
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Sylph.Oraen said: »
Me: Wow, RDM's chainspell mechanic seems great. And I get to CDC, that makes it even better. Guess I'll have to drop Summoner, after all.

Yoshi: Bahamut.

Me: I'm gonna play Summoner.
welcome to smn club
 Asura.Vyre
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By Asura.Vyre 2017-05-22 20:05:22
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Valefor.Prothescar said: »
To be fair we were always technically Nidhogg since the entire essence of becoming a Dragoon is imparting ourselves with a portion of Nidhogg's power 0:
Idk brah. The eye shined for us, as well as Estinien, but we got all our powers without it in our possession. All the Nidhogg stuff was with Estinien cause of the eye. We didn't get none o that. Doubly so for the Heavensward questline, which didn't involve Nidhogg at all, perhaps indirectly with Graoulie being part of his brood.

I mean that, and, the DRG LB3 is Midgardsormr shape. I kind of liked to think that our inner dragon got shaped by the presence of Midgardsormr watching over us more than any other dragon. But then I mean, Hraesvelgr granted us his eye to kill Nidhogg. Idk. /shrug
 Sylph.Cherche
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By Sylph.Cherche 2017-05-22 20:11:22
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Dunno, red was specifically Nidhogg's thing. And it's a temporary state.

I figure we learn how to tap into that power briefly, so as to not corrupt ourselves, like with Egi's and Dreadwyrm Trance.




Also, berserk didn't give pacification in the demo.
 Asura.Vyre
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By Asura.Vyre 2017-05-22 20:16:17
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That is because they cut off WAR's segment 9~10 seconds before berserk would run out :D

And yeah yeah, I know. I just don't want to be evil dragon!
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By Sylph.Oraen 2017-05-22 20:18:31
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Another AoE, Fang and Claw and Wheeling Thrust seemingly tied in the same combo, and Penta Thrust. I'll be as many damned evil dragons as I need to be for that.
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 Valefor.Prothescar
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By Valefor.Prothescar 2017-05-22 20:36:36
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 Ragnarok.Ghishlain
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By Ragnarok.Ghishlain 2017-05-22 20:45:40
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Healers are such divas on XIV >>; God, the amount of #WHMQQ on the OF is sickening.

The ability to shield block magic attacks as a permanent passive is really nice though.

[EDIT] Some of the new tooltips translated.

[EDIT2] Google Doc Notes from Live Stream
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 Asura.Vyre
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By Asura.Vyre 2017-05-22 21:10:45
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Why are WHMs QQing on OF?
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By Viciouss 2017-05-22 21:13:43
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Someday I will go back to 14....someday....
 Sylph.Cherche
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By Sylph.Cherche 2017-05-22 21:22:21
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Asura.Vyre said: »
Why are WHMs QQing on OF?
Gaining more healing output, but not gaining any super utility/dps like AST and SCH already have.

Which makes makes their relevance in a world first progression raid environment questionable.
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 Asura.Vyre
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By Asura.Vyre 2017-05-22 21:23:31
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Holy ***, what, Maim applies the slashing debuff now and not a damage increase? Are they putting the damage increase on Storm's Eye then? What what what? Seems like they're killing WAR softly.
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By Sylph.Cherche 2017-05-22 21:26:06
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Asura.Vyre said: »
Holy ***, what, Maim applies the slashing debuff now and not a damage increase? Are they putting the damage increase on Storm's Eye then? What what what? Seems like they're killing WAR softly.
Might to be the case. Path seemed to be used to increase the Beast Gauge.
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By Anna Ruthven 2017-05-22 21:30:57
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Ragnarok.Ghishlain said: »
Healers are such divas on XIV >>; God, the amount of #WHMQQ on the OF is sickening.

The ability to shield block magic attacks as a permanent passive is really nice though.

[EDIT] Some of the new tooltips translated.

[EDIT2] Google Doc Notes from Live Stream
You're my hero.
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 Asura.Vyre
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By Asura.Vyre 2017-05-22 21:39:57
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Was thinking, and it was probably obvious, but I guess Estinien would make sense as our sensei for 60~70. Might be why we get Nidhogg powers.
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By Anna Ruthven 2017-05-22 21:42:29
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Valefor.Prothescar said: »
Unlikely, but it'd blow my mind a bit if that zone had Saruta bgm.
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By Sylph.Oraen 2017-05-22 21:42:46
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As much as I love WAR, it's hard to deny that it needed to be toned back. I know Eye gave a buff to the WAR, so it's possible they just swapped Maim and Eye effects. We'll have to wait and see.
 Asura.Vyre
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By Asura.Vyre 2017-05-22 21:49:11
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Or maybe plot twist, Tiamat breaks free and becomes our sensei instead!
 Ragnarok.Ghishlain
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By Ragnarok.Ghishlain 2017-05-22 21:49:50
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Sylph.Cherche said: »
Asura.Vyre said: »
Why are WHMs QQing on OF?
Gaining more healing output, but not gaining any super utility/dps like AST and SCH already have.

Which makes makes their relevance in a world first progression raid environment questionable.

Pretty much this. However XIV expansion is going to hit in a month's time, while will absolutely change how the meta is played.

WHM's complaining about their relevance in the new raid meta before any concrete evidence is released with full toolkit of every single job as well how raid mechanics / progression is designed is just hyperbolic whining at this point since everything about tool interaction, party synergy, and raid fights is going to change. For all we know, WHMs new DPS kit will allow them to overpower the utility DPS gains from other kits, this solidifying their slot into the raid meta. *Shrugs* It's just too early to say what exactly will be "meta" until 4.0 is released.
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 Sylph.Cherche
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By Sylph.Cherche 2017-05-22 21:52:39
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I'm curious how MNK is going to be balanced. They went a little nuts with the team synergy thing and it was already highest ST melee DPS.
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 Ragnarok.Ghishlain
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By Ragnarok.Ghishlain 2017-05-22 21:54:55
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Sylph.Cherche said: »
I'm curious how MNK is going to be balanced. They went a little nuts with the team synergy thing and it was already highest ST melee DPS.

I'm curious too. I wonder how their Chakras will interact with each other.

One big thing of concern is the fact that double MNK will reduce LB gain, I believe. Also, does MNK have a second combo action to replace Dragon's Kick? Assuming Dragon's Kick remains the same, only one MNK would need to keep it up. The second should be using something else at that point. I don't know much about the MNK kits as a whole to be honest.
 Asura.Vyre
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By Asura.Vyre 2017-05-22 21:58:06
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Bootshine shares the same spot as DK, and when there is more than one Monk, one is assigned DK ***, and the other should be doing an Auto Crit Bootshine every time.

Monk's rotation is mad simple. The only hard thing about it is keeping stacks through phase transitions, but that's supposed to be its limiting factor anyway.
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 Sylph.Cherche
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By Sylph.Cherche 2017-05-22 22:02:03
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GL's getting another 2 seconds added to the duration. Again.
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 Asura.Vyre
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By Asura.Vyre 2017-05-22 22:06:19
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Yeah, and that Fists of Earth stance is basically going to let you keep it/refresh it after the big busters if I read the effect right. So they got another way, other than PB/Formshift etc. to make phase transitions more bearable.

This is one playerbase meme I just haven't understood at all. So many people in the last year saying, "Delete Monk. Monk sucks." when it couldn't be further from the truth.
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By Sylph.Cherche 2017-05-22 22:07:32
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It sucked in that it was an incredibly selfish job. As good as its personal DPS was, team synergy won the day by miles.

Also, exaggerations and whatnot. Over a decade later and loldrg is still a thing.
 Asura.Vyre
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By Asura.Vyre 2017-05-22 22:11:49
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Went and visited Tiamat.

9 Spike pole impalements, 8 containment rings, 1 containment energy field, and 7 giant chains. Poor girl.
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